| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Drop the duplication across all vdpau targets.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Explicitly add radeon_drm_winsys_create and nouveau_drm_screen_create to
the dynamic list. This will ensure vdpau interop still works even when
the user links with -Bsymbolic-functions in hardened builds.
Signed-off-by: Maarten Lankhorst <[email protected]>
Tested-by: Rachel Greenham <[email protected]>
Reported-by: Peter Frühberger <[email protected]>
Reviewed-by: Christian König <[email protected]>
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libvdpau, libselinux and libexpat are not used.
Signed-off-by: Kusanagi Kouichi <[email protected]>
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In order for one to use trace, noop, rbug and/or galahad, they must
set the corresponding GALLIUM_* CFLAG.
Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
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Store the compiler flags into a variable, in order to minimise
flags duplication (amongst vdpau and xvmc).
Note: this commit add VISIBILITY_CFLAGS to the nouveau target
Signed-off-by: Emil Velikov <[email protected]>
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It is planned to ship openSUSE 13.1 with -shared libs.
nouveau.la, nv30.la, nv50.la and nvc0.la are currently LIBADDs in all nouveau
related targets.
This change makes it possible to easily build one shared libnouveau.so which is
then LIBADDed.
Also dlopen will be faster for one library instead of three and build time on
-jX will be reduced.
Whitespace fixes were requested by 'git am'.
Signed-off-by: Johannes Obermayr <[email protected]>
Acked-by: Christoph Bumiller <[email protected]>
Acked-by: Ian Romanick <[email protected]>
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v2: Andreas Boll <[email protected]>
- Add missing vdpau state tracker to _LIBADD variable
v3: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
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The primary motivation for this rewrite was to have a maintainable driver
going forward, as nvfx was quite horrible in a lot of ways.
The driver is heavily based on the design of the nv50/nvc0 3d drivers we
already have, and uses the same common buffer/fence code. It also passes
a HEAP more piglit tests than nvfx did, supports a couple more features,
and a few more to come still probably.
The CPU footprint of this driver is far far less than nvfx, and translates
into far greater framerates in a lot of applications (unless you're using
a CPU that's way way newer than the GPUs of these generations....)
Basically, we once again have a maintained driver for these chipsets \o/
Feel free to report bugs now!
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This driver hasn't been maintained properly for a very long time, and for
many very good reasons. It's horrible.
A new driver supporting these chipsets will appear with the commits that
port vieux/nv50/nvc0 to libdrm_nouveau-2.0.
Signed-off-by: Ben Skeggs <[email protected]>
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They aren't winsys of their own,
just help dealing with them.
v2: add some more comments in vl_winsys.h
Signed-off-by: Christian König <[email protected]>
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Should fall back to shader based decoding (g3dvl) for now.
This is probably broken on systems that support xvmc, because
nouveau_video_buffer_create has no way to know for what api
the buffer is created, so I think this call might need a
separate argument as workaround.
Signed-off-by: Maarten Lankhorst <[email protected]>
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