| Commit message (Collapse) | Author | Age | Files | Lines |
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You can add extra library paths to LDFLAGS directly.
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They aren't winsys of their own,
just help dealing with them.
v2: add some more comments in vl_winsys.h
Signed-off-by: Christian König <[email protected]>
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This should speed things up a bit, but also shows
some bugs with the kernel implementation.
v2: require xcb-dri2 version 1.8
Signed-off-by: Christian König <[email protected]>
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v2: also set array_size of texture
Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Dependency on target directory caused unnecessary relink. Remove them.
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As pointed out by Michel Dänzer, gcc -lstdc++ doesn't work on all systems,
because it may require other libraries which are only pulled in implicitly
by g++. And libstdc++ is available only with GNU compiler.
Use c++ compiler for linking and remove redundant LDFLAGS += -lstdc++
all over the tree.
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related to the use of the clock_gettime() function
This patch fix a "Unresolved Symbols" run time error when using G3DVL
through the VDPAU state tracker, by linking the vdpau targets with librt.
Reported by Arkadiusz Miśkiewicz.
Caused by this commit :
commit e911dbb56374edf9f3b7c4cec0cf9a22738bb198
Author: Emeric Grange <[email protected]>
Date: Mon Sep 12 23:39:33 2011 +0200
Signed-off-by: Emeric Grange <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Enough plumbing here to get vdpauinfo working.
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