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| * python: Surface clears.José Fonseca2008-07-142-1/+3
| * python: Set default state.José Fonseca2008-07-143-10/+116
| * python: Allow to create/specify shaders.José Fonseca2008-07-143-40/+97
* | g3dvl: Add Nouveau winsys, libdriclient.Younes Manton2