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* winsys/amdgpu: use pb_cache buckets for fewer pb_cache missesMarek Olšák2016-07-191-6/+21
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* winsys/radeon: use pb_cache buckets for fewer pb_cache missesMarek Olšák2016-07-191-7/+22
| | | | | | This makes Bioshock Infinite with deferred flushing 2.2% faster. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/pb_cache: divide the cache into buckets for reducing cache missesMarek Olšák2016-07-192-4/+4
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: remove RADEON_FLUSH_KEEP_TILING_FLAGS flagMarek Olšák2016-07-191-6/+3
| | | | | | always set Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_queue: add optional cleanup callbackRob Clark2016-07-162-2/+2
| | | | | | | | | | | | Adds a second optional cleanup callback, called after the fence is signaled. This is needed if, for example, the queue has the last reference to the object that embeds the util_queue_fence. In this case we cannot drop the ref in the main callback, since that would result in the fence being destroyed before it is signaled. Signed-off-by: Rob Clark <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* winsys/amdgpu: return an error on IB submission failuresMarek Olšák2016-07-142-1/+9
| | | | Reviewed-by: Christian König <[email protected]>
* gallium/radeon: add a return value to cs_flushMarek Olšák2016-07-142-6/+8
| | | | | | Required by our UVD code. Reviewed-by: Christian König <[email protected]>
* radeonsi: just save buffer sizes instead of buffers while recording IBsMarek Olšák2016-07-132-2/+2
| | | | | | whole buffer objects are not needed Reviewed-by: Nicolai Hähnle <[email protected]>
* nvc0: initial support for GP100 GPUsBen Skeggs2016-07-121-0/+1
| | | | Signed-off-by: Ben Skeggs <[email protected]>
* svga: invalidate gb surface before it is reusedCharmaine Lee2016-07-081-0/+13
| | | | | | | | | | | | | | | | | | | | | | | | | | With this patch, a guest-backed surface will be invalidated using the SVGA_3D_CMD_INVALIDATE_GB_SURFACE command before the surface is reused. This fixes the updating dirty image error from the device when a surface is reused. v2: Instead of invalidating the surface when it is reused, send the invalidate command before the surface is put into the recycle pool. v3: (1) surface invalidate is a noop operation in Linux winsys, since surface invalidation is not needed for DMA path. (2) Instead of invalidating the surface content in svga_screen_surface_destroy() when a surface is to be destroyed, it is done in svga_screen_cache_flush() when the surface is no longer referenced in a command buffer and is ready to be moved to the unused list. At this point, the surface will be moved to the invalidate list. When the surface invalidation is submitted, the surface will be moved to the unused list. Tested with piglit, glretrace. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Sinclair Yeh <[email protected]>
* winsys/amdgpu: avoid flushed depth when possibleNicolai Hähnle2016-07-061-3/+8
| | | | | | | If a depth/stencil texture has no mipmaps, we can always get a layout that is compatible with DB and TC. Reviewed-by: Marek Olšák <[email protected]>
* gallium/radeon: add depth/stencil_adjusted output to surface computationNicolai Hähnle2016-07-061-0/+4
| | | | | | | | | | | This fixes a rare bug with stencil texturing -- seen on Polaris and Tonga, though it's basically a function of the memory configuration so could affect other parts as well. Fixes piglit "unaligned-blit * stencil downsample" and various "fbo-depth-array *stencil*" tests. Reviewed-by: Marek Olšák <[email protected]>
* gallium/radeon/winsyses: remove unused stencil_offsetNicolai Hähnle2016-07-062-4/+0
| | | | Reviewed-by: Marek Olšák <[email protected]>
* gallium/radeon: add and use radeon_info::max_alloc_size (v2)Marek Olšák2016-07-052-0/+6
| | | | | | | | | | v2: - squashed the patches - use INT_MAX - clamp max_const_buffer_size - check the DRM version in radeon Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Vedran Miletić <[email protected]>
* svga: Fix failures caused in fedora 24Neha Bhende2016-06-301-0/+11
| | | | | | | | | | | SVGA_3D_CMD_DX_GENRATE_MIPMAP & SVGA_3D_CMD_DX_SET_PREDICATION commands are not presents in fedora 24 kernel module. Because of this reason application like supertuxkart are not running. v2: Add few comments and code modifications suggested by Brian P. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Charmaine Lee <[email protected]>
