| Commit message (Collapse) | Author | Age | Files | Lines |
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jon TURNEY <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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No longer required since all the udev code is in the loader.
Signed-off-by: Emil Velikov <[email protected]>
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v2
* Drop the no longer used _EGL_NO_DRM from Android.mk.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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All the various window system integration layers duplicate roughly the
same code for figuring out device and driver name, pci-id's, etc. Which
is sad. So extract it out into a loader util lib.
v2 (Emil)
* Separate the introduction of libloader from the code de-duplication.
* Strip out non-pci devices support.
* Add scons + Android build system support.
* Add VISIBILITY_CFLAGS to avoid exporting the loader funcs.
v3 (Emil)
* PIPE_OS_ANDROID is undefined at this scope, use ANDROID
* Make sure we define _EGL_NO_DRM when building only swrast
Signed-off-by: Rob Clark <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Rob Clark <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Fix build regression introduced with commit
786af2f963925df2c2a6fb60b29a83e8340f03c7.
egl_pipe.c:46:38: fatal error: radeonsi/radeonsi_public.h: No such file or directory
#include "radeonsi/radeonsi_public.h"
^
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=73578
Signed-off-by: Vinson Lee <[email protected]>
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This fixes build failures with the gold linker.
CC: "10.0" <[email protected]>
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This fixes a crash in glamor when mesa links against static LLVM.
v2:
- Inline LINKER_SCRIPT variable
v3: Kai Wasserbäch
- Fix out out-of-tree-builds
Tested-by: Kai Wasserbäch <[email protected]>
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It is planned to ship openSUSE 13.1 with -shared libs.
nouveau.la, nv30.la, nv50.la and nvc0.la are currently LIBADDs in all nouveau
related targets.
This change makes it possible to easily build one shared libnouveau.so which is
then LIBADDed.
Also dlopen will be faster for one library instead of three and build time on
-jX will be reduced.
Whitespace fixes were requested by 'git am'.
Signed-off-by: Johannes Obermayr <[email protected]>
Acked-by: Christoph Bumiller <[email protected]>
Acked-by: Ian Romanick <[email protected]>
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The downstream android kernel driver is "kgsl", the upstream drm/kms
driver is called "msm". Since libdrm_freedreno handles the differences
between the two, we need to load the same thing for either device.
Signed-off-by: Rob Clark <[email protected]>
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We are moving toward making struct intel_bo alias drm_intel_bo. As a first
step, we cannot have function tables.
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Signed-off-by: Brian Paul <[email protected]>
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It can be selected with
BOARD_GPU_DRIVERS := ilo
Signed-off-by: Chia-I Wu <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
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One build system for linux/unix only drivers should be enough.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=48694
Acked-by: Jose Fonseca <[email protected]>
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Removes the need of API_DEFINES.
Reviewed-by: Matt Turner <[email protected]>
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Add ilo to targets/egl-static and add a new target dri-ilo. Update autoconf
and automake rules.
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Currently works on a220. Others in the a2xx family look pretty similar
and should be pretty straightforward to support with the same driver.
The a3xx has a new shader ISA, and while many registers appear similar,
the register addresses have been completely shuffled around. I am not
sure yet whether it is best to support with the same driver, but
different compiler, or whether it should be split into a different
driver.
v1: original
v2: build file updates from review comments, and remove GPL licensed
header files from msm kernel
v3: smarter temp/pred register assignment, fix clear and depth/stencil
format issues, resource_transfer fixes, scissor fixes
Signed-off-by: Rob Clark <[email protected]>
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The static Makefiles used it.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Andreas Boll <[email protected]>
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Fixes the following build error:
CXXLD egl_gallium.la
g++: error: ../../../../src/egl/wayland/wayland-drm/.libs/.libs/libwayland-drm.a: No
such file or directory
Reviewed-by: Andreas Boll <[email protected]>
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v2: Andreas Boll <[email protected]>
- Provide compatibility with scripts for the old Mesa build system
- Add missing Automake.inc
v3: Johannes Obermayr <[email protected]>
- Fix linking.
v4: Andreas Boll <[email protected]>
- Port changes from ff574d653b0731a324fd30324b0f211502219abf
gallium/egl-static: Fix unresolved symbol 'clock_gettime'
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Reviewed-by: Jose Fonseca <[email protected]>
Signed-off-by: Michel Dänzer <[email protected]>
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For precise lts support I had to do some magic with the library names, which works fine
as long as the libraries from pkg-config are used.
