| Commit message (Collapse) | Author | Age | Files | Lines |
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For BOARD_GPU_DRIVERS=swrast build, DRM is not needed.
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Compile tested only.
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Compile tested only.
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Quickly tested with 945GME. SurfaceFlinger (the display server and
compositor) works. 2D apps with RGB or RGBA visuals work. As for 3D
apps, some work and some do not.
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Quickly tested with VMWare Workstation 7.1.4 on Linux with GeForce
GT220. SurfaceFlinger (the display server and compositor) works. 2D
apps with RGB visual works. However, due to missing
PIPE_FORMAT_R8G8B8A8_UNORM support, those with RGBA visual do not.
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drmVersion and driver specific ioctls are used to get the PCI ID from a
DRM fd. Eexpand the mechanism to nouveau and vmwgfx, except that for
nouveau, only the vendor ID is needed, and for vmwgfx, always assume
SVGA II.
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Tested with a Radeon HD 6250. SurfaceFlinger (the display server and
compositor) works. 2D apps with RGB or RGBA visuals work. As for 3D
apps, some work but some don't (with serious rendering defects).
Reviewed-by: Marek Olšák <[email protected]>
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This helps diagnose problems in EGL initialization.
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This builds the static library libmesa_egl_gallium from
targets/egl-static.
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There is no libudev on Android. Use DRM to get the PCI ID directly.
Reviewed-by: Benjamin Franzke <[email protected]>
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Reviewed-by: Alex Deucher <[email protected]>
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Signed-off-by: Tobias Droste <[email protected]>
Acked-by: Jakob Bornecrantz <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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rbug is always linked in and it needs libpthread.
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Use
$(MKLIB) -ldflags '-L$(TOP)/$(LIB_DIR)'
instead of
$(MKLIB) -L$(TOP)/$(LIB_DIR)
to make sure the local library path appears before system's.
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Thanks to José for pointing out.
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Add drm_fd_get_pci_id to get the PCI ID. Fix a leak with udev on error.
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It brings in libraries that are not necessarily needed.
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Build egl_gallium from targets/egl-static intead of targets/egl. The
latter exposes (unversioned) gallium interfaces and is frowned upon.
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When shared glapi is not enabled, there are two glapi providers and we
cannot decide which one to link to at build time. It results in
unresolved symbols in st/mesa. This commit makes st/mesa a loadable
module when shared glapi is not enabled, and hopes that the apps will
link to one of the glapi providers (GL or GLES).
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Use pci id to driver map to look up the driver name. This is based on
a433755ec5c48088a0d8a340851a1a8be9e58897.
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It is not used and confusing.
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Renaming a few files, types, and functions.
Also make the winsys independent of r300g.
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Based on Dave's branch.
The majority of this commit is a cleanup, mainly renaming things.
There wasn't much code to import, just ioctl calls.
Also done:
- implemented unsynchronized bo_map (important optimization!)
- radeon_bo_is_referenced_by_cs is no longer a refcount hack
- dropped the libdrm_radeon dependency
I'm surprised that this has resulted in less code in the end.
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GLES can be enabled by running scons with
$ scons gles=yes
When gles=yes is given, the build is changed in three ways. First,
libmesa.a will be built with FEATURE_ES1 and FEATURE_ES2. This makes
DRI drivers and libEGL support and advertise GLES support. Second, GLES
libraries will be created. They are libGLESv1_CM, libGLESv2, and
libglapi. Last, libGL or opengl32 will link to libglapi. This change
is required as _glapi_* will be declared as __declspec(dllimport) in
libmesa.a on windows. libmesa.a expects those symbols to be defined in
another DLL. Due to this change to GL, GLES support is marked
experimental.
Note that GLES requires libxml2-python to generate some of its sources.
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Share more code between windows and non-windows platforms. Check
env['x11'] for X11 and add env['X11_LIBS'] to LIBS. Add ws_wrapper for
i965g.
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But without creating liblibOpenVG or liblibEGL elsewhere.
Thanks Chia-I Wu for pointing this out.
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Update SConscripts to re-enable or add support for EGL on windows and
x11 platforms respectively. targets/egl-gdi is replaced by
targets/egl-static, where "-static" means pipe drivers and state
trackers are linked to statically by egl_gallium, and egl_gallium is a
built-in driver of libEGL. There is no more egl_gallium.dll on Windows.
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This target is based on and replaces egl-gdi. It is suitable for both
windows and x11.
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