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* gallium/targets: Add *.sym files to distribution.Matt Turner2014-12-121-0/+2
| | | | And add d3dadapter9's extra dependency.
* nine: the .pc file should not follow mesa versionEmil Velikov2014-11-262-2/+2
| | | | | | | | | The version provided by it should be the same as the one provided/handled by the module. Add the missing tiny version. Cc: <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: David Heidelberg <[email protected]>
* auxiliary/vl: rework the build of the VL codeEmil Velikov2014-11-261-0/+1
| | | | | | | | | | | | | | | | | | | Rather than shoving all the VL code for non-VL targets, increasing their size, just split it out and use it when needed. This gives us the side effect of building vl_winsys_dri.c once, dropping a few automake warnings, and reducing the size of the dri modules as below text data bss dec hex filename 5850573 187549 1977928 8016050 7a50b2 before/nouveau_dri.so 5508486 187100 391240 6086826 5ce0aa after/nouveau_dri.so The above data is for a nouveau + swrast + kms_swrast 'megadriver'. v2: Do not include the vl sources in the auxiliary library. v3: Rebase. Add nine. Cc: Christian König <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* nine: Implement threadpoolAxel Davy2014-11-181-1/+15
| | | | | | | | | | | | | | | DRI_PRIME setups have different issues due the lack of dma-buf fences support in the drivers. For DRI3 DRI_PRIME, a race can appear, making tearings visible, or worse showing older content than expected. Until dma-buf fences are well supported (and by all drivers), an alternative is to send the buffers to the server only when rendering has finished. Since waiting the rendering has finished in the main thread has a performance impact, this patch uses an additional thread to offload the wait and the sending of the buffers to the server. Acked-by: Jose Fonseca <[email protected]> Reviewed-by: David Heidelberg <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* nine: Add drirc options (v2)Axel Davy2014-11-181-0/+35
| | | | | | | | | Implements vblank_mode and throttling, which allows us change default ratio between framerate and input lag. Acked-by: Jose Fonseca <[email protected]> Signed-off-by: David Heidelberg <[email protected]> Signed-off-by: Axel Davy <[email protected]>
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-185-0/+522
Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr). DRI3 port done by Axel Davy (mannerov). v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk - Nine improvements by Axel Davy (which also fixed some wine tests) - by Emil Velikov: - convert to static/shared drivers - Sort and cleanup the includes - Use AM_CPPFLAGS for the defines - Add the linker garbage collector - Restrict the exported symbols (think llvm) v3: - small nine fixes - build system improvements by Emil Velikov v4: [Emil Velikov] - Do no link against libudev. No longer needed. Acked-by: Jose Fonseca <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: David Heidelberg <[email protected]>