* radeon uvd add uvd fw version for amdgpusonjiang2016-06-291-1/+10
| | | | | | | Signed-off-by: sonjiang <[email protected]> Cc: "12.0" <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
* radeonsi: always calculate DCC info even if it's not used immediatelyMarek Olšák2016-06-291-1/+0
| | | | | | for a later use Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon/winsyses: boolean -> bool, TRUE -> true, FALSE -> falseMarek Olšák2016-06-258-111/+112
| | | | | | Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Vedran Miletić <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* winsys/radeon: add guard pages when R600_DEBUG=check_vm is enabledNicolai Hähnle2016-06-243-2/+7
| | | | | | This should help flush out GPU VM faults. Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: add guard pages when R600_DEBUG=check_vm is enabledNicolai Hähnle2016-06-243-2/+8
| | | | | | This should help flush out GPU VM faults. Reviewed-by: Marek Olšák <[email protected]>
* gallium/u_queue: allow the execute function to differ per jobMarek Olšák2016-06-244-5/+6
| | | | | | so that independent types of jobs can use the same queue. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_queue: add an option to name threadsMarek Olšák2016-06-242-2/+2
| | | | | | | | for debugging v2: correct the snprintf use Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_queue: add an option to have multiple worker threadsMarek Olšák2016-06-246-8/+8
| | | | | | | | independent jobs don't have to be stuck on only one thread v2: use CALLOC & FREE Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/u_queue: use a ring instead of a stackMarek Olšák2016-06-242-2/+2
| | | | | | | | and allow specifying its size in util_queue_init. v2: use CALLOC & FREE Reviewed-by: Nicolai Hähnle <[email protected]>
* winsys/radeon: use the common job queue for multithreaded command submission v2Marek Olšák2016-06-154-82/+19
| | | | | | v2: fixup after renaming to util_queue_fence Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/util: import the multithreaded job queue from amdgpu winsys (v2)Marek Olšák2016-06-154-83/+18
| | | | | | v2: rename the event to util_queue_fence Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: add micro_tile_mode to radeon_surfMarek Olšák2016-06-142-3/+42
| | | | | | for easier access Reviewed-by: Nicolai Hähnle <[email protected]>
* Android: move libdrm settings to top-level Android.common.mkRob Herring2016-06-139-9/+6
| | | | | | | | | | | | | | Fix warnings like these due to HAVE_LIBDRM being inconsistently defined: external/libdrm/include/drm/drm.h:839:30: warning: redefinition of typedef 'drm_clip_rect_t' is a C11 feature [-Wtypedef-redefinition] typedef struct drm_clip_rect drm_clip_rect_t; HAVE_LIBDRM needs to be set project wide to fix this. This change also harmlessly links libdrm with everything, but simplifies the makefiles a bit. Signed-off-by: Rob Herring <[email protected]> Acked-by: Emil Velikov <[email protected]>
* virgl: fix checking fencesMarc-André Lureau2016-06-092-2/+2
| | | | | | | | | | | | | | When calling virgl_fence_wait() with timeout=0, virgl_{drm,vtest}_resource_is_busy() is called. However, it returns TRUE for a busy resource, whereace virgl_fence_wait() should return TRUE for a completed (non-busy) resource. This fixes running supertuxkart in a VM (I could not reproduce locally with vtest though there is a similar fix) Signed-off-by: Marc-André Lureau <[email protected]> Cc: "11.1 11.2 12.0" <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* winsys/amdgpu: enable DCC for mipmapped texturesMarek Olšák2016-06-081-6/+23
| | | | | | | | Also add dcc_fast_clear_size for clearing only the necessary subset of DCC. For no AA, it's equal to the size of the whole DCC level. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* radeonsi: add per-level dcc_enabled flagsMarek Olšák2016-06-081-3/+7
| | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* gallium/radeon: don't allocate DCC for non-renderable texture formatsMarek Olšák2016-06-081-0/+1
| | | | | | | | | | | R9G9B9E5 is the only uncompressed one hopefully. This fixes incorrect rendering not discovered (due to a lack of tests) until DCC mipmapping was enabled. Cc: 11.1 11.2 12.0 <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
* winsys/amdgpu: decay max_ib_size over timeNicolai Hähnle2016-06-011-0/+2
| | | | | | So that memory use will eventually decrease again after a temporary peak. Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: implement IB chaining on the gfx ringNicolai Hähnle2016-06-012-18/+109
| | | | | | As a consequence, CE IB size never triggers a flush anymore. Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: consolidate IB size management in amdgpu_ib_finalizeNicolai Hähnle2016-06-011-9/+9
| | | | Reviewed-by: Marek Olšák <[email protected]>
* radeon/winsys: introduce radeon_winsys_cs_chunkNicolai Hähnle2016-06-012-41/+46
| | | | | | | We will chain multiple chunks together and will keep pointers to the older chunks to support IB dumping. Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: start with smaller IBs, growing as necessaryNicolai Hähnle2016-06-012-10/+71
| | | | | | | | | | | | | | | | | This avoids allocating giant IBs from the outset, especially for CE and DMA. Since we now limit max_dw only by the size that the buffer happens to be (which, due to the buffer cache, can be even larger than the rounded-up size we request), the new function amdgpu_ib_max_submit_dwords controls when we submit an IB. With this change, we effectively never flush prematurely due to the CE IB, after an initial warm-up phase. v2: - clean up buffer_size calculation Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: add amdgpu_ib and amdgpu_cs_from_ib helper functionsNicolai Hähnle2016-06-012-7/+37
| | | | | | | The latter function allows getting the containing amdgpu_cs from any IB (including non-main ones). Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: extract IB big buffer allocation for re-useNicolai Hähnle2016-06-011-17/+29
| | | | Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: add IB buffer in amdgpu_get_new_ibNicolai Hähnle2016-06-011-121/+113
| | | | | | | Adding the buffer when we start using it for the IB makes the logic for chaining a bit simpler. Reviewed-by: Marek Olšák <[email protected]>
* radeon/winsys: add cs_check_spaceNicolai Hähnle2016-06-012-0/+14
| | | | Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: simplify interface of amdgpu_get_new_ibNicolai Hähnle2016-06-012-14/+14
| | | | | | We'll want to have an amdgpu_cs pointer for future changes. Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: add amdgpu_cs_has_user_fenceNicolai Hähnle2016-06-011-4/+8
| | | | | | v2: style change Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: set flags correctly when allocating depth-stencil buffersMarek Olšák2016-06-011-2/+8
| | | | | | This mimics Vulkan. It also documents how to fix stencil texturing. Reviewed-by: Michel Dänzer <[email protected]>
* gallium: push offset down to driverStanimir Varbanov2016-05-306-0/+38
| | | | | | | | | | | | | Push offset down to drivers when importing dmabuf. This is needed to more fully support EGL_EXT_image_dma_buf_import when a non-zero offset is specified. Tesing has been done for freedreno, and compile tested following gallium drivers: nouveau,svga,virgl,r600,r300,radeonsi,swrast,i915,ilo Signed-off-by: Stanimir Varbanov <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* winsys/amdgpu: add back multithreaded command submissionMarek Olšák2016-05-266-131/+341
| | | | | | | | | | | | | | | Ported from the initial amdgpu winsys from the private AMD branch. The thread creates the buffer list, submits IBs, and cleans up the submission context, which can also destroy buffers. 3-5% reduction in CPU overhead is expected for apps submitting a lot of IBs per frame. This is most visible with DMA IBs. v2: use a semaphore instead of a busy loop in amdgpu_ws_queue_cs add another amdgpu_cs_sync_flush call into amdgpu_bo_map Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/radeon: don't set PB_USAGE in winsysesMarek Olšák2016-05-192-4/+0
| | | | | | There is no point. Reviewed-by: Nicolai Hähnle <[email protected]>
* winsys/amdgpu: cleanup error handling in amdgpu_ctx_createNicolai Hähnle2016-05-171-9/+14
| | | | Reviewed-by: Marek Olšák <[email protected]>
* winsys/amdgpu: avoid ioctl call when fence_wait is called without timeoutNicolai Hähnle2016-05-171-3/+10
| | | | | | When user fences are used, we don't need the kernel for polling. Reviewed-by: Marek Olšák <[email protected]>
* Treewide: Remove Elements() macroJan Vesely2016-05-172-8/+8
| | | | | Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Brian Paul <[email protected]>