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* {st,targets}/nine: use static/dynamic pipe-loaderEmil Velikov2015-11-211-9/+5
| | | | | | | | | | Analogous to previous commits. v2: add the missing winsys libs linkage Cc: Axel Davy <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* gallium: rename libpipe_loader to libpipe_loader_dynamicEmil Velikov2015-11-211-1/+1
| | | | | | | | | With the next commits we'll introduce a 'static' version, which will essentially load the statically linked-in pipe-drivers, rather than the standalone pipe-$foo.so ones. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* pipe-loader: rework the sw backendEmil Velikov2015-11-211-2/+1
| | | | | | | | | | | | Move the winsys into the pipe-target, similar to the hardware pipe-driver. v2: - move int declaration outside of loop (Brian) - fold the teardown into a goto + separate function. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* gallium: remove library_path argument from pipe_loader_create_screen()Emil Velikov2015-11-211-5/+0
| | | | | | | | | | | | | | | Currently the location is determined at configure/build time and consistently copied across gallium. Just remove the extra argument, and use PIPE_SEARCH_DIR where appropriate. This will allow us to remove the duplication in the *configuration and *screen_create APIs by moving util_dl_get_proc_address() and friends to probe time. v2: rebase on top of vl_winsys_drm.c addition Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* targets/nine: use the existing sw_screen_wrap() over our custom versionEmil Velikov2015-11-211-1/+0
| | | | | | Cc: Axel Davy <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* automake: use GALLIUM_PIPE_LOADER_DEFINES only where applicableEmil Velikov2015-11-211-2/+1
| | | | | | | | As of last commit we no longer need the defines in order to have the function prototypes. Signed-off-by: Emil Velikov <[email protected]> Acked-by: Rob Clark <[email protected]>
* glsl: (mostly) remove libglsl_utilRob Clark2015-10-161-1/+0
| | | | | | | | | | | Now that NIR does not depend on glsl, we can (mostly[*]) get rid of the libglsl_util hack. [*] glsl_compiler is the one remaining user of libglsl_util Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Rob Clark <[email protected]>
* target/d3dadapter9: Return Windows like card namesPatrick Rudolph2015-08-211-0/+1
| | | | | | | | | Add support for multiple cards and fill in Win like card name, driver name and version info. Use fallback for unknown vendors and unknown card names. Reviewed-by: Axel Davy <[email protected]> Signed-off-by: Patrick Rudolph <[email protected]>
* automake: remove empty GALLIUM_PIPE_LOADER_LIBSEmil Velikov2015-07-131-2/+1
| | | | | | Cc: Rob Clark <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* targets/nine: link against libnir/libglsl_utilEmil Velikov2015-06-121-0/+2
| | | | | | | | Based on commit 101142c4010(xa: support for drivers which use NIR) Cc: "10.6" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90466 Signed-off-by: Emil Velikov <[email protected]>
* gallium/targets: Add *.sym files to distribution.Matt Turner2014-12-121-0/+2
| | | | And add d3dadapter9's extra dependency.
* nine: the .pc file should not follow mesa versionEmil Velikov2014-11-261-1/+1
| | | | | | | | | The version provided by it should be the same as the one provided/handled by the module. Add the missing tiny version. Cc: <[email protected]> Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: David Heidelberg <[email protected]>
* auxiliary/vl: rework the build of the VL codeEmil Velikov2014-11-261-0/+1
| | | | | | | | | | | | | | | | | | | Rather than shoving all the VL code for non-VL targets, increasing their size, just split it out and use it when needed. This gives us the side effect of building vl_winsys_dri.c once, dropping a few automake warnings, and reducing the size of the dri modules as below text data bss dec hex filename 5850573 187549 1977928 8016050 7a50b2 before/nouveau_dri.so 5508486 187100 391240 6086826 5ce0aa after/nouveau_dri.so The above data is for a nouveau + swrast + kms_swrast 'megadriver'. v2: Do not include the vl sources in the auxiliary library. v3: Rebase. Add nine. Cc: Christian König <[email protected]> Signed-off-by: Emil Velikov <[email protected]>
* nine: Add state tracker nine for Direct3D9 (v3)Joakim Sindholt2014-11-181-0/+131
Work of Joakim Sindholt (zhasha) and Christoph Bumiller (chrisbmr). DRI3 port done by Axel Davy (mannerov). v2: - nine_debug.c: klass extended from 32 chars to 96 (for sure) by glennk - Nine improvements by Axel Davy (which also fixed some wine tests) - by Emil Velikov: - convert to static/shared drivers - Sort and cleanup the includes - Use AM_CPPFLAGS for the defines - Add the linker garbage collector - Restrict the exported symbols (think llvm) v3: - small nine fixes - build system improvements by Emil Velikov v4: [Emil Velikov] - Do no link against libudev. No longer needed. Acked-by: Jose Fonseca <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Axel Davy <[email protected]> Signed-off-by: David Heidelberg <[email protected]>