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* Revert "translate_generic: return NULL instead of assert(0) if format not sup...Luca Barbieri2010-08-111-6/+9
* translate_generic: fix broken A8R8G8B8_UNORM outputLuca Barbieri2010-08-111-3/+9
* translate: add testsuiteLuca Barbieri2010-08-112-1/+172
* translate_generic: return NULL instead of assert(0) if format not supportedLuca Barbieri2010-08-111-9/+6
* auxiliary: fix util_framebuffer_copyLuca Barbieri2010-08-111-2/+4
* gallivm: Use lp_build_div instead of lp_build_mul + lp_build_rcp.José Fonseca2010-08-111-2/+1
* gallivm: Use unsigned shift in lp_build_minify.José Fonseca2010-08-111-1/+1
* llvmpipe: Debug code to dump interpolation coefficients.José Fonseca2010-08-111-1/+29
* llvmpipe: Use single precision divide for one over area computation.José Fonseca2010-08-111-1/+1
* util: copy the u_staging commit message to the codeMarek Olšák2010-08-111-1/+9
* auxiliary: support for transfers using staging resourcesLuca Barbieri2010-08-113-0/+123
* gallium: add ALWAYS_INLINELuca Barbieri2010-08-111-0/+10
* u_surfaces: add util_surfaces_peekLuca Barbieri2010-08-111-0/+13
* u_surfaces: use cso_hash instead of util_hash_tableLuca Barbieri2010-08-112-53/+31
* u_surfaces: fix surface leak due to off by oneLuca Barbieri2010-08-111-1/+1
* auxiliary: make primitive splitter assert on unimplemented adjacency primsLuca Barbieri2010-08-111-1/+4
* auxiliary: fix u_split_prim naming conventionLuca Barbieri2010-08-113-9/+9
* auxiliary: move Ben Skeggs' primitive splitter to common codeLuca Barbieri2010-08-114-102/+104
* r300g: initialize VAP_VTX_STATE_CNTLMarek Olšák2010-08-111-0/+5
* r300g: implement gl_FrontFacingMarek Olšák2010-08-113-7/+53
* svga: Remove unnecessary headers.Vinson Lee2010-08-101-2/+0
* r300g: Remove unnecessary header.Vinson Lee2010-08-101-1/+0
* r300/compiler: Implement hardware assisted loops for vertex shaders.Tom Stellard2010-08-103-1/+40
* r600g: avoid reemiting literal, avoid scheduling empty csJerome Glisse2010-08-106-32/+40
* util: Add util_format_srgb().José Fonseca2010-08-101-0/+38
* gallivm: fix non-SSE4.1 case in lp_build_pack2()Brian Paul2010-08-101-5/+9
* gallivm: Fix bitwise operations for floats, division for integersnobled2010-08-102-5/+27
* gallivm: Even more type checkingnobled2010-08-102-1/+26
* llvmpipe: Always use floating-point operators for floating-point typesnobled2010-08-101-9/+8
* gallivm: More type checks.José Fonseca2010-08-091-0/+43
* gallivm: Don't call LLVMBuildFNeg on llvm-2.6.José Fonseca2010-08-092-9/+4
* gallivm: Always use floating-point operators for floating-point typesnobled2010-08-097-92/+137
* util: Move _mm_shuffle_epi8() to u_sse.h.José Fonseca2010-08-092-28/+30
* r600g: fix r600 context structure, avoid segfault when no scissorJerome Glisse2010-08-092-3/+16
* r300g: do not print shader compiler errors by defaultMarek Olšák2010-08-092-5/+4
* r600g: fix some warningsMarek Olšák2010-08-093-3/+5
* r600g: fill out some missing caps and sort themMarek Olšák2010-08-091-32/+65
* r300g: fix hiz/zmask offset emissions.Dave Airlie2010-08-091-2/+2
* nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCKLuca Barbieri2010-08-091-3/+2
* r300g: remove a flushMarek Olšák2010-08-081-1/+0
* gallivm: Fix more integer operations.José Fonseca2010-08-081-2/+4
* gallivm: Use the correct context for integersnobled2010-08-081-1/+1
* r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák2010-08-084-7/+58
* r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák2010-08-081-0/+6
* r300g: generalize the way we ask for hyperzMarek Olšák2010-08-081-9/+26
* gallivm: Add type checks for the basic operations.José Fonseca2010-08-081-0/+12
* draw: Remove unused variable.José Fonseca2010-08-081-4/+2
* draw: Use the correct type for integersnobled2010-08-081-4/+2
* r300g: take hiz/zmask offsets into a/c when clearing.Dave Airlie2010-08-081-0/+4
* r300g: fix cbzb clears when hyperz is offMarek Olšák2010-08-075-10/+11