| Commit message (Collapse) | Author | Age | Files | Lines |
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They aren't winsys of their own,
just help dealing with them.
v2: add some more comments in vl_winsys.h
Signed-off-by: Christian König <[email protected]>
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This should speed things up a bit, but also shows
some bugs with the kernel implementation.
v2: require xcb-dri2 version 1.8
Signed-off-by: Christian König <[email protected]>
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v2: also set array_size of texture
Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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The xvmc state tracker is completely seperate and
doesn't shares code or anything else with the
xorg state tracker.
Signed-off-by: Christian König <[email protected]>
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Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=45907
Signed-off-by: Alex Deucher <[email protected]>
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fixes undefined references in libradeonwinsys.a when linking
Signed-off-by: Tobias Droste <[email protected]>
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Tiled surface have all kind of alignment constraint that needs to
be met. Instead of having all this code duplicated btw ddx and
mesa use common code in libdrm_radeon this also ensure that both
ddx and mesa compute those alignment in the same way.
v2 fix evergreen
v3 fix compressed texture and workaround cube texture issue by
disabling 2D array mode for cubemap (need to check if r7xx and
newer are also affected by the issue)
v4 fix texture array
v5 fix evergreen and newer, split surface values computation from
mipmap tree generation so that we can get them directly from the
ddx
v6 final fix to evergreen tile split value
v7 fix mipmap offset to avoid to use random value, use color view
depth view to address different layer as hardware is doing some
magic rotation depending on the layer
v8 fix COLOR_VIEW on r6xx for linear array mode, use COLOR_VIEW on
evergreen, align bytes per pixel to a multiple of a dword
v9 fix handling of stencil on evergreen, half fix for compressed
texture
v10 fix evergreen compressed texture proper support for stencil
tile split. Fix stencil issue when array mode was clear by
the kernel, always program stencil bo. On evergreen depth
buffer bo need to be big enough to hold depth buffer + stencil
buffer as even with stencil disabled things get written there.
v11 rebase on top of mesa, fix pitch issue with 1d surface on evergreen,
old ddx overestimate those. Fix linear case when pitch*height < 64.
Fix r300g.
v12 Fix linear case when pitch*height < 64 for old path, adapt to
libdrm API change
v13 add libdrm check
Signed-off-by: Jerome Glisse <[email protected]>
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So we can use the wayland scanner makro, which is way
better than our previous runtime-pkgconfig hack.
Reviewed-by: Matt Turner <[email protected]>
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This reverts commit adefee50d954151f76150af80207081ae3c247d9.
Shared glapi was never tested with --enable-xlib-glx and turns out
to cause a lot of problems.
Conflicts:
configure.ac
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This partially reverts commit 90e256853418eaaba3717f930cc6a331e4099056.
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GBM_BACKEND_INSTALL_DIR was deleted by commit
06ad64ad29e7aa9e2d001f6bd1f8c1c1f77050b8.
Since we dont need this configurable, use $(INSTALL_LIB_DIR)/gbm now.
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Add src/gbm/.libs to ldflags.
The gbm lib is src/gbm/.libs/ instead of lib/
as of commit 06ad64ad29e7aa9e2d001f6bd1f8c1c1f77050b8.
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libglapi.so, libGL.so, libGLESv2.so, libGLESv1_CM.so must all
come from the same version of Mesa or bad things may happen.
Acked-by: Kenneth Graunke <[email protected]>
Signed-off-by: Matt Turner <[email protected]>
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Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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This code isn't used anymore in preference for DRI2 client side swap buffers
throttling or throttling done inside the xa or xorg driver.
Signed-off-by: Jakob Bornecrantz <[email protected]>
Reviewed-by Brian Paul <[email protected]>
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Signed-off-by: Jakob Bornecrantz <[email protected]>
Reviewed-by Brian Paul <[email protected]>
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Signed-off-by: Jakob Bornecrantz <[email protected]>
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Change and document the interpretation of the color conversion matrix
in order to make the function more versatile and to simplify the
generated shader.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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Complicates Gallium3D development and doesn't seem to have active users.
Signed-off-by: Kai Wasserbäch <[email protected]>
Signed-off-by: José Fonseca <[email protected]>
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Never completed, and no plans to do so.
Signed-off-by: Kai Wasserbäch <[email protected]>
Signed-off-by: José Fonseca <[email protected]>
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Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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Also fix up Makefiles to use the default mesa compilation flags.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrants <[email protected]>
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Also remove some unused variables in the st/xa makefile.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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Returns a configuration that makes the dri state-tracker-manager
throttle.
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Should fall back to shader based decoding (g3dvl) for now.
This is probably broken on systems that support xvmc, because
nouveau_video_buffer_create has no way to know for what api
the buffer is created, so I think this call might need a
separate argument as workaround.
Signed-off-by: Maarten Lankhorst <[email protected]>
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TARGET was not defined, so make checked directory instead of file
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Dependency on target directory caused unnecessary relink. Remove them.
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As pointed out by Michel Dänzer, gcc -lstdc++ doesn't work on all systems,
because it may require other libraries which are only pulled in implicitly
by g++. And libstdc++ is available only with GNU compiler.
Use c++ compiler for linking and remove redundant LDFLAGS += -lstdc++
all over the tree.
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Returns a configuration that makes the dri state-tracker-manager
throttle.
Also disable kernel-based throttling.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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Adds a possibility for the state tracker manager to query the
target for a specific configuration.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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Us poor souls who cross compile mesa want to be able to specify which pkg-config to pick, or at least just change one place.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Be sure to reconfigure after this commit.
Reviewed-by: Alex Deucher <[email protected]>
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This fixes a build error introduced with commit
"winsys/svga: Update to vmwgfx kernel module 2.1"
if both the svga driver and the xorg state tracker was enabled
at the same time.
If needed we can re-add a minimal target for basic functionality.
Signed-off-by: Thomas Hellstrom <[email protected]>
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related to the use of the clock_gettime() function
This patch fix a "Unresolved Symbols" run time error when using G3DVL
through the VDPAU state tracker, by linking the vdpau targets with librt.
Reported by Arkadiusz Miśkiewicz.
Caused by this commit :
commit e911dbb56374edf9f3b7c4cec0cf9a22738bb198
Author: Emeric Grange <[email protected]>
Date: Mon Sep 12 23:39:33 2011 +0200
Signed-off-by: Emeric Grange <[email protected]>
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The backend calls null_sw_create() to create sw_winsys. And that is
pretty much it...
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Mingw-w64 actually seems to be closer to MSVC in terms of .DEF parsing.
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As explained in the thread starting at [0], the internal include style
should be »#include "path/to/header.h"« for non-system includes.
[0]
<http://news.gmane.org/find-root.php?message_id=%3c4E5802BE.6020206%40vmware.com%3e>
Signed-off-by: Kai Wasserbäch <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
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For BOARD_GPU_DRIVERS=swrast build, DRM is not needed.
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Compile tested only.
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