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gallium_va_encpackedheader01
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path:
root
/
src
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gallium
/
winsys
/
r600
/
drm
Commit message (
Expand
)
Author
Age
Files
Lines
*
r600g: retrieve tiling info from kernel for shared buffers.
Dave Airlie
2010-10-18
3
-2
/
+42
*
r600g: get tiling info from kernel
Dave Airlie
2010-10-18
3
-0
/
+68
*
r600/drm: fix segfaults in winsys create failure path
Keith Whitwell
2010-10-15
1
-3
/
+9
*
r600g: Silence uninitialized variable warning.
Vinson Lee
2010-10-08
1
-1
/
+2
*
r600g: Silence uninitialized variable warning.
Vinson Lee
2010-10-08
1
-1
/
+2
*
r600g: Silence uninitialized variable warning.
Vinson Lee
2010-10-08
1
-1
/
+2
*
r600g: Remove unnecessary header.
Vinson Lee
2010-10-08
1
-1
/
+0
*
r600g: fix dirty state handling
Jerome Glisse
2010-10-06
3
-7
/
+7
*
r600g: avoid segfault due to unintialized list pointer
Jerome Glisse
2010-10-06
2
-7
/
+9
*
r600g: userspace fence to avoid kernel call for testing bo busy status
Jerome Glisse
2010-10-05
5
-47
/
+99
*
r600g: simplify block relocation
Jerome Glisse
2010-10-05
2
-9
/
+7
*
r600g: use dirty list to track dirty blocks
Bas Nieuwenhuizen
2010-10-05
3
-8
/
+31
*
r600g: improve bo flushing
Jerome Glisse
2010-10-05
3
-822
/
+822
*
r600g: store reloc information in bo structure
Jerome Glisse
2010-10-05
2
-23
/
+16
*
r600g: avoid unneeded bo wait
Dave Airlie
2010-10-05
1
-1
/
+5
*
r600g: drop use_mem_constant.
Dave Airlie
2010-10-05
3
-3
/
+0
*
r600g: drop mman allocator
Dave Airlie
2010-10-05
3
-8
/
+1
*
r600g: add bo busy backoff.
Dave Airlie
2010-10-05
2
-0
/
+15
*
r600g: add bo fenced list.
Dave Airlie
2010-10-05
3
-0
/
+43
*
r600g: Fix SCons build.
Vinson Lee
2010-10-04
1
-1
/
+1
*
r600g: remove dead label & fix indentation
Jerome Glisse
2010-10-04
1
-11
/
+9
*
r600g: rename radeon_ws_bo to r600_bo
Jerome Glisse
2010-10-04
2
-1
/
+1
*
r600g: use r600_bo for relocation argument, simplify code
Jerome Glisse
2010-10-04
4
-19
/
+29
*
r600g: allow r600_bo to be a sub allocation of a big bo
Jerome Glisse
2010-10-04
2
-4
/
+4
*
r600g: rename radeon_ws_bo to r600_bo
Jerome Glisse
2010-10-04
4
-44
/
+44
*
r600g: TODO domain management
Dave Airlie
2010-10-04
1
-2
/
+2
*
r600g: fix wwarning in bo_map function
Dave Airlie
2010-10-04
1
-0
/
+1
*
r600g: break out of search for reloc bo after finding it.
Dave Airlie
2010-10-04
1
-0
/
+1
*
r600g: setup basic loop consts on r600 + evergreen.
Dave Airlie
2010-10-01
2
-0
/
+42
*
r600g: flush SH cache on constant change on evergreen
Dave Airlie
2010-10-01
1
-2
/
+2
*
r600g: fix evergreen draw-buffers
Dave Airlie
2010-10-01
1
-1
/
+1
*
r600g: add cb flushing for extra buffers + depth buffer on r600/evergreen
Dave Airlie
2010-10-01
2
-3
/
+37
*
r600g: sync vertex/texture cache on resources on evergreen
Dave Airlie
2010-10-01
1
-2
/
+2
*
r600g: add reloc for evergreen color attrib
Dave Airlie
2010-10-01
1
-12
/
+12
*
r600g: add winsys support for CTL constants.
Dave Airlie
2010-10-01
3
-0
/
+22
*
r600g: use Elements macro instead of manual sizeofs
Dave Airlie
2010-10-01
2
-10
/
+12
*
r600g: keep a mapping around for each bo
John Doe
2010-09-30
2
-51
/
+54
*
r600g: don't double count dirty block
John Doe
2010-09-30
3
-26
/
+42
*
evergreeng: avoid overlapping border color btw VS & PS
Jerome Glisse
2010-09-30
1
-2
/
+2
*
r600g: use constant buffer instead of register for constant
Jerome Glisse
2010-09-30
2
-29
/
+10
*
r600g: clean up some code from move to new paths.
Dave Airlie
2010-09-30
2
-9
/
+2
*
r600g: Fix SCons build.
Vinson Lee
2010-09-29
1
-5
/
+5
*
r600g: more cleanup
Jerome Glisse
2010-09-29
4
-6
/
+30
*
r600g: Update SConscript.
Vinson Lee
2010-09-29
1
-6
/
+6
*
r600g: cleanup
Jerome Glisse
2010-09-29
9
-190
/
+100
*
r600g: delete old path
Jerome Glisse
2010-09-29
11
-2557
/
+153
*
r600g: use a hash table instead of group
Jerome Glisse
2010-09-29
4
-1028
/
+1001
*
r600g: move radeon.h members around to add back map flushing.
Dave Airlie
2010-09-29
3
-4
/
+8
*
r600g: suspend/resume occlusion query around clear/copy
Jerome Glisse
2010-09-28
1
-5
/
+2
*
r600g: fix occlusion query after change to block structure
Jerome Glisse
2010-09-27
1
-3
/
+3
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