| Commit message (Collapse) | Author | Age | Files | Lines |
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$(RM) includes -f.
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And add d3dadapter9's extra dependency.
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Rather than shoving all the VL code for non-VL targets, increasing
their size, just split it out and use it when needed. This gives us
the side effect of building vl_winsys_dri.c once, dropping a few
automake warnings, and reducing the size of the dri modules as below
text data bss dec hex filename
5850573 187549 1977928 8016050 7a50b2 before/nouveau_dri.so
5508486 187100 391240 6086826 5ce0aa after/nouveau_dri.so
The above data is for a nouveau + swrast + kms_swrast 'megadriver'.
v2: Do not include the vl sources in the auxiliary library.
v3: Rebase. Add nine.
Cc: Christian König <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Set a single VL_{CFLAG,LIBS} for xcb and friends, and let each target
check for it's relevant library alone. Required as with follow up
commits we'll build aux/vl into a separate module, which needs VL_CFLAGS
Cleanup add a couple of explicit LIBDRM_LIBS linking, as aux/vl itself
requires libdrm, despite that LIBDRM_{RADEON,NOUVEAU...} may provide it
as well.
v2: Rebase. Make sure st/xvmc programs work.
Cc: Christian König <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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We were missing a few files
- The version scripts
- Android & scons build scripts
- A few headers.
Signed-off-by: Emil Velikov <[email protected]>
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git rebase failure while dropping out a patch that reworks
the way we build aux/vl.
Signed-off-by: Emil Velikov <[email protected]>
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No longer used/needed as of last commit.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Christian König <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Rather than duplicating the libdeps, extra define... all over the
targets, define them only once and use when applicable.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Make sure that MEGADRIVERS is set in order to create the hardlinks.
The variable name is not the most appropriate and will be sorted
out in upcoming commits.
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
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Or the build will fail due to unresolved symbols.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
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The flags are not specific to the video targets plus
we can reuse them for targets/xa and targets/gbm.
Signed-off-by: Emil Velikov <[email protected]>
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With commit 11e46a32aed and f9ebb1ea771 we resolved the symlink
generation required by the versioning of the library.
Although they incorrectly changed the way hardlinks are created by
linking to the ones from the build tree. If the device used for
building differs from the one set as destination linking will fail.
Reported-by: Andy Furniss <[email protected]>
Tested-by: Andy Furniss <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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The r600 equivalent of previous commit.
v2: Correctly include the radeon winsys/radeon_common.
Cc: Christian König <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Christian König <[email protected]>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
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Similar to vdpau targets, we're going to convert the individual
target libraries into a single one.
The library can be built with the relevant pipe-drivers
statically linked in, or loaded as shared modules.
Currently we default to static.
Cc: Ilia Mirkin <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Tested-by: Thomas Helland <thomashelland90 at gmail.com>
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