| Commit message (Collapse) | Author | Age | Files | Lines |
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Push offset down to drivers when importing dmabuf. This is needed
to more fully support EGL_EXT_image_dma_buf_import when a non-zero
offset is specified.
Tesing has been done for freedreno, and compile tested following
gallium drivers:
nouveau,svga,virgl,r600,r300,radeonsi,swrast,i915,ilo
Signed-off-by: Stanimir Varbanov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Generated by running:
git grep -l INLINE src/gallium/ | xargs sed -i 's/\bINLINE\b/inline/g'
git grep -l INLINE src/mesa/state_tracker/ | xargs sed -i 's/\bINLINE\b/inline/g'
git checkout src/gallium/state_trackers/clover/Doxyfile
and manual edits to
src/gallium/include/pipe/p_compiler.h
src/gallium/README.portability
to remove mentions of the inline define.
Signed-off-by: Ilia Mirkin <[email protected]>
Acked-by: Marek Olšák <[email protected]>
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... to manage the LIBDRM*_CFLAGS. The former is the recommended approach
by the Android build system developers while the latter has been
depreciated for quite some time.
Cc: "10.4 10.5" <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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This adds all the plumbing to get EGL_EXT_image_dma_buf_import in
i915g.
Signed-off-by: Stéphane Marchesin <[email protected]>
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Android builds Mesa from git, so there don't need to be in the tarball.
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Signed-off-by: Emil Velikov <[email protected]>
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Otherwise 'make dist' will not pick them up :'(
Signed-off-by: Emil Velikov <[email protected]>
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We stopped building it recently as it was unused and not tested.
Good bye, it's been nice knowing you :)
Cc: Stephane Marchesin <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Stephane Marchesin <[email protected]>
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Implementation based on the classic driver with the following
changes:
- Use auxiliarry function os_get_total_physical_memory to get the
total amount of memory.
- Move the libdrm_intel specific get_aperture_size to the winsys.
Cc: Stephane Marchesin <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Saves us a few lines and brings us closer to the automake build.
Signed-off-by: Emil Velikov <[email protected]>
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Leftover from commit c21fca8bf24.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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Unmaintained and broken.
Cc: Jakob Bornecrantz <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Jakob Bornecrantz <[email protected]>
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Signed-off-by: Christopher James Halse Rogers <[email protected]>
Reviewed-by: Thomas Hellstrom <[email protected]>
Signed-off-by: Maarten Lankhorst <[email protected]>
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Cleanup the duplicating flags and consolidate into a sigle variable.
Note: this patch adds VISIBILITY_CFLAGS to the following targets
* freedreno/drm
* i915/{drm,sw}
* nouveau/drm
* sw/fbdev
* sw/null
* sw/wayland
* sw/wrapper
* sw/xlib
Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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Now that we don't throttle at every batchbuffer, we can shrink
the size of batchbuffers to achieve early flushing. This gives
a significant speed boost in a lot of games (on the order of
20%).
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This helps with jittering, instead of throttling at every command
buffer we only throttle once a frame.
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v2: Andreas Boll <[email protected]>
- don't remove compatibility with scripts for the old build system
v3: Andreas Boll <[email protected]>
- remove more obsolete hacks
v4: Andreas Boll <[email protected]>
- add a previously removed TOP variable to fix vgapi build
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Us poor souls who cross compile mesa want to be able to specify which pkg-config to pick, or at least just change one place.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Quickly tested with 945GME. SurfaceFlinger (the display server and
compositor) works. 2D apps with RGB or RGBA visuals work. As for 3D
apps, some work and some do not.
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Factor out C_SOURCES from Makefile to Makefile.sources, and let Makefile
and SConscript share it.
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v2: Incorporated feedback from Jakob Bornecrantz.
Signed-off-by: Daniel Vetter <[email protected]>
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Fix build failures introduced with commit 0fbb64a52931ba5871aa2c5eb01b81d391f678d1.
Reviewed-by: Jakob Bornecrantz <[email protected]>
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Signed-off-by: Daniel Vetter <[email protected]>
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No one ever cared. libdrm does dynamic resizing of its reloc-table,
anyway.
Signed-off-by: Daniel Vetter <[email protected]>
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v2: Add the batch bo to the libdrm validation lost, for otherwise
libdrm won't take previously used buffers into account.
Signed-off-by: Daniel Vetter <[email protected]>
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These files can be decoded with intel_dump_decode from the intel-gpu-tools
available at:
http://cgit.freedesktop.org/xorg/app/intel-gpu-tools/
Signed-off-by: Daniel Vetter <[email protected]>
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Intel classic drivers switched to this, too, so it must be good.
Signed-off-by: Daniel Vetter <[email protected]>
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Signed-off-by: Daniel Vetter <[email protected]>
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We're using bo_subdata.
Signed-off-by: Daniel Vetter <[email protected]>
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Signed-off-by: Chris Wilson <[email protected]>
[danvet: incorporate comments by Dr_Jakob]
Signed-off-by: Daniel Vetter <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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This is needed to properly implement tiling flags. And the gem
implemention fo buffer_from_handle already calls get_tiling, so
it's for free.
Signed-off-by: Daniel Vetter <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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Wire up a fenced parameter, switch all relocations to _FENCED
Signed-off-by: Daniel Vetter <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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This way relaxed fencing is handled by libdrm. And buffers _can't_
ever change their tiling.
Signed-off-by: Daniel Vetter <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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Different kernels have different restrictions for tiled buffers.
Hence use the libdrm abstraction to calculate the necessary
stride and height alignment requirements.
Not yet used.
v2: Incorporate review comments from Jakob Bornecrantz
Signed-off-by: Daniel Vetter <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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It's unnecessary. The kernel gem ignores it totally and we can't
run on the old userspace fake bo manager due to lack of dri2.
Also drop the redundant name string from the sw winsys as suggested
by Jakob Bornecrantz
Signed-off-by: Daniel Vetter <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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The drm winsys only ever handles one gem memory manager. Rip out
the unnecessary complication.
Reviewed-by: Jakob Bornecrantz <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Signed-off-by: Jakob Bornecrantz <[email protected]>
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