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* gallium/swr: allow swr use as a swrast dri driverTim Rowley2016-04-151-0/+1
| | | | | Reviewed-by: Emil Velikov <[email protected]> Tested-by: Ilia Mirkin <[email protected]>
* Android: clean-up and fix DRI module path handlingRob Herring2016-02-291-1/+2
| | | | | | | | | | | | | | | MESA_DRI_MODULE_PATH is only getting set for classic DRI drivers and may or may not be set correctly for gallium_dri.so depending on the makefile include ordering. For Android 6 and earlier it is fine, but with build system changes in AOSP master, it is not. Move the path variables to a single place at the top level and introduce MESA_DRI_MODULE_REL_PATH for Android 5 and later which require relative paths. With this, there is a single variable to change. Cc: "11.1 11.2" <[email protected]> Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* Android: fix build break from nir/glsl move to compiler/Rob Herring2016-02-291-0/+2
| | | | | | | | | | | | | | | | Commits a39a8fbbaa12 ("nir: move to compiler/") and eb63640c1d38 ("glsl: move to compiler/") broke Android builds. Fix them. There is also a missing dependency between generated NIR headers and several libraries. This isn't a new issue, but seems to have been exposed by the NIR move. Built with i915, i965, freedreno, r300g, r600g, vc4, and virgl enabled. Cc: "11.2" <[email protected]> Cc: Mauro Rossi <[email protected]> Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* virgl: also build vtest for AndroidRob Herring2016-02-021-1/+1
| | | | | | | Enabling swrast on Android causes a link error because vtest is missing. Signed-off-by: Rob Herring <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* nir: move shader_enums.[ch] to compilerEmil Velikov2016-01-261-0/+1
| | | | | | | | | This way one can reuse it in glsl, nir or other infrastructure without pulling nir as dependency. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]> Acked-by: Jose Fonseca <[email protected]>
* virgl: enable building on AndroidRob Herring2016-01-231-0/+4
| | | | | | | | This is just a copy-n-paste and rename of vc4 Android makefiles. Signed-off-by: Rob Herring <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* targets/dri: android: use WHOLE static librariesEmil Velikov2016-01-221-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | By using whole static libraries the android buildsystem provides whole-archive (alike) solution. This means that we don't need to worry about the order of the static libraries and any reverse, recursive or circular dependencies that they have between one another. Without this the linker will discard any unused hunks of one library and we'll end up with unresolved symbols as those are required by another static library. This issue has become more prominent with the introduction of pipe-loader. Whole static libraries has been used in i915/i965 for a very long time, so we might do the same. v2: - Better commit message (Ilia) - Keep external dependencies as [normal] static libs (Mauro) Cc: [email protected] Cc: Mauro Rossi <[email protected]> Reported-by: Mauro Rossi <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* targets: use the non-inline sw helpersEmil Velikov2015-11-251-0/+1
| | | | | | | | | | | | | | | | | | Previously (with the inline ones) things were embedded into the pipe-loader, which means that we cannot control/select what we want in each target. That also meant that at runtime we ended up with the empty sw_screen_create() as the GALLIUM_SOFTPIPE/LLVMPIPE were not set. v2: Cover all the targets, not just dri. Cc: "11.1" <[email protected]> Cc: Ilia Mirkin <[email protected]> Cc: Edward O'Callaghan <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Tested-by: Oded Gabbay <[email protected]> Tested-by: Nick Sarnie <[email protected]>
* {st,targets}/dri: use static/dynamic pipe-loaderEmil Velikov2015-11-214-4/+8
