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* DRI_CONFIG: Add option to override vendor idPatrick Rudolph2016-02-041-13/+48
| | | | | | | Add config option override_vendorid to report a fake card in d3dadapter9 drm. Signed-off-by: Patrick Rudolph <[email protected]> Reviewed-by: Axel Davy <[email protected]>
* targets/nine: remove freedreno targetEmil Velikov2015-11-251-3/+0
| | | | | | | | Analogous to previous commit. As we no longer have anyone who uses NIR we can drop the link. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* targets/nine: remove vc4 targetEmil Velikov2015-11-251-2/+0
| | | | | | | There are no users for it. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* targets: use the non-inline sw helpersEmil Velikov2015-11-251-0/+1
| | | | | | | | | | | | | | | | | | Previously (with the inline ones) things were embedded into the pipe-loader, which means that we cannot control/select what we want in each target. That also meant that at runtime we ended up with the empty sw_screen_create() as the GALLIUM_SOFTPIPE/LLVMPIPE were not set. v2: Cover all the targets, not just dri. Cc: "11.1" <[email protected]> Cc: Ilia Mirkin <[email protected]> Cc: Edward O'Callaghan <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Tested-by: Oded Gabbay <[email protected]> Tested-by: Nick Sarnie <[email protected]>
* targets/nine: remove unused static functionsEmil Velikov2015-11-211-36/+0
| | | | | | | | | Dead code since commit 8f50614910c40366d94964fe2c5da5772aff2f96 Cc: Axel Davy <[email protected]> Cc: Tiziano Bacocco <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* targets/nine: add note about messy header inclusion orderEmil Velikov2015-11-211-0/+1
| | | | | | Cc: Axel Davy <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* targets/nine: add note about fd owndershipEmil Velikov2015-11-211-0/+2
| | | | | | | | | | v2: - move autotools hunk into correct patch - correct the note based on Axel's feedback Cc: Axel Davy <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* {st,targets}/nine: use static/dynamic pipe-loaderEmil Velikov2015-11-212-30/+8
| | | | | | | | | | Analogous to previous commits. v2: add the missing winsys libs linkage Cc: Axel Davy <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* gallium: rename libpipe_loader to libpipe_loader_dynamicEmil Velikov2015-11-211-1/+1
| | | | | | | | | With the next commits we'll introduce a 'static' version, which will essentially load the statically linked-in pipe-drivers, rather than the standalone pipe-$foo.so ones. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* pipe-loader: rework the sw backendEmil Velikov2015-11-211-2/+1
| | | | | | | | | | | | Move the winsys into the pipe-target, similar to the hardware pipe-driver. v2: - move int declaration outside of loop (Brian) - fold the teardown into a goto + separate function. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* gallium: remove library_path argument from pipe_loader_create_screen()Emil Velikov2015-11-212-7/+2
| | | | | | | | | | | | | | | Currently the location is determined at configure/build time and consistently copied across gallium. Just remove the extra argument, and use PIPE_SEARCH_DIR where appropriate. This will allow us to remove the duplication in the *configuration and *screen_create APIs by moving util_dl_get_proc_address() and friends to probe time. v2: rebase on top of vl_winsys_drm.c addition Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* targets/nine: remove the custom pipe-driver path managementEmil Velikov2015-11-211-18/+2
| | | | | | | | | | | | | | | Since the up-streaming of nine, the static target was used by default. The dynamic pipe-drivers being available only via manual tweak of configure.ac. As we'll be removing the library_path argument from the pipe-loader with follow-up commits, we can remove D3D9_DRIVERS_PATH/D3D9_DRIVERS_DIR. Everyone doing local hacking on nine, or wishing to have a env override can bring them back within the pipe-loader. Cc: Axel Davy <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* targets/nine: use the existing sw_screen_wrap() over our custom versionEmil Velikov2015-11-212-3/+2
| | | | | | Cc: Axel Davy <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* automake: use GALLIUM_PIPE_LOADER_DEFINES only where applicableEmil Velikov2015-11-211-2/+1
| | | | | | | | As of last commit we no longer need the defines in order to have the function prototypes. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* glsl: (mostly) remove libglsl_utilRob Clark2015-10-161-1/+0
| | | | | | | | | | | Now that NIR does not depend on glsl, we can (mostly[*]) get rid of the libglsl_util hack. [*] glsl_compiler is the one remaining user of libglsl_util Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* target/d3dadapter9: Return Windows like card namesPatrick Rudolph2015-08-213-42/+359
| | | | | | | | | Add support for multiple cards and fill in Win like card name, driver name and version info. Use fallback for unknown vendors and unknown card names. Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Patrick Rudolph <[email protected]>
* gallium: replace INLINE with inlineIlia Mirkin2015-07-211-4/+4
