| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
Check MESA_LLVM and link to LLVM as other targets do.
|
|
|
|
|
| |
If the GALLIUM_GALAHAD env var is 1 we'll wrap the regular driver with
the galahad validation driver.
|
|
|
|
|
|
|
|
|
|
|
| |
Make state statically allocated, this kills a bunch of code
and avoid intensive use of malloc/free. There is still a lot
of useless duplicate function wrapping that can be kill. This
doesn't improve yet performance, needs to avoid memcpy states
in radeon_ctx_set_draw and to avoid rebuilding vs_resources,
dsa, scissor, cb_cntl, ... states at each draw command.
Signed-off-by: Jerome Glisse <[email protected]>
|
| |
|
|
|
|
|
|
|
|
|
|
| |
Keith prefers a clean separation between graw applications and
implementations, where apps do not link libgallium.a but instead
get all functionality they need via graw interface.
Although this is not incompatible with late loading of graw drivers, it
it would make it very hard to maintain, as wrappers for every utility
symbol exposed in graw would have to be written or generated somehow.
|
|
|
|
|
| |
Pointless now that the graw tests can be built independently of any graw
implementation.
|
|
|
|
|
|
|
|
|
| |
This allows to build multiple graws libs simultaneously and avoid
unnecessary rebuilds of the tests.
Also remove graw_util.c from inside the graw implementation -- it was
only being provided by one implementation, and graw tests were linking
against gallium anyway.
|
|
|
|
| |
Sconscript could be invoked twice if specified in the command line.
|
|
|
|
| |
acked on irc by Corbin + Marek.
|
|
|
|
|
| |
glxinfo and glxgears run on swrast and softpipe without undefined symbol
errors.
|
|
|
|
|
|
| |
drm_driver_descriptor::driver_name is defined to be the name of the
kernel module. We should check against drm_driver_descriptor::name
instead of drm_driver_descriptor::driver_name.
|
|
|
|
|
| |
KNOWN ISSUE: eglShowScreenSurfaceMESA in st/egl/kms fails
but st/egl/x11 works
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
st/egl/x11/x11_screen.c requests a driver named r300 not radeon
KNOWN ISSUE: breaks st/egl/kms/
st/egl/kms requests a pipe named "radeon"
that will not be found now
so why not leaving pipe_radeon there?
that was possible as long we have only r300g.
now there is also r600g for which st/egl/kms also
requests a pipe named "radeon"
(possible solution in later commit)
|
|
|
|
| |
Include st_api.h for st_api_create_OpenGL symbol.
|
|
|
|
| |
It is needed to support calling eglGetProcAddress before eglInitialize.
|
|
|
|
|
| |
Use DRI_LIB_DEPS when linking GL/GLES state trackers. This fixes
missing talloc symbol errors, and is hopefully more future proof.
|
|\
| |
| |
| |
| | |
Conflicts:
src/mesa/program/prog_optimize.c
|
| | |
|
| |\ |
|
| | | |
|
| | |
| | |
| | |
| | |
| | | |
New shader compiler need libc++ runtime. This works already if
we are using llvm so this just covers the !llvm case.
|
| | | |
|
| | | |
|
| |/
|/| |
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
This reverts commit 9c949d4a4dd43b7889e13bdf683bcf211f049ced.
Conflicts:
src/gallium/drivers/r600/r600_context.h
src/gallium/drivers/r600/r600_draw.c
src/gallium/drivers/r600/r600_shader.c
src/gallium/drivers/r600/r600_state.c
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| | |
Simplify state handly by avoiding state allocation.
Next step is to allocate once for all context packet
buffer and then avoid rebuilding pm4 packet each time
(through use of combined crc) this would also avoid
number of memcpy.
Signed-off-by: Jerome Glisse <[email protected]>
|
|/ |
|
| |
|
|
|
|
| |
Acked-by: Jakob Bornecrantz <[email protected]>
|
|
|
|
|
|
|
|
|
|
| |
The es1, es2 and gl state trackers include draw_pipe.h, which includes
the llvm headers if MESA_LLVM is true, so we also need to add the
llvm seachpaths.
Similarly, gallivm and other gallium drivers need LLVM_CFLAGS to build when enabled.
Also fix xorg drivers, they didn't include LDFLAGS.
|
|
|
|
|
|
|
|
|
| |
Also move some initialization from screen init to pre-init, now
that it is possible.
Also import a new vmwgfx drm (1.3) header.
Signed-off-by: Thomas Hellstrom <[email protected]>
|
|
|
|
|
|
|
|
| |
Add a customizer callback just before initial config setting, so that the
customizer code can initialize the mode validator using the drm
file-descriptor.
Signed-off-by: Thomas Hellstrom <[email protected]>
|
| |
|
|
|
|
|
|
|
| |
There is no libdl on FreeBSD. Based on patch from Thinker
<[email protected]>, which is against 7.8.
This fixes fdo bug #29093.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
|
| |
Signed-off-by: Fernando Carrijo <[email protected]>
Signed-off-by: Brian Paul <[email protected]>
|
|
|
|
|
|
|
|
|
| |
The target supports OpenVG on Windows with software rasterizer. The
egl_g3d_loader defined by the target supports arbitrary client APIs and
window systems. It is the SConscript that limits the support to OpenVG
and GDI.
This commit also fixes a typo in gdi backend.
|
|
|
|
| |
Also fix pipe_radeon.so not building
|
| |
|
| |
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
| |
This change makes st/egl build a single egl_gallium.so and multiple
st_<API>.so and pipe_<HW>.so. When a display is initialized, the
corresponding pipe driver will be loaded. When a context is created,
the corresponding state tracker will be loaded.
Unlike DRI drivers, no ABI compatibility is maintained. egl_gallium,
pipe drivers and state trackers should always be distributed as a single
package. As such, there is only a single src/gallium/targets/egl/ that
builds everything for the package.
|
|
|
|
|
|
|
|
|
|
| |
Several changes are made. libegl.a no longer defines _eglMain. It
defines functions to create and destroy a _EGLDriver instead. The
creation function is called by the targets. It takes an egl_g3d_loader
as its argument. The loader is defined by the targets and is in charge
of creating st_api and pipe_screen. This allows us to move the module
loading code to targets. Lastly, the modules are now loaded as the
respective contexts are created.
|
|
|
|
|
|
|
| |
Merge all targets into targets/egl/. The target produces
egl_gallium_<HW>.so for each pipe driver and st_<API>.so for each client
APIs. This enables us to further merge egl_gallium_<HW>.so into
egl_gallium.so later.
|
|
|
|
|
|
| |
Merge multiple egl_<platform>_<pipe>.so into a single
egl_gallium_<pipe>.so. The environment variable EGL_PLATFORM is now
used to modify the return value of _eglGetNativePlatform.
|
|
|
|
| |
This allows api_OpenGL.so to support OpenGL ES.
|
| |
|