| | | | | | | | | | Covert DRI to use only the pipe-loader interface. With drisw_create_screen and kms_swrast_create_screen replaced by their pipe-loader equivalent, we can now drop them. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* target-helpers: move the DRI specifics to the targetEmil Velikov2015-11-214-3/+163
| | | | | | | | | | Rather than having all targets include the file, with only some defining the relevant guard macro, just move things where they are used. v2: rebase on top of virgl support. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* gallium: rename libpipe_loader to libpipe_loader_dynamicEmil Velikov2015-11-211-1/+1
| | | | | | | | | With the next commits we'll introduce a 'static' version, which will essentially load the statically linked-in pipe-drivers, rather than the standalone pipe-$foo.so ones. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* pipe-loader: rework the sw backendEmil Velikov2015-11-211-2/+1
| | | | | | | | | | | | Move the winsys into the pipe-target, similar to the hardware pipe-driver. v2: - move int declaration outside of loop (Brian) - fold the teardown into a goto + separate function. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* virgl: add driver for virtio-gpu 3D (v2)Dave Airlie2015-10-231-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | virgl is the 3D acceleration backend for the virtio-gpu shipping with qemu. The 3D acceleration is designed around gallium and TGSI as the virtualisation layer. The backend renderer translates the virgl interface into OpenGL currently. This is the initial import of the driver to mesa. The kernel driver portions are lined up for drm-next. Currently this driver supports up to GL3.3 and some misc extensions if the host driver exposes it. It is planned to iterate the virgl API to new GL levels as mesa host drivers gain features. v2: fix resource tracking across flushes to avoid ->bind hack in mapping. consolidate mapping and waiting code for transfers. use u_range for dirt tracking. handle larger shaders in protocol. include virtgpu_drm.h in mesa for now. add translation layer for gallium tgsi to virgl tgsi. Signed-off-by: Dave Airlie <[email protected]>
* freedreno: one screen to rule them allRob Clark2015-09-161-0/+1
| | | | | | | | | | Similar to fee0686c21c631d96d6042741267a3c218c23ffc, but in this case to ensure that drm_gralloc and libGLES_mesa are sharing a single screen. Bumps libdrm_freedreno version dependency, as it requires the new fd_device_fd() API. Signed-off-by: Rob Clark <[email protected]>
* gallium/ddebug: new pipe for hang detection and driver state dumping (v2)Marek Olšák2015-08-261-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | v2: lots of improvements This is like identity or trace, but simpler. It doesn't wrap most states. Run with: GALLIUM_DDEBUG=1000 [executable] where "executable" is the app and "1000" is in miliseconds, meaning that the context will be considered hung if a fence fails to signal in 1000 ms. If that happens, all shaders, context states, bound resources, draw parameters, and driver debug information (if any) will be dumped into: /home/$username/dd_dumps/$processname_$pid_$index. Note that the context is flushed after every draw/clear/copy/blit operation and then waited for to find the exact call that hangs. You can also do: GALLIUM_DDEBUG=always to do the dumping after every draw/clear/copy/blit operation without flushing and waiting. Examples of driver states that can be dumped are: - Hardware status registers saying which hw block is busy (hung). - Disassembled shaders in a human-readable form. - The last submitted command buffer in a human-readable form. v2: drop pipe-loader changes, drop SConscript rename dd.h -> dd_pipe.h Acked-by: Christian König <[email protected]> Acked-by: Alex Deucher <[email protected]>
* android: enable amdgpu winsys in radeonsi driverMauro Rossi2015-08-221-2/+2