| | | | | | | | | | | | | | | | Generated by running: git grep -l INLINE src/gallium/ | xargs sed -i 's/\bINLINE\b/inline/g' git grep -l INLINE src/mesa/state_tracker/ | xargs sed -i 's/\bINLINE\b/inline/g' git checkout src/gallium/state_trackers/clover/Doxyfile and manual edits to src/gallium/include/pipe/p_compiler.h src/gallium/README.portability to remove mentions of the inline define. Signed-off-by: Ilia Mirkin <[email protected]> Acked-by: Marek Olšák <[email protected]>
* automake: remove empty GALLIUM_PIPE_LOADER_LIBSEmil Velikov2015-07-131-2/+1
| | | | | | Cc: Rob Clark <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* pipe-loader: remove pipe_loader_drm_probe_fd() x_auth argumentEmil Velikov2015-07-131-1/+1
| | | | | | | | No longer used by anyone, as of last commit. Cc: Tom Stellard <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* targets/nine: link against libnir/libglsl_utilEmil Velikov2015-06-121-0/+2
| | | | | | | | Based on commit 101142c4010(xa: support for drivers which use NIR) Cc: "10.6" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90466 Signed-off-by: Emil Velikov <[email protected]>
* gallium/targets/d3dadapter9: drop the libdrm prefix for drm.hEmil Velikov2015-04-221-1/+1
| | | | | | | The path is provided by libdrm.pc and already used appropriately by the build system. Signed-off-by: Emil Velikov <[email protected]>
* targets/d3dadapter9: remove an unused variableMarek Olšák2015-02-211-1/+1
| | | | Reviewed-by: Brian Paul <[email protected]>
* gallium/targets/d3dadapter9: Free card deviceAxel Davy2015-02-061-8/+10
| | | | | | | | | The drm fd wasn't released, causing a crash for wine tests on nouveau, which seems to have a bug when a lot of device descriptors are open. Reviewed-by: Tiziano Bacocco <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* gallium/targets/d3dadapter9: Release the pipe_screen at destruction.Axel Davy2015-02-061-6/+12
| | | | | | | We weren't releasing hal and ref, causing some issues (threads not released, etc) Reviewed-by: Tiziano Bacocco <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* gallium/targets/d3dadapter9: Fix device detection for render-nodesAxel Davy2015-02-061-45/+14
| | | | | | | | | | | | | | When on a render node the unique ioctl doesn't work. This patch drops the code to detect the device, which relied on an ioctl, and replaces it by the mesa loader function. The mesa loader function is more complete and won't fail for render-nodes. Alternatively we could also have used the pipe cap to determine the vendor and device id from the driver. Reviewed-by: Tiziano Bacocco <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* gallium/targets: Add *.sym files to distribution.Matt Turner2014-12-121-0/+2
| | | | And add d3dadapter9's extra dependency.
* nine: the .pc file should not follow mesa versionEmil Velikov2014-11-262-2/+2
| | | | | | | | | The version provided by it should be the same as the one provided/handled by the module. Add the missing tiny version. Cc: <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: David Heidelberg <[email protected]>
* auxiliary/vl: rework the build of the VL codeEmil Velikov2014-11-261-0/+1
| | | | | | | | | | | | | | | | | | | Rather than shoving all the VL code for non-VL targets, increasing their size, just split it out and use it when needed. This gives us the side effect of building vl_winsys_dri.c once, dropping a few automake warnings, and reducing the size of the dri modules as below text data bss dec hex filename 5850573 187549 1977928 8016050 7a50b2 before/nouveau_dri.so 5508486 187100 391240 6086826 5ce0aa after/nouveau_dri.so The above data is for a nouveau + swrast + kms_swrast 'megadriver'. v2: Do not include the vl sources in the auxiliary library. v3: Rebase. Add nine. Cc: Christian König <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* nine: Implement threadpoolAxel Davy2014-11-181-1/+15
| | | | | | | | | | | | | | | DRI_PRIME setups have different issues due the lack of dma-buf fences support in the drivers. For DRI3 DRI_PRIME, a race can appear, making tearings visible, or worse showing older content than expected. Until dma-buf fences are well supported (and by all drivers), an alternative is to send the buffers to the server only when rendering has finished. Since waiting the rendering has finished in the main thread has a performance impact, this patch uses an additional thread to offload the wait and the sending of the buffers to the server. Acked-by: Jose Fonseca <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* nine: Add drirc options (v2)Axel Davy2014-11-181-0/+35
| | | | | | | | | Implements vblank_mode and throttling, which allows us change default ratio between framerate and input lag. Acked-by: Jose Fonseca <[email protected]> Signed-off-by: David Heidelberg <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-185-0/+522
Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr). DRI3 port done by Axel Davy (mannerov). v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk - Nine improvements by Axel Davy (which also fixed some wine tests) - by Emil Velikov: - convert to static/shared drivers - Sort and cleanup the includes - Use AM_CPPFLAGS for the defines - Add the linker garbage collector - Restrict the exported symbols (think llvm) v3: - small nine fixes - build system improvements by Emil Velikov v4: [Emil Velikov] - Do no link against libudev. No longer needed. Acked-by: Jose Fonseca <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: David Heidelberg <[email protected]>