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path: root/src/gallium/targets/d3dadapter9
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* targets/nine: use the existing sw_screen_wrap() over our custom versionEmil Velikov2015-11-212-3/+2
* automake: use GALLIUM_PIPE_LOADER_DEFINES only where applicableEmil Velikov2015-11-211-2/+1
* glsl: (mostly) remove libglsl_utilRob Clark2015-10-161-1/+0
* target/d3dadapter9: Return Windows like card namesPatrick Rudolph2015-08-213-42/+359
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-4/+4
* automake: remove empty GALLIUM_PIPE_LOADER_LIBSEmil Velikov2015-07-131-2/+1
* pipe-loader: remove pipe_loader_drm_probe_fd() x_auth argumentEmil Velikov2015-07-131-1/+1
* targets/nine: link against libnir/libglsl_utilEmil Velikov2015-06-121-0/+2
* gallium/targets/d3dadapter9: drop the libdrm prefix for drm.hEmil Velikov2015-04-221-1/+1
* targets/d3dadapter9: remove an unused variableMarek Olšák2015-02-211-1/+1
* gallium/targets/d3dadapter9: Free card deviceAxel Davy2015-02-061-8/+10
* gallium/targets/d3dadapter9: Release the pipe_screen at destruction.Axel Davy2015-02-061-6/+12
* gallium/targets/d3dadapter9: Fix device detection for render-nodesAxel Davy2015-02-061-45/+14
* gallium/targets: Add *.sym files to distribution.Matt Turner2014-12-121-0/+2
* nine: the .pc file should not follow mesa versionEmil Velikov2014-11-262-2/+2
* auxiliary/vl: rework the build of the VL codeEmil Velikov2014-11-261-0/+1
* nine: Implement threadpoolAxel Davy2014-11-181-1/+15
* nine: Add drirc options (v2)Axel Davy2014-11-181-0/+35
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-185-0/+522