| | | | | Reviewed-by: Edward O'Callaghan <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* winsys/amdgpu: add a new winsys for the new kernel driverMarek Olšák2015-08-141-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | v2: - lots of changes according to Emil Velikov's comments - implemented radeon_winsys::read_registers v3: - a lot of new work, many of them adapt to libdrm interface changes Squashed patches: winsys/amdgpu: implement radeon_winsys context support winsys/amdgpu: add reference counting for contexts winsys/amdgpu: add userptr support winsys/amdgpu: allocate IBs like normal buffers winsys/amdgpu: add IBs to the buffer list, adapt to interface changes winsys/amdgpu: don't use KMS handles as reloc hash keys winsys/amdgpu: sync buffer accesses to different rings winsys/amdgpu: use dependencies instead of waiting for last fence v2 gallium/radeon: unify buffer_wait and buffer_is_busy in the winsys interface (amdgpu part) winsys/amdgpu: track fences per ring and be thread-safe winsys/amdgpu: simplify waiting on a variable in amdgpu_fence_wait gallium/radeon: allow the winsys to choose the IB size (amdgpu part) winsys/amdgpu: switch to new amdgpu_cs_query_fence_status interface winsys/amdgpu: handle fence and dependencies merge winsys/amdgpu follow libdrm change to move user fence into UMD winsys/amdgpu: use amdgpu_bo_va_op for va map/unmap v2 winsys/amdgpu: use the new tiling flags winsys/amdgpu: switch to new GTT_USWC definition winsys/amdgpu: expose amdgpu_cs_query_reset_state to drivers winsys/amdgpu: fix valgrind warnings winsys/amdgpu: don't use VRAM with APUs that don't have much of it winsys/amdgpu: require LLVM 3.6.1 for VI because of bug fixes there winsys/amdgpu: remove amdgpu_winsys::num_cpus winsys/amdgpu: align BO size to page size winsys/amdgpu: reduce BO cache timeout winsys/amdgpu: remove useless flushing and waiting in amdgpu_bo_set_tiling winsys/amdgpu: use amdgpu_device_handle as a unique device ID instead of fd winsys/amdgpu: use safer access to amdgpu_fence_wait::signalled winsys/amdgpu: allow maximum IB size of 4 MB winsys/amdgpu: add ip_instance into amdgpu_fence gallium/radeon: add RING_COMPUTE instead of RADEON_FLUSH_COMPUTE winsys/amdgpu: set the ring type at CS initilization winsys/amdgpu: query the GART page size from the kernel winsys/amdgpu: correctly wait for shared buffers to become idle winsys/amdgpu: set the amdgpu_cs_fence structure only once at fence creation winsys/amdgpu: add a specific error message for cs_submit -> -ENOMEM winsys/amdgpu: check num_active_ioctls before calling amdgpu_bo_wait_for_idle winsys/amdgpu: clear user fence BO after allocating it winsys/amdgpu: fix user fences winsys/amdgpu: make amdgpu_winsys_create public winsys/amdgpu: remove thread offloading winsys/amdgpu: flatten the amdgpu_cs_context structure and simplify more v4: require libdrm 2.4.63
* targets/dri: scons: add missing link against libdrmEmil Velikov2015-07-291-0/+2
| | | | | | | | | Otherwise the final dri module will have (additional) unresolved symbols. Cc: Brian Paul <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviwed-by: Jose Fonseca <[email protected]>
* scons: don't build the kms-dri winsysEmil Velikov2015-07-221-5/+0
| | | | | | | | | Same as previous commit - unused (gbm is not a thing outside the autotools build). v2: Remove trailing HAVE_LIBDRM. Signed-off-by: Emil Velikov <[email protected]>
* android: don't build the kms-dri winsysEmil Velikov2015-07-221-1/+1
| | | | | | | | | | GBM (the only user of kms-dri) is currently not available under Android. Considering we have no way of testing/using this let's not bother building it for now. Cc: Chih-Wei Huang <[email protected]> Cc: Eric Anholt <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* android: dri: correctly set HAVE_LIBDRMEmil Velikov2015-07-221-5/+3
| | | | | | | | Set the macro if we're not building swrast alone. Cc: Eric Anholt <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Chih-Wei Huang <[email protected]>
