| Commit message (Collapse) | Author | Age | Files | Lines |
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When asking to bind NULL resource assume it's unbinding
so free resource and unreference assoicated buffer.
Also fix pointsprite parameter.
Fix glsl-fs-pointcoord & fp-fragment-position
Signed-off-by: Jerome Glisse <[email protected]>
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Build packet header once and allow to add fake register support so
we can handle things like indexed set of register (evergreen sampler
border registers for instance.
Signed-off-by: Jerome Glisse <[email protected]>
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adding sampler border looks impossible with current design, another day, another corner case not worked out.
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When occlusion query are running we want to have accurate
fragment count thus disable any early culling optimization
GPU has.
Based on work from Bas Nieuwenhuizen <[email protected]>
Signed-off-by: Jerome Glisse <[email protected]>
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Fixes these GCC warnings.
radeon.c: In function 'radeon_new':
radeon.c:59: warning: unused variable 'k'
radeon.c:59: warning: unused variable 'j'
radeon.c:59: warning: unused variable 'id'
radeon.c:59: warning: unused variable 'i'
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Fixes this GCC warning.
radeon_state.c: In function 'radeon_state_fini':
radeon_state.c:140: warning: 'return' with a value, in function returning void
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Fixes this GCC warning.
radeon_bo_pb.c: In function 'radeon_bo_pb_create_buffer':
radeon_bo_pb.c:178: warning: unused variable 'domain'
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Up to 2010-09-19:
r600g: fix tiling support for ddx supplied buffers
9b146eae2521d8e5f6d3cbefa4f6f7737666313a
user buffer seems to be broken... new to fix that.
Signed-off-by: Jerome Glisse <[email protected]>
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glxgears seems to work, had somelockup but now they seems to have vanish.
Signed-off-by: Jerome Glisse <[email protected]>
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Signed-off-by: Jerome Glisse <[email protected]>
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Signed-off-by: Jerome Glisse <[email protected]>
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Signed-off-by: Jerome Glisse <[email protected]>
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Signed-off-by: Jerome Glisse <[email protected]>
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NOTE: This is a candidate for the 7.9 branch.
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Based on commit 3ddc714b20ac4e28b80c6f88d1993445fff2262c by Dave Airlie.
NOTE: This is a candidate for the 7.9 branch.
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This doesn't work yet.
Signed-off-by: Jerome Glisse <[email protected]>
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pointed out by glisse on irc.
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Shader rebuild should be more clever, we should store along each
shader all the value that change shader program rather than using
flags in context (ie change sequence like : change vs buffer, draw,
change vs buffer, switch shader will trigger useless shader rebuild).
Signed-off-by: Jerome Glisse <[email protected]>
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Signed-off-by: Jerome Glisse <[email protected]>
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A cleaner solution would be preferable, but this does no harm and works.
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Signed-off-by: Jerome Glisse <[email protected]>
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Signed-off-by: Jerome Glisse <[email protected]>
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texture border regs are indexed on evergreen.
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Signed-off-by: Jerome Glisse <[email protected]>
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This allow to share code path btw old & new, also
remove check on reference this might make things
a little slower but new design doesn't use reference
stuff.
Signed-off-by: Jerome Glisse <[email protected]>
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So texture code can be shared btw new state design
& old one.
Signed-off-by: Jerome Glisse <[email protected]>
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r600c emits this with a mask of each written output.
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needed to emit some more relocs to the kernel.
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Unless e.g. PB_USAGE_DONTBLOCK or PB_USAGE_UNSYNCHRONIZED would be specified.
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radeon_bo_pb_map_internal().
Having a non-NULL data pointer doesn't imply it's safe to reuse that mapping,
it may have been unmapped but not flushed yet.
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Fixes this GCC warning.
r600_state2.c: In function 'r600_context_flush':
r600_state2.c:946: error: implicit declaration of function 'drmCommandWriteRead'
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Winsys context build a list of register block a register block is
a set of consecutive register that will be emited together in the
same pm4 packet (the various r600_block* are there to provide basic
grouping that try to take advantage of states that are linked together)
Some consecutive register are emited each in a different block,
for instance the various cb[0-7]_base. At winsys context creation,
the list of block is created & an index into the list of block. So
to find into which block a register is in you simply use the register
offset and lookup the block index. Block are grouped together into
group which are the various pkt3 group of config, context, resource,
Pipe state build a list of register each state want to modify,
beside register value it also give a register mask so only subpart
of a register can be updated by a given pipe state (the oring is
in the winsys) There is no prebuild register list or define for
each pipe state. Once pipe state are built they are bound to
the winsys context.
Each of this functions will go through the list of register and
will find into which block each reg falls and will update the
value of the block with proper masking (vs/ps resource/constant
are specialized variant with somewhat limited capabilities).
Each block modified by r600_context_pipe_state_set* is marked as
dirty and we update a count of dwords needed to emit all dirty
state so far.
r600_context_pipe_state_set* should be call only when pipe context
change some of the state (thus when pipe bind state or set state)
Then to draw primitive you make a call to r600_context_draw
void r600_context_draw(struct r600_context *ctx, struct r600_draw *draw)
It will check if there is enough dwords in current cs buffer and
if not will flush. Once there is enough room it will copy packet
from dirty block and then add the draw packet3 to initiate the draw.
The flush will send the current cs, reset the count of dwords to
0 and remark all states that are enabled as dirty and recompute
the number of dwords needed to send the current context.
Signed-off-by: Jerome Glisse <[email protected]>
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this fixes evergreen gears again.
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since the reference code relies on these being NULL.
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long lived maps were getting removed when they shouldn't this
tries to avoid that problem by only adding to the flush list
on unmap.
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this adds the bo caching layer and uses it for vertex/index/constant bos.
ctx needs to take references on hw bos so the flushing works okay, also
needs to flush the maps.
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this moves to using a pb bufmgr instead of kernel bos directly.
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this paves the way for moving to pb bufmgrs now.
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introduce an abstraction layer between kernel bos and the winsys BOs.
this is to allow plugging in pb manager with minimal disruption to pipe driver.
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no need for this info to be exported to pipe driver.
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