The parts with src/gallium/targets/va-*/Makefile will not apply on the master branch,
but do apply to the 9.0 branch.
NOTE: This is a candidate for the 9.0 branch.
Signed-off-by: Maarten Lankhorst <[email protected]>
Acked-by: Matt Turner <[email protected]>
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by API check."
This reverts commit 9f37b405a3de8668a5f74c9681829688475ac3b7.
Fixes windows builds.
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Signed-off-by: Oliver McFadden <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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radeonsi and r600 have duplicate symbols, so it's not possible to
statically link both. Remove the newcomer, radeonsi, until duplicate
symbols are fixed.
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This commit adds initial support for acceleration
on SI chips. egltri is starting to work.
The SI/R600 llvm backend is currently included in mesa
but that may change in the future.
The plan is to write a single gallium driver and
use gallium to support X acceleration.
This commit contains patches from:
Tom Stellard <[email protected]>
Michel Dänzer <[email protected]>
Alex Deucher <[email protected]>
Vadim Girlin <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
The following commits were squashed in:
======================================================================
radeonsi: Remove unused winsys pointer
This was removed from r600g in commit:
commit 96d882939d612fcc8332f107befec470ed4359de
Author: Marek Olšák <[email protected]>
Date: Fri Feb 17 01:49:49 2012 +0100
gallium: remove unused winsys pointers in pipe_screen and pipe_context
A winsys is already a private object of a driver.
======================================================================
radeonsi: Copy color clamping CAPs from r600
Not sure if the values of these CAPS are correct for radeonsi, but the
same changed were made to r600g in commit:
commit bc1c8369384b5e16547c5bf9728aa78f8dfd66cc
Author: Marek Olšák <[email protected]>
Date: Mon Jan 23 03:11:17 2012 +0100
st/mesa: do vertex and fragment color clamping in shaders
For ARB_color_buffer_float. Most hardware can't do it and st/mesa is
the perfect place for a fallback.
The exceptions are:
- r500 (vertex clamp only)
- nv50 (both)
- nvc0 (both)
- softpipe (both)
We also have to take into account that r300 can do CLAMPED vertex colors only,
while r600 can do UNCLAMPED vertex colors only. The difference can be expressed
with the two new CAPs.
======================================================================
radeonsi: Remove PIPE_CAP_OUTPUT_READ
This CAP was dropped in commit:
commit 04e324008759282728a95a1394bac2c4c2a1a3f9
Author: Marek Olšák <[email protected]>
Date: Thu Feb 23 23:44:36 2012 +0100
gallium: remove PIPE_SHADER_CAP_OUTPUT_READ
r600g is the only driver which has made use of it. The reason the CAP was
added was to fix some piglit tests when the GLSL pass lower_output_reads
didn't exist.
However, not removing output reads breaks the fallback for glClampColorARB,
which assumes outputs are not readable. The fix would be non-trivial
and my personal preference is to remove the CAP, considering that reading
outputs is uncommon and that we can now use lower_output_reads to fix
the issue that the CAP was supposed to workaround in the first place.
======================================================================
radeonsi: Add missing parameters to rws->buffer_get_tiling() call
This was changed in commit:
commit c0c979eebc076b95cc8d18a013ce2968fe6311ad
Author: Jerome Glisse <[email protected]>
Date: Mon Jan 30 17:22:13 2012 -0500
r600g: add support for common surface allocator for tiling v13
Tiled surface have all kind of alignment constraint that needs to
be met. Instead of having all this code duplicated btw ddx and
mesa use common code in libdrm_radeon this also ensure that both
ddx and mesa compute those alignment in the same way.
v2 fix evergreen
v3 fix compressed texture and workaround cube texture issue by
disabling 2D array mode for cubemap (need to check if r7xx and
newer are also affected by the issue)
v4 fix texture array
v5 fix evergreen and newer, split surface values computation from
mipmap tree generation so that we can get them directly from the
ddx
v6 final fix to evergreen tile split value
v7 fix mipmap offset to avoid to use random value, use color view
depth view to address different layer as hardware is doing some
magic rotation depending on the layer
v8 fix COLOR_VIEW on r6xx for linear array mode, use COLOR_VIEW on
evergreen, align bytes per pixel to a multiple of a dword
v9 fix handling of stencil on evergreen, half fix for compressed
texture
v10 fix evergreen compressed texture proper support for stencil
tile split. Fix stencil issue when array mode was clear by
the kernel, always program stencil bo. On evergreen depth
buffer bo need to be big enough to hold depth buffer + stencil
buffer as even with stencil disabled things get written there.
v11 rebase on top of mesa, fix pitch issue with 1d surface on evergreen,
old ddx overestimate those. Fix linear case when pitch*height < 64.