* automake: remove empty GALLIUM_PIPE_LOADER_LIBSEmil Velikov2015-07-131-2/+1
| | | | | | Cc: Rob Clark <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* vc4: Add support for building on Android.Eric Anholt2015-06-151-0/+4
| | | | | | | | v2: Add a comment explaining why we link libmesa_glsl. Drop warning option from freedreno. Add vc4 to the documentation for BOARD_GPU_DRIVERS. Reviewed-by: Emil Velikov <[email protected]>
* mesa: build xmlconfig to a separate static libraryErik Faye-Lund2015-06-121-6/+0
| | | | | | | | | | | | | | | | | | | | As we use the file from both the dri modules and loader, we end up with multiple definition of the symbols provided in our gallium dri modules. Additionally we compile the file twice. Resolve both issues, effectively enabling the build on toolchains which don't support -Wl,--allow-multiple-definition. v2: [Emil Velikov] - Fix the Scons/Android build. - Resolve libgbm build issues (bring back the missing -lm) Cc: Julien Isorce <[email protected]> Cc: "10.5 10.6" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90310 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90905 Acked-by: Matt Turner <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* android: build with libcxx on android lollipopChih-Wei Huang2015-06-091-1/+2
| | | | | | | | On Lollipop, apparently stlport is gone and libcxx must be used instead. We still support stlport when building on earlier android releases. Signed-off-by: Chih-Wei Huang <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* android: enable the radeonsi driverChih-Wei Huang2015-06-091-0/+10
| | | | | | | | | | | | | | | Based on the nice work of Paulo Sergio Travaglia <[email protected]>. The main modifications are: - Include paths for LLVM header files and shared/static libraries - Set C++ flag "c++11" to avoid compiling errors on LLVM header files - Set defines for LLVM - Add GALLIVM source files - Changes path of libelf library for lollipop Signed-off-by: Chih-Wei Huang <[email protected]> Acked-by: Eric Anholt <[email protected]>
* android: add rules to build a gallium_dri.soChih-Wei Huang2015-06-091-0/+112
| | | | | | | This single .so includes all of the enabled gallium drivers. Signed-off-by: Chih-Wei Huang <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* galahad: remove driverEmil Velikov2015-03-212-4/+2
| | | | | Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* auxiliary/vl: bring back the VL code for the dri targetsEmil Velikov2015-02-121-1/+1
| | | | | | | | | | | | | | | | | With commit c642e87d9f4(auxiliary/vl: rework the build of the VL code) we split out the VL code into a separate static library that was meant to be used by the VL targets alone - va, vdpau, xvmc. The commit failed to consider the way we handle vdpau-gl interop and broke it. Bring back the functionality by keeping the vl <> vl_stub separation as requrested by Christian. v2: Update the omx target as well. Update mesa-stable email address. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86837 Cc: "10.5" <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Tested-by: Andy Furniss <[email protected]>
* mesa: Move simple_list.h to src/util.Eric Anholt2015-01-281-0/+1
| | | | | | We have two copies of it in the tree, I'm going to delete one. Reviewed-by: Marek Olšák <[email protected]>
* mesa: Remove unnecessary -f from $(RM).Matt Turner2014-12-171-3/+3
| | | | $(RM) includes -f.
* mesa: Add clean-local rule to remove .lib links.Matt Turner2014-12-121-0/+6
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* dri: Add uninstall hooks to handle megadriver hardlinks.Matt Turner2014-12-121-0/+5
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* targets/dri: Remove unnecessary variables in install-data-hook.Matt Turner2014-12-121-10/+5
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* gallium/targets: Add *.sym files to distribution.Matt Turner2014-12-121-1/+4
| | | | And add d3dadapter9's extra dependency.
