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* st/python: remove pipe_vertex_buffer::max_indexVinson Lee2011-02-141-3/+0
| | | | This is a follow-up to commit cdca3c58aa2d9549f5188910e2a77b438516714f.
* gallium: remove pipe_vertex_buffer::max_indexMarek Olšák2011-02-143-4/+0
| | | | | This is redundant to pipe_draw_info::max_index and doesn't really fit in the optimizations I plan.
* gallium: always save and restore vertex buffers using cso_cacheMarek Olšák2011-02-142-4/+4
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* st/egl wayland: Sync front buffer releaseBenjamin Franzke2011-02-102-1/+33
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* st/dri: Set render_buffer in dri_fill_st_visualBenjamin Franzke2011-02-101-2/+4
| | | | | st/mesa/st_managaer.c needs render_buffer in order to determinde which buffer should be rendered to.
* st/dri: img_from_renderbuf: Fix incorrect usage of dri_context()Benjamin Franzke2011-02-101-1/+1
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* st/dri: Fix surfaceless gl using contexts with previous bound surfacesBenjamin Franzke2011-02-101-2/+6
| | | | | | | | | | | ctx->dPriv might be != NULL then draw which is NULL is accessed: struct dri_drawable *draw = dri_drawable(driDrawPriv); [..] if (ctx->dPriv != driDrawPriv) { ctx->dPriv = driDrawPriv; draw->texture_stamp = driDrawPriv->lastStamp - 1; }
* st/egl wayland: Set color_format according to wl_visualBenjamin Franzke2011-02-101-5/+6
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* st/egl: Fix platform selectionBenjamin Franzke2011-02-081-0/+1
| | | | | A break for case _EGL_PLATFORM_X11 is missing. introduced by: 381ea0d67a6d84a34d23571c49bbf4339ffda364
* st/egl: Add wayland platformBenjamin Franzke2011-02-075-0/+715
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* st/egl: drm_image: Check for MESA_drm_imageBenjamin Franzke2011-02-071-2/+2
| | | | | MESA_drm_image isnt limited to drm platform, others can enable the extension too.
* st/egl: native_helper: Add resource_surface_import_resourceBenjamin Franzke2011-02-072-0/+13
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* st/dri: Implement dri2::{Allocate,Release}BufferBenjamin Franzke2011-02-072-0/+111
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* st/vega: Disable blending when the paint is opaque.Chia-I Wu2011-01-308-5/+37
| | | | | | | When the paint is opaque (currently, solid color with alpha 1.0f), no blending is needed for VG_BLEND_SRC_OVER. This eliminates the serious performance hit introduced by 859106f196ade77f59f8787b071739901cd1a843 for a common scenario.
* st/vega: Remove an invalid sanity check.Chia-I Wu2011-01-301-6/+0
| | | | | Before create_handle returns, obj->handle is 0. Calling handle_to_object will fail.
* st/vega: s/vg[A-Z]/vega[A-Z]/.Chia-I Wu2011-01-304-42/+42
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* st/egl: Downgrade warning to debug when we can't create a drm screenKristian Høgsberg2011-01-262-2/+2
| | | | We try to load a DRI driver if this fails so don't confuse users.
* vega: implement handler/pointer conversion using a hash tableBrian Paul2011-01-249-9/+175
| | | | Before, we were just casting between 32-bit VGHandles and 64-bit pointers.
* vega: remove redundant functions found elsewhereBrian Paul2011-01-241-10/+0
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* vega: replace casts with pointer/handle conversion functionsBrian Paul2011-01-2411-165/+297
| | | | | | | | | Per the spec, all OpenVG handles are 32-bit. We can't just cast them to/from integers on 64-bit systems. Start fixing that mess by introducing a set of handle/pointer conversion functions in handle.h. The next step is to implement a handle/pointer hash table...
* st/xorg: Fix build failure against xserver with XF86_CRTC_VERSION < 3.Michel Dänzer2011-01-241-4/+2
| | | | Reported by Vinson Lee.
* vega: sort filenames in Makefile, SConscriptBrian Paul2011-01-232-23/+24
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* scons: Add support for GLES.Chia-I Wu2011-01-222-0/+6
| | | | | | | | | | | | | | | | | | GLES can be enabled by running scons with $ scons gles=yes When gles=yes is given, the build is changed in three ways. First, libmesa.a will be built with FEATURE_ES1 and FEATURE_ES2. This makes DRI drivers and libEGL support and advertise GLES support. Second, GLES libraries will be created. They are libGLESv1_CM, libGLESv2, and libglapi. Last, libGL or opengl32 will link to libglapi. This change is required as _glapi_* will be declared as __declspec(dllimport) in libmesa.a on windows. libmesa.a expects those symbols to be defined in another DLL. Due to this change to GL, GLES support is marked experimental. Note that GLES requires libxml2-python to generate some of its sources.
* st/dri: Fix warningJakob Bornecrantz2011-01-211-0/+1
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* Remove executables from source tree.José Fonseca2011-01-185-0/+0
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* d3d1x: Fix broken build.Chia-I Wu2011-01-161-1/+6
| | | | | st/egl native.h changed its interface in a22a332fc7cc54d4d0973dcd21a90159cc51de1a.
