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src
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gallium
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targets
/
d3dadapter9
Commit message (
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Author
Age
Files
Lines
*
targets/nine: remove unused static functions
Emil Velikov
2015-11-21
1
-36
/
+0
*
targets/nine: add note about messy header inclusion order
Emil Velikov
2015-11-21
1
-0
/
+1
*
targets/nine: add note about fd owndership
Emil Velikov
2015-11-21
1
-0
/
+2
*
{st,targets}/nine: use static/dynamic pipe-loader
Emil Velikov
2015-11-21
2
-30
/
+8
*
gallium: rename libpipe_loader to libpipe_loader_dynamic
Emil Velikov
2015-11-21
1
-1
/
+1
*
pipe-loader: rework the sw backend
Emil Velikov
2015-11-21
1
-2
/
+1
*
gallium: remove library_path argument from pipe_loader_create_screen()
Emil Velikov
2015-11-21
2
-7
/
+2
*
targets/nine: remove the custom pipe-driver path management
Emil Velikov
2015-11-21
1
-18
/
+2
*
targets/nine: use the existing sw_screen_wrap() over our custom version
Emil Velikov
2015-11-21
2
-3
/
+2
*
automake: use GALLIUM_PIPE_LOADER_DEFINES only where applicable
Emil Velikov
2015-11-21
1
-2
/
+1
*
glsl: (mostly) remove libglsl_util
Rob Clark
2015-10-16
1
-1
/
+0
*
target/d3dadapter9: Return Windows like card names
Patrick Rudolph
2015-08-21
3
-42
/
+359
*
gallium: replace INLINE with inline
Ilia Mirkin
2015-07-21
1
-4
/
+4
*
automake: remove empty GALLIUM_PIPE_LOADER_LIBS
Emil Velikov
2015-07-13
1
-2
/
+1
*
pipe-loader: remove pipe_loader_drm_probe_fd() x_auth argument
Emil Velikov
2015-07-13
1
-1
/
+1
*
targets/nine: link against libnir/libglsl_util
Emil Velikov
2015-06-12
1
-0
/
+2
*
gallium/targets/d3dadapter9: drop the libdrm prefix for drm.h
Emil Velikov
2015-04-22
1
-1
/
+1
*
targets/d3dadapter9: remove an unused variable
Marek Olšák
2015-02-21
1
-1
/
+1
*
gallium/targets/d3dadapter9: Free card device
Axel Davy
2015-02-06
1
-8
/
+10
*
gallium/targets/d3dadapter9: Release the pipe_screen at destruction.
Axel Davy
2015-02-06
1
-6
/
+12
*
gallium/targets/d3dadapter9: Fix device detection for render-nodes
Axel Davy
2015-02-06
1
-45
/
+14
*
gallium/targets: Add *.sym files to distribution.
Matt Turner
2014-12-12
1
-0
/
+2
*
nine: the .pc file should not follow mesa version
Emil Velikov
2014-11-26
2
-2
/
+2
*
auxiliary/vl: rework the build of the VL code
Emil Velikov
2014-11-26
1
-0
/
+1
*
nine: Implement threadpool
Axel Davy
2014-11-18
1
-1
/
+15
*
nine: Add drirc options (v2)
Axel Davy
2014-11-18
1
-0
/
+35
*
nine: Add state tracker nine for Direct3D9 (v3)
Joakim Sindholt
2014-11-18
5
-0
/
+522