Fix r300g.
v12 Fix linear case when pitch*height < 64 for old path, adapt to
libdrm API change
v13 add libdrm check
Signed-off-by: Jerome Glisse <[email protected]>
======================================================================
radeonsi: Remove PIPE_TRANSFER_MAP_PERMANENTLY
This was removed in commit:
commit 62f44f670bb0162e89fd4786af877f8da9ff607c
Author: Marek Olšák <[email protected]>
Date: Mon Mar 5 13:45:00 2012 +0100
Revert "gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY"
This reverts commit 0950086376b1c8b7fb89eda81ed7f2f06dee58bc.
It was decided to refactor the transfer API instead of adding workarounds
to address the performance issues.
======================================================================
radeonsi: Handle PIPE_VIDEO_CAP_PREFERED_FORMAT.
Reintroduced in commit 9d9afcb5bac2931d4b8e6d1aa571e941c5110c90.
======================================================================
radeonsi: nuke the fallback for vertex and fragment color clamping
Ported from r600g commit c2b800cf38b299c1ab1c53dc0e4ea00c7acef853.
======================================================================
radeonsi: don't expose transform_feedback2 without kernel support
Ported from r600g commit 15146fd1bcbb08e44a1cbb984440ee1a5de63d48.
======================================================================
radeonsi: Handle PIPE_CAP_GLSL_FEATURE_LEVEL.
Ported from r600g part of commit 171be755223d99f8cc5cc1bdaf8bd7b4caa04b4f.
======================================================================
radeonsi: set minimum point size to 1.0 for non-sprite non-aa points.
Ported from r600g commit f183cc9ce3ad1d043bdf8b38fd519e8f437714fc.
======================================================================
radeonsi: rework and consolidate stencilref state setting.
Ported from r600g commit a2361946e782b57f0c63587841ca41c0ea707070.
======================================================================
radeonsi: cleanup setting DB_SHADER_CONTROL.
Ported from r600g commit 3d061caaed13b646ff40754f8ebe73f3d4983c5b.
======================================================================
radeonsi: Get rid of register masks.
Ported from r600g commits
3d061caaed13b646ff40754f8ebe73f3d4983c5b..9344ab382a1765c1a7c2560e771485edf4954fe2.
======================================================================
radeonsi: get rid of r600_context_reg.
Ported from r600g commits
9344ab382a1765c1a7c2560e771485edf4954fe2..bed20f02a771f43e1c5092254705701c228cfa7f.
======================================================================
radeonsi: Fix regression from 'Get rid of register masks'.
======================================================================
radeonsi: optimize r600_resource_va.
Ported from r600g commit 669d8766ff3403938794eb80d7769347b6e52174.
======================================================================
radeonsi: remove u8,u16,u32,u64 types.
Ported from r600g commit 78293b99b23268e6698f1267aaf40647c17d95a5.
======================================================================
radeonsi: merge r600_context with r600_pipe_context.
Ported from r600g commit e4340c1908a6a3b09e1a15d5195f6da7d00494d0.
======================================================================
radeonsi: Miscellaneous context cleanups.
Ported from r600g commits
e4340c1908a6a3b09e1a15d5195f6da7d00494d0..621e0db71c5ddcb379171064a4f720c9cf01e888.
======================================================================
radeonsi: add a new simple API for state emission.
Ported from r600g commits
621e0db71c5ddcb379171064a4f720c9cf01e888..f661405637bba32c2cfbeecf6e2e56e414e9521e.
======================================================================
radeonsi: Also remove sbu_flags member of struct r600_reg.
Requires using sid.h instead of r600d.h for the new CP_COHER_CNTL definitions,
so some code needs to be disabled for now.
======================================================================
radeonsi: Miscellaneous simplifications.
Ported from r600g commits 38bf2763482b4f1b6d95cd51aecec75601d8b90f and
b0337b679ad4c2feae59215104cfa60b58a619d5.
======================================================================
radeonsi: Handle PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION.
Ported from commit 8b4f7b0672d663273310fffa9490ad996f5b914a.
======================================================================
radeonsi: Use a fake reloc to sleep for fences.
Ported from r600g commit 8cd03b933cf868ff867e2db4a0937005a02fd0e4.
======================================================================
radeonsi: adapt to get_query_result interface change.
Ported from r600g commit 4445e170bee23a3607ece0e010adef7058ac6a11.
