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gallium_va_encpackedheader01
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Author
Age
Files
Lines
*
graw: remove pipe_vertex_buffer::max_index
Vinson Lee
2011-02-14
1
-1
/
+0
*
gallium: remove pipe_vertex_buffer::max_index
Marek Olšák
2011-02-14
8
-10
/
+0
*
graw: add a test showing the new sampling scheme in action
Zack Rusin
2011-01-24
1
-0
/
+415
*
gallium: implement modern sampling scheme
Zack Rusin
2011-01-24
1
-0
/
+1
*
graw: fix logic error in pixel format selection
Brian Paul
2011-01-20
9
-51
/
+79
*
retrace: Some fixes.
José Fonseca
2010-12-02
1
-1
/
+5
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
12
-79
/
+140
*
graw: Export graw_save_surface_to_file().
Michal Krol
2010-11-08
9
-101
/
+81
*
scons: Revamp how to specify targets to build.
José Fonseca
2010-11-01
2
-16
/
+14
*
Merge remote branch 'origin/master' into lp-setup-llvm
Keith Whitwell
2010-10-17
3
-24
/
+34
|
\
|
*
retrace: Handle clear_render_target and clear_depth_stencil.
José Fonseca
2010-10-06
1
-0
/
+9
|
*
python/retrace: Handle set_index_buffer and draw_vbo.
José Fonseca
2010-09-29
1
-20
/
+13
|
*
util: Flush stdout on util_format.
José Fonseca
2010-09-22
1
-0
/
+8
|
*
python/tests: Fixed tri.py for API and TGSI syntax changes.
Tilman Sauerbeck
2010-09-20
1
-4
/
+4
*
|
graw: add frag-face shader
Keith Whitwell
2010-09-18
1
-0
/
+14
|
/
*
Add a test for the KIL opcode
Alex Corscadden
2010-09-11
1
-0
/
+18
*
graw: added test for finding shader mem leaks
Brian Paul
2010-09-09
2
-0
/
+267
*
graw: emit warnings when context/surface creation failes
Brian Paul
2010-09-09
1
-3
/
+11
*
graw: fix array size, indentation,
Brian Paul
2010-09-09
1
-7
/
+10
*
util: Helper function to determined whether two formats can be memcpy'ed.
José Fonseca
2010-09-05
3
-0
/
+78
*
graw: Undo late loading of graw drivers.
José Fonseca
2010-08-26
9
-9
/
+16
*
graw: Dynamically load graw libraries.
José Fonseca
2010-08-26
9
-16
/
+9
*
gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too
Luca Barbieri
2010-08-20
1
-1
/
+1
*
translate_test: Fix compilation with MSVC.
Vinson Lee
2010-08-12
1
-1
/
+2
*
translate_test: fix compilation on non-POSIX platforms
Luca Barbieri
2010-08-12
1
-5
/
+19
*
translate_test: improve
Luca Barbieri
2010-08-12
1
-6
/
+60
*
scons: Fix freebsd8 build.
Vinson Lee
2010-08-11
2
-2
/
+8
*
translate_test: fix segfault on x86-64
Luca Barbieri
2010-08-11
1
-2
/
+6
*
translate_test: fix, reindent, and improve
Luca Barbieri
2010-08-11
1
-137
/
+204
*
translate: Add translate_test.c to SCons.
Vinson Lee
2010-08-11
1
-1
/
+2
*
translate: add testsuite
Luca Barbieri
2010-08-11
2
-1
/
+172
*
graw/tests: Use pipe_context::draw_vbo.
Chia-I Wu
2010-07-29
7
-17
/
+28
*
scons: Fix sunos5 build.
Vinson Lee
2010-07-27
2
-0
/
+6
*
graw/tests: pass -e option to test draw_elements_instanced()
Brian Paul
2010-07-20
1
-1
/
+45
*
graw: new tri-instanced.c program to test instanced drawing
Brian Paul
2010-07-15
2
-0
/
+297
*
gallium: Make trivial examples use target helpers
Jakob Bornecrantz
2010-07-04
3
-26
/
+23
*
gallium: Fix compilation of trivial quad-tex
Jakob Bornecrantz
2010-07-04
1
-1
/
+1
*
graw: add two examples using new register files
Zack Rusin
2010-06-18
2
-0
/
+24
*
graw: remove wrong test
Zack Rusin
2010-06-16
1
-23
/
+0
*
graw: add a gs test for non-sequential inputs
Zack Rusin
2010-06-16
2
-10
/
+52
*
graw: test multiple cb's in geometry shaders
Zack Rusin
2010-06-15
2
-18
/
+82
*
graw: fix setup for multiple constant buffers
Zack Rusin
2010-06-15
2
-21
/
+64
*
graw: small fixups for the gs examples
Zack Rusin
2010-06-14
2
-5
/
+5
*
gs: give our test an option of rendering a strip
Zack Rusin
2010-06-10
1
-6
/
+42
*
graw: add a multiple primitive geometry shader test
Zack Rusin
2010-06-09
1
-0
/
+42
*
geometry shaders: make gs work with changable primitives and variable number ...
Zack Rusin
2010-06-09
1
-1
/
+2
*
graw: Fix file handle leaks.
Vinson Lee
2010-06-07
3
-0
/
+3
*
graw: Remove unnecessary headers.
Vinson Lee
2010-06-07
3
-3
/
+0
*
graw: Add gallium library to SCons build.
Vinson Lee
2010-06-07
1
-1
/
+1
*
graw: add gs-test.c and some simple geometry shader examples
Keith Whitwell
2010-06-07
8
-2
/
+626
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