* auxiliary/vl: rework the build of the VL codeEmil Velikov2014-11-261-0/+1
| | | | | | | | | | | | | | | | | | | Rather than shoving all the VL code for non-VL targets, increasing their size, just split it out and use it when needed. This gives us the side effect of building vl_winsys_dri.c once, dropping a few automake warnings, and reducing the size of the dri modules as below text data bss dec hex filename 5850573 187549 1977928 8016050 7a50b2 before/nouveau_dri.so 5508486 187100 391240 6086826 5ce0aa after/nouveau_dri.so The above data is for a nouveau + swrast + kms_swrast 'megadriver'. v2: Do not include the vl sources in the auxiliary library. v3: Rebase. Add nine. Cc: Christian König <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* targets: bundle all files in the tarballEmil Velikov2014-11-161-0/+5
| | | | | | | | | We were missing a few files - The version scripts - Android & scons build scripts - A few headers. Signed-off-by: Emil Velikov <[email protected]>
* targets: drop the old MEGADRIVERS & STATIC_TARGET... variablesEmil Velikov2014-09-241-10/+5
| | | | | | | No longer used/needed as of last commit. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium/softpipe,llvmpipe: add automake target 'templates'Emil Velikov2014-09-241-19/+2
| | | | | | | | Rather than duplicating the libdeps, extra define... all over the targets, define them only once and use when applicable. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* configure: remove NEED_{SOFT,LLVM}PIPE_DRIVER variablesEmil Velikov2014-09-241-1/+1
| | | | | | | | | The respective HAVE_{SOFT,LLVM}PIPE are already descriptive enough. Additionally the svga modules does not really use either one, but the auxiliary draw & gallivm modules. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium/vc4: add automake target 'templates'Emil Velikov2014-09-241-11/+1
| | | | | | | | Rather than duplicating the libdeps, extra define... all over the targets, define them only once and use when applicable. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium/r300,r600,radeonsi: add automake target 'templates'Emil Velikov2014-09-241-34/+5
| | | | | | | | | Rather than duplicating the libdeps, extra define... all over the targets, define them only once and use when applicable. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Christian König <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium/svga: add automake target 'template'Emil Velikov2014-09-241-7/+1
| | | | | | | | Rather than duplicating the libdeps, extra define... all over the targets, define them only once and use when applicable. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium/ilo: add automake target 'template'Emil Velikov2014-09-241-8/+1
| | | | | | | | Rather than duplicating the libdeps, extra define... all over the targets, define them only once and use when applicable. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium/i915: add automake target 'template'Emil Velikov2014-09-241-8/+1
| | | | | | | | Rather than duplicating the libdeps, extra define... all over the targets, define them only once and use when applicable. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium/freedreno: add automake target 'template'Emil Velikov2014-09-241-9/+1
| | | | | | | | Rather than duplicating the libdeps, extra define... all over the targets, define them only once and use when applicable. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* gallium/nouveau: add automake target 'template'Emil Velikov2014-09-241-12/+9
| | | | | | | | Rather than duplicating the libdeps, extra define... all over the targets, define them only once and use when applicable. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* targets/vl: fix hard-links when building shared pipe-driversEmil Velikov2014-09-241-2/+2
| | | | | | | | | Make sure that MEGADRIVERS is set in order to create the hardlinks. The variable name is not the most appropriate and will be sorted out in upcoming commits. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Matt Turner <[email protected]>
* automake: check if the linker supports --dynamic-listJonathan Gray2014-09-051-1/+5
| | | | | | | | | | | | | | As older versions of gnu ld did not support --dynamic-list check to see if it is supported before using it. Non gnu linkers such the apple one likely lack this option as well. Fixes the build on OpenBSD which has binutils 2.15 and 2.17. The --dynamic-list option seems to been have introduced sometime after binutils 2.17 was released as it is present in 2.18. Cc: [email protected] Signed-off-by: Jonathan Gray <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* vc4: Initial skeleton driver import.Eric Anholt2014-08-081-0/+12
| | | | | | | | | | | | | | | | | | | This mostly just takes every draw call and turns it into a sequence of commands that clear the FBO and draw a single shaded triangle to it, regardless of the actual input vertices or shaders. I copied the initial driver skeleton mostly from freedreno, and I've preserved Rob Clark's copyright for those. I also based my initial hardcoded shaders and command lists on Scott Mansell (phire)'s "hackdriver" project, though the bit patterns of the shaders emitted end up being different. v2: Rebase on gallium megadrivers changes. v3: Rebase on PIPE_SHADER_CAP_MAX_CONSTS change. v4: Rely on simpenrose actually being installed when building for simulation. v5: Add more header duplicate-include guards. v6: Apply Emil's review (protection against vc4 sim and ilo at the same time, and dropping the dricommon drm bits) and fix a copyright header (thanks, Roland)