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Noticed by clang:
egl_st.c:57:50: warning: field precision should have type 'int',
but argument has type 'size_t' (aka 'unsigned long') [-Wformat]
ret = util_snprintf(path, sizeof(path), "%.*s/%s" UTIL_DL_EXT,
~~^~
NOTE: This is a candidate for the 8.0 branch.
Reviewed-by: Brian Paul <[email protected]>
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Tiled surface have all kind of alignment constraint that needs to
be met. Instead of having all this code duplicated btw ddx and
mesa use common code in libdrm_radeon this also ensure that both
ddx and mesa compute those alignment in the same way.
v2 fix evergreen
v3 fix compressed texture and workaround cube texture issue by
disabling 2D array mode for cubemap (need to check if r7xx and
newer are also affected by the issue)
v4 fix texture array
v5 fix evergreen and newer, split surface values computation from
mipmap tree generation so that we can get them directly from the
ddx
v6 final fix to evergreen tile split value
v7 fix mipmap offset to avoid to use random value, use color view
depth view to address different layer as hardware is doing some
magic rotation depending on the layer
v8 fix COLOR_VIEW on r6xx for linear array mode, use COLOR_VIEW on
evergreen, align bytes per pixel to a multiple of a dword
v9 fix handling of stencil on evergreen, half fix for compressed
texture
v10 fix evergreen compressed texture proper support for stencil
tile split. Fix stencil issue when array mode was clear by
the kernel, always program stencil bo. On evergreen depth
buffer bo need to be big enough to hold depth buffer + stencil
buffer as even with stencil disabled things get written there.
v11 rebase on top of mesa, fix pitch issue with 1d surface on evergreen,
old ddx overestimate those. Fix linear case when pitch*height < 64.
Fix r300g.
v12 Fix linear case when pitch*height < 64 for old path, adapt to
libdrm API change
v13 add libdrm check
Signed-off-by: Jerome Glisse <[email protected]>
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So we can use the wayland scanner makro, which is way
better than our previous runtime-pkgconfig hack.
Reviewed-by: Matt Turner <[email protected]>
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This reverts commit adefee50d954151f76150af80207081ae3c247d9.
Shared glapi was never tested with --enable-xlib-glx and turns out
to cause a lot of problems.
Conflicts:
configure.ac
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This partially reverts commit 90e256853418eaaba3717f930cc6a331e4099056.
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Add src/gbm/.libs to ldflags.
The gbm lib is src/gbm/.libs/ instead of lib/
as of commit 06ad64ad29e7aa9e2d001f6bd1f8c1c1f77050b8.
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libglapi.so, libGL.so, libGLESv2.so, libGLESv1_CM.so must all
come from the same version of Mesa or bad things may happen.
Acked-by: Kenneth Graunke <[email protected]>
Signed-off-by: Matt Turner <[email protected]>
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Never completed, and no plans to do so.
Signed-off-by: Kai Wasserbäch <[email protected]>
Signed-off-by: José Fonseca <[email protected]>
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Be sure to reconfigure after this commit.
Reviewed-by: Alex Deucher <[email protected]>
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The backend calls null_sw_create() to create sw_winsys. And that is
pretty much it...
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For BOARD_GPU_DRIVERS=swrast build, DRM is not needed.
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Compile tested only.
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Compile tested only.
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Quickly tested with 945GME. SurfaceFlinger (the display server and
compositor) works. 2D apps with RGB or RGBA visuals work. As for 3D
apps, some work and some do not.
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Quickly tested with VMWare Workstation 7.1.4 on Linux with GeForce
GT220. SurfaceFlinger (the display server and compositor) works. 2D
apps with RGB visual works. However, due to missing
PIPE_FORMAT_R8G8B8A8_UNORM support, those with RGBA visual do not.
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drmVersion and driver specific ioctls are used to get the PCI ID from a
DRM fd. Eexpand the mechanism to nouveau and vmwgfx, except that for
nouveau, only the vendor ID is needed, and for vmwgfx, always assume
SVGA II.
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Tested with a Radeon HD 6250. SurfaceFlinger (the display server and
compositor) works. 2D apps with RGB or RGBA visuals work. As for 3D
apps, some work but some don't (with serious rendering defects).
Reviewed-by: Marek Olšák <[email protected]>
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This helps diagnose problems in EGL initialization.
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This builds the static library libmesa_egl_gallium from
targets/egl-static.
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There is no libudev on Android. Use DRM to get the PCI ID directly.
Reviewed-by: Benjamin Franzke <[email protected]>
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