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* translate_sse: refactor constant managementLuca Barbieri2010-08-221-81/+76
* nvfx: refactor to support multiple fragment program versionsLuca Barbieri2010-08-225-76/+127
* nvfx: move stuff aroundLuca Barbieri2010-08-225-84/+95
* r600g: depth buffer likely needs decompression when used as textureJerome Glisse2010-08-228-34/+919
* glx/xlib: configurable strict/non-strict buffer size invalidateKeith Whitwell2010-08-223-4/+42
* llvmpipe: reduce size of fragment shader variant keyKeith Whitwell2010-08-222-6/+22
* llvmpipe: remove unused member from lp_fragment_shader_variant_keyKeith Whitwell2010-08-221-4/+0
* llvmpipe: don't clear unused binsKeith Whitwell2010-08-221-2/+5
* draw: reduce the size of the llvm variant keyKeith Whitwell2010-08-224-38/+100
* glx/xlib: remove another XSyncKeith Whitwell2010-08-221-1/+0
* glx/xlib: no need to call XSync from XMesaFlushKeith Whitwell2010-08-221-1/+1
* nvfx: simplify and correct fragment program update logicLuca Barbieri2010-08-226-94/+149
* nvfx: make stipple setting independent of enableLuca Barbieri2010-08-224-27/+3
* nvfx: fix vertex programsLuca Barbieri2010-08-221-0/+2
* nvfx: use relocations array for vp constantsLuca Barbieri2010-08-224-35/+34
* r600g: Don't blindly unmap NULL->size.Henri Verbeet2010-08-221-1/+3
* svga: Do not shortcut NULL surface relocations with SVGA3D_INVALID_ID.José Fonseca2010-08-222-6/+9
* libgl-xlib: Include missing header in xlib.c.Vinson Lee2010-08-221-0/+1
* nvfx: Silence unused variable warning.Vinson Lee2010-08-221-0/+1
* util: Use #ifdef instead of #if.Vinson Lee2010-08-211-1/+1
* util: Define dump_cpu only for DEBUG builds.Vinson Lee2010-08-211-0/+2
* translate_sse: Silence uninitialized variable warnings.Vinson Lee2010-08-211-0/+14
* nvfx: Silence uninitialized variable warnings.Vinson Lee2010-08-212-0/+6
* i965g: Silence printf format warnings on 64-bit builds.Vinson Lee2010-08-211-4/+4
* nvfx: Silence uninitialized variable warnings.Vinson Lee2010-08-211-4/+4
* nv50: Silence incompatible pointer type initialization warning.Vinson Lee2010-08-211-2/+3
* nv50: Disable unused code.Vinson Lee2010-08-211-0/+4
* i965g: Fix printf format warning on 32-bit platforms.Vinson Lee2010-08-211-1/+1
* r600g: partialy fix texturing from depth buffer + initial support for untilingJerome Glisse2010-08-217-66/+165
* draw: Don't assert if indices point outside vertex buffer.José Fonseca2010-08-221-2/+7
* util: Silence uninitialized variable warnings.Vinson Lee2010-08-211-0/+4
* nvfx: actually fix it properlyLuca Barbieri2010-08-211-1/+1
* nvfx: fix incorrect assertLuca Barbieri2010-08-211-6/+9
* util: Move loop variable declaration outside for loop.Vinson Lee2010-08-211-1/+2
* nvfx: Fix SCons build.Vinson Lee2010-08-217-56/+105
* nvfx: fix warningsLuca Barbieri2010-08-213-5/+2
* gallivm: Emit DIVPS instead of RCPPS.José Fonseca2010-08-211-12/+24
* nvfx: enable translate_sseLuca Barbieri2010-08-211-1/+1
* auxiliary: Add missing files to SCons build.Vinson Lee2010-08-211-14/+16
* auxiliary: Reorder list of files in Makefile.Vinson Lee2010-08-211-14/+14
* scons: Fix nvfx build.Vinson Lee2010-08-211-1/+2
* nvfx: slightly improve handling of overlong vpsLuca Barbieri2010-08-211-2/+10
* nvfx: tweak CMP in fpLuca Barbieri2010-08-211-1/+1
* nvfx: implement CMP in vpLuca Barbieri2010-08-211-0/+13
* nvfx: implement TXL in fpLuca Barbieri2010-08-211-0/+6
* nvfx: implement SSG in fpLuca Barbieri2010-08-211-1/+13
* nvfx: implement DP2 in vp and fpLuca Barbieri2010-08-212-0/+10
* nvfx: implement TRUNC in vp and fpLuca Barbieri2010-08-212-6/+32
* nvfx: implement NOPLuca Barbieri2010-08-212-0/+4
* nvfx: add vertex program control flowLuca Barbieri2010-08-212-18/+169