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gallium_va_encpackedheader01
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Commit message (
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Author
Age
Files
Lines
*
g3dvl: Merged tgsi/util and tgsi/exec moved some headers around.
Younes Manton
2008-08-16
2
-4
/
+4
*
Merge remote branch 'origin/gallium-0.1' into nouveau-gallium-0.1
Ben Skeggs
2008-08-14
9
-503
/
+772
|
\
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*
python: Use st_buffers instead of pipe_buffers.
José Fonseca
2008-08-12
1
-6
/
+26
|
*
python: Bindings for p_compiler.h types.
José Fonseca
2008-08-12
2
-0
/
+30
|
*
python: Bindings for pipe_{depth,stencil,alpha}_state.
José Fonseca
2008-08-12
1
-1
/
+3
|
*
python: Simplify setting the constant buffers.
José Fonseca
2008-08-12
1
-2
/
+7
|
*
python: Split the interface definition file in smaller ones.
José Fonseca
2008-08-12
5
-519
/
+662
|
*
python: Add unsigned arrays.
José Fonseca
2008-08-12
1
-1
/
+2
|
*
python: Allow writing to buffers.
José Fonseca
2008-08-12
3
-8
/
+76
|
*
python: Update the documentation.
José Fonseca
2008-08-12
1
-3
/
+3
*
|
Merge remote branch 'origin/gallium-0.1' into nouveau-gallium-0.1
Ben Skeggs
2008-08-07
1
-2
/
+2
|
\
|
|
*
Merge tgsi/exec and tgsi/util directories.
José Fonseca
2008-07-28
1
-2
/
+2
*
|
g3dvl: Temporarily disable IDCT.
Younes Manton
2008-08-03
2
-15
/
+19
*
|
g3dvl: Use R16_SNORM instead of A8L8_UNORM for block rendering.
Younes Manton
2008-07-30
3
-276
/
+153
*
|
nv all: Copy shader tokens on create, free on delete.
Younes Manton
2008-07-23
1
-10
/
+10
*
|
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
Ben Skeggs
2008-07-23
12
-117
/
+1699
|
\
|
|
*
python/tests: Check support for non-pot/non-square textures.
José Fonseca
2008-07-20
1
-3
/
+13
|
*
python/tests: Specify the right texture target when querying formats.
José Fonseca
2008-07-19
1
-2
/
+4
|
*
gallium: Finer grained is_format_supported.
José Fonseca
2008-07-19
3
-12
/
+24
|
*
python/tests: Extend the texture tests to cover volumes.
José Fonseca
2008-07-18
1
-22
/
+43
|
*
python: Add methods to get texture width, height, etc.
José Fonseca
2008-07-18
1
-0
/
+20
|
*
python: Reimplement the generation of random texture samples in C.
José Fonseca
2008-07-18
6
-310
/
+606
|
*
python: Reimplement tile comparison in C to speed up tests.
José Fonseca
2008-07-18
2
-15
/
+53
|
*
python/tests: Cover all last_level combinations.
José Fonseca
2008-07-17
1
-18
/
+25
|
*
python/tests: Extend the texture tests to cover cube maps.
José Fonseca
2008-07-16
2
-61
/
+162
|
*
python: Set PIPE_TEX_MIPFILTER_NONE by default.
José Fonseca
2008-07-16
1
-1
/
+1
|
*
python: Test all miplevels.
José Fonseca
2008-07-16
2
-43
/
+116
|
*
python: Expand the texture test suit to cover one YUV and one DXT format.
José Fonseca
2008-07-16
3
-24
/
+53
|
*
python: Silent debug output.
José Fonseca
2008-07-16
1
-10
/
+2
|
*
python: Cleanup.
José Fonseca
2008-07-15
3
-30
/
+23
|
*
python: Request/respect the texture & buffer usage flags in the examples.
José Fonseca
2008-07-15
3
-41
/
+121
|
*
python: Get object ownership done correctly.
José Fonseca
2008-07-15
3
-10
/
+37
|
*
python: Allow hardware support.
José Fonseca
2008-07-15
8
-13
/
+96
|
*
python: Move the python scons code to a separate tool module.
José Fonseca
2008-07-15
1
-37
/
+7
|
*
python: Get it to build on windows too.
José Fonseca
2008-07-15
1
-2
/
+34
|
*
python: Basic test case for 2d texture.
José Fonseca
2008-07-14
3
-0
/
+606
|
*
python: Raw tile access to surface.
José Fonseca
2008-07-14
1
-0
/
+11
|
*
python: Get the sample app to draw triangle like trivial/tri exanple.
José Fonseca
2008-07-14
1
-26
/
+40
|
*
python: Surface clears.
José Fonseca
2008-07-14
2
-1
/
+3
|
*
python: Set default state.
José Fonseca
2008-07-14
3
-10
/
+116
|
*
python: Allow to create/specify shaders.
José Fonseca
2008-07-14
3
-40
/
+97
*
|
g3dvl: Add Nouveau winsys, libdriclient.
Younes Manton
2008-07-22
5
-14
/
+73
*
|
g3dvl: Fix some memory leaks in the winsys.
Younes Manton
2008-07-20
1
-2
/
+0
*
|
Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1
Ben Skeggs
2008-07-14
9
-0
/
+1445
|
\
|
|
*
python: New state tracker which exposes the pipe driver to python scripts.
José Fonseca
2008-07-13
9
-0
/
+1445
*
|
g3dvl: IDCT part 1.
Younes Manton
2008-07-06
3
-8
/
+379
*
|
g3dvl: Round surfaces up to POT, use src rect when outputting surfaces.
Younes Manton
2008-07-06
7
-18
/
+93
*
|
g3dvl: Use block and stride instead of cpp and pitch.
Younes Manton
2008-06-30
3
-26
/
+28
*
|
g3dvl: Simplify shader code.
Younes Manton
2008-06-30
4
-2345
/
+889
*
|
g3dvl: Support for field and frame based MC for progressive pictures.
Younes Manton
2008-06-30
8
-228
/
+1946
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