* egl: Improve driver selection.Chia-I Wu2011-01-136-63/+96
| | | | | | | | | | | | | | | | | | | | | | | The idea is to be able to match a driver using the following order try egl_gallium with hw renderer try egl_dri2 try egl_gallium with sw renderer try egl_glx given the module list egl_gallium egl_dri2 egl_glx For that, UseFallback initialization option is added. The module list is matched twice: with the option unset and with the option set. In the first pass, egl_gallium skips its sw renderer and egl_glx rejects to initialize since UseFallback is not set. In the second pass, egl_gallium skips its hw renderer and egl_dri2 rejects to initialize since UseFallback is set. The process stops at the first driver that initializes the display.
* egl: Simplify driver matching.Chia-I Wu2011-01-131-8/+3
| | | | | | Add initialization options that drv->API.Initialize should support. Replace drv->Probe by TestOnly initialization option and simplify _eglMatchDriver.
* egl: Cleanup _EGLDisplay initialization.Chia-I Wu2011-01-131-9/+8
| | | | | Reorder/rename and document the fields that should be set by the driver during initialization. Drop the major/minor arguments from drv->API.Initialize.
* scons: Updates for targets/egl-static.Chia-I Wu2011-01-121-11/+27
| | | | | | | | Update SConscripts to re-enable or add support for EGL on windows and x11 platforms respectively. targets/egl-gdi is replaced by targets/egl-static, where "-static" means pipe drivers and state trackers are linked to statically by egl_gallium, and egl_gallium is a built-in driver of libEGL. There is no more egl_gallium.dll on Windows.
* st/egl: Fix a void pointer arithmetic warning.Chia-I Wu2011-01-101-1/+1
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* st/xorg: Flesh out colour map support and support depth 8.Michel Dänzer2011-01-053-1/+80
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* st/egl: Fix eglChooseConfig when configs is NULL.Chia-I Wu2010-12-261-4/+4
| | | | | When configs is NULL, the app wants to know the number of matching configs.
* st/egl: Remove unnecessary header.Vinson Lee2010-12-231-1/+0
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* st/vega: Remove unnecessary headers.Vinson Lee2010-12-226-12/+0
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* st/egl: Assorted fixes for dri2_display_get_configs.Chia-I Wu2010-12-221-4/+36
| | | | | | Set window_bit only when the visual id is greater than zero. Correct visual types. Skip slow configs as they are not relevant. Finally, do not return duplicated configs.
* st/egl: Fix eglCopyBuffers.Chia-I Wu2010-12-221-6/+5
| | | | Flush before presenting.
* st/egl: Plug pbuffer leaks.Chia-I Wu2010-12-221-8/+2
| | | | Unreference validated resources or remove unnecessary validations.
* st/egl: Allow single-buffered pixmaps.Chia-I Wu2010-12-222-26/+17
| | | | | | | All single-buffered configs were ignored before to make sure EGL_RENDER_BUFFER is settable for window surfaces. It is better to allow single-buffered configs and set EGL_WINDOW_BIT only for double-buffered ones. This way there can be single-buffered pixmaps.
* st/egl: Remove native_config::samples.Chia-I Wu2010-12-223-5/+1
| | | | Multisample buffers are never requested.
* st/egl: Remove native_config::slow_config.Chia-I Wu2010-12-225-9/+0
| | | | | In direct rendering scenario, it is not needed until an EGLDisplay can support both HW and SW pipe screens.
* st/egl: Remove unnecessary egl_g3d_find_pixmap_config.Chia-I Wu2010-12-223-36/+2
| | | | | | It was used to find a compatible config for a given pixmap. Now that a config is optional for pixmap surface creation, the function is not needed.
* st/egl: Make config optional for create_pixmap_surface.Chia-I Wu2010-12-223-46/+79
| | | | | | eglCopyBuffers or EGL_KHR_image_pixmap require creating a pixmap surface without a config. Make it just work without relying on is_pixmap_supported.
* st/python: remove unused 'buf' parameter in pipe_buffer_unmapVinson Lee2010-12-201-1/+1
| | | | | | This is a follow-up to commit ec51092a72e2dff1e9b1362d813fe4691cda89b7. Fixes SCons build.
* mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.Chia-I Wu2010-12-065-21/+20
| | | | | | | | The preprocessor magic in mapi was nothing but obfuscation. Rewrite mapi_abi.py to generate real C code. This commit removes the hack added in 43121f20866bb89e8dac92bd92ec85a943704b7e.
* egl: _eglFilterArray should not allocate.Chia-I Wu2010-12-061-2/+13
| | | | | Otherwise, when it is called from within a driver, the caller cannot free the returned data (on Windows).
* r300g: cleanup winsysMarek Olšák2010-12-051-1/+1
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* st/vega: Fix pipe blend state for various blend modes.Chia-I Wu2010-12-043-60/+76
| | | | | | | | | rgb_src_factor and rgb_dst_factor should be PIPE_BLENDFACTOR_ONE for VG_BLEND_SRC_IN and VG_BLEND_DST_IN respectively. VG_BLEND_SRC_OVER can be supported only when the fb has no alpha channel. VG_BLEND_DST_OVER and VG_BLEND_ADDITIVE have to be supported with a shader. Note that Porter-Duff blending rules assume premultiplied alpha.
* st/vega: Add blend shaders for all blend modes.Chia-I Wu2010-12-044-72/+145
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* st/vega: Fix VG_BLEND_MULTIPLY.Chia-I Wu2010-12-041-1/+1
| | | | | TEMP[1].w will be needed for OUT.w just below. Use TEMP[0] to store the intermediate value.