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* r600g: Remove unnecessary header.Vinson Lee2010-10-081-1/+0
* r600g: fix dirty state handlingJerome Glisse2010-10-063-7/+7
* r600g: avoid segfault due to unintialized list pointerJerome Glisse2010-10-062-7/+9
* r600g: userspace fence to avoid kernel call for testing bo busy statusJerome Glisse2010-10-055-47/+99
* r600g: simplify block relocationJerome Glisse2010-10-052-9/+7
* r600g: use dirty list to track dirty blocksBas Nieuwenhuizen2010-10-053-8/+31
* r600g: improve bo flushingJerome Glisse2010-10-053-822/+822
* r600g: store reloc information in bo structureJerome Glisse2010-10-052-23/+16
* r600g: avoid unneeded bo waitDave Airlie2010-10-051-1/+5
* r600g: drop use_mem_constant.Dave Airlie2010-10-053-3/+0
* r600g: drop mman allocatorDave Airlie2010-10-053-8/+1
* r600g: add bo busy backoff.Dave Airlie2010-10-052-0/+15
* r600g: add bo fenced list.Dave Airlie2010-10-053-0/+43
* r600g: Fix SCons build.Vinson Lee2010-10-041-1/+1
* r600g: remove dead label & fix indentationJerome Glisse2010-10-041-11/+9
* r600g: rename radeon_ws_bo to r600_boJerome Glisse2010-10-042-1/+1
* r600g: use r600_bo for relocation argument, simplify codeJerome Glisse2010-10-044-19/+29
* r600g: allow r600_bo to be a sub allocation of a big boJerome Glisse2010-10-042-4/+4
* r600g: rename radeon_ws_bo to r600_boJerome Glisse2010-10-044-44/+44
* r600g: TODO domain managementDave Airlie2010-10-041-2/+2
* r600g: fix wwarning in bo_map functionDave Airlie2010-10-041-0/+1
* r600g: break out of search for reloc bo after finding it.Dave Airlie2010-10-041-0/+1
* r600g: setup basic loop consts on r600 + evergreen.Dave Airlie2010-10-012-0/+42
* r600g: flush SH cache on constant change on evergreenDave Airlie2010-10-011-2/+2
* r600g: fix evergreen draw-buffersDave Airlie2010-10-011-1/+1
* r600g: add cb flushing for extra buffers + depth buffer on r600/evergreenDave Airlie2010-10-012-3/+37
* r600g: sync vertex/texture cache on resources on evergreenDave Airlie2010-10-011-2/+2
* r600g: add reloc for evergreen color attribDave Airlie2010-10-011-12/+12
* r600g: add winsys support for CTL constants.Dave Airlie2010-10-013-0/+22
* r600g: use Elements macro instead of manual sizeofsDave Airlie2010-10-012-10/+12
* r600g: keep a mapping around for each boJohn Doe2010-09-302-51/+54
* r600g: don't double count dirty blockJohn Doe2010-09-303-26/+42
* evergreeng: avoid overlapping border color btw VS & PSJerome Glisse2010-09-301-2/+2
* r600g: use constant buffer instead of register for constantJerome Glisse2010-09-302-29/+10
* gallium/winsys: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
* r600g: clean up some code from move to new paths.Dave Airlie2010-09-302-9/+2
* r600g: Fix SCons build.Vinson Lee2010-09-291-5/+5
* r600g: more cleanupJerome Glisse2010-09-294-6/+30
* r600g: Update SConscript.Vinson Lee2010-09-291-6/+6
* r600g: cleanupJerome Glisse2010-09-299-190/+100
* r600g: delete old pathJerome Glisse2010-09-2911-2557/+153
* r600g: use a hash table instead of groupJerome Glisse2010-09-294-1028/+1001
* r600g: move radeon.h members around to add back map flushing.Dave Airlie2010-09-293-4/+8
* r600g: suspend/resume occlusion query around clear/copyJerome Glisse2010-09-281-5/+2
* r600g: fix occlusion query after change to block structureJerome Glisse2010-09-271-3/+3
* r600g: fix pointsprite & resource unbindingJerome Glisse2010-09-272-14/+40
* r600g: build packet header onceJerome Glisse2010-09-272-85/+160
* r600g: add evergreen texture resource properly.Dave Airlie2010-09-271-3/+109
* radeong: fix leaksJoakim Sindholt2010-09-261-0/+3
* r600g: disable early cull optimization when occlusion query runningJerome Glisse2010-09-264-0/+60