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path: root/src/gallium/targets/d3dadapter9/Makefile.am
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* Revert "gallium: build ddebug, noop, rbug, trace as part of auxiliary"Roland Scheidegger2018-02-071-1/+7
* gallium: build ddebug, noop, rbug, trace as part of auxiliaryMarek Olšák2018-02-071-7/+1
* autotools: include meson build files in tarballDylan Baker2018-01-191-1/+1
* autotools: change version TINY -> PATCHDylan Baker2017-11-161-1/+1
* gallium/targets: Fix d3dadapter9 build after xmlconfig move.Bas Nieuwenhuizen2017-07-311-0/+1
* xmlconfig: move into src/utilNicolai Hähnle2017-07-311-1/+0
* gallium/targets: link against NIR when building radeonsiNicolai Hähnle2017-07-311-0/+1
* ilo: EOL drop unmaintained gallium drv from buildsysEdward O'Callaghan2017-02-031-2/+0
* d3dadapter9: automake: include builddir prior to srcdirEmil Velikov2017-01-271-1/+1
* configure.ac: Move llvm_set_environment_variables higher.Tobias Droste2016-12-051-1/+1
* d3dadapter9: Add ddebug, rbug and trace supportAxel Davy2016-05-181-0/+9
* targets/nine: remove freedreno targetEmil Velikov2015-11-251-3/+0
* targets/nine: remove vc4 targetEmil Velikov2015-11-251-2/+0
* {st,targets}/nine: use static/dynamic pipe-loaderEmil Velikov2015-11-211-9/+5
* gallium: rename libpipe_loader to libpipe_loader_dynamicEmil Velikov2015-11-211-1/+1
* pipe-loader: rework the sw backendEmil Velikov2015-11-211-2/+1
* gallium: remove library_path argument from pipe_loader_create_screen()Emil Velikov2015-11-211-5/+0
* targets/nine: use the existing sw_screen_wrap() over our custom versionEmil Velikov2015-11-211-1/+0
* automake: use GALLIUM_PIPE_LOADER_DEFINES only where applicableEmil Velikov2015-11-211-2/+1
* glsl: (mostly) remove libglsl_utilRob Clark2015-10-161-1/+0
* target/d3dadapter9: Return Windows like card namesPatrick Rudolph2015-08-211-0/+1
* automake: remove empty GALLIUM_PIPE_LOADER_LIBSEmil Velikov2015-07-131-2/+1
* targets/nine: link against libnir/libglsl_utilEmil Velikov2015-06-121-0/+2
* gallium/targets: Add *.sym files to distribution.Matt Turner2014-12-121-0/+2
* nine: the .pc file should not follow mesa versionEmil Velikov2014-11-261-1/+1
* auxiliary/vl: rework the build of the VL codeEmil Velikov2014-11-261-0/+1
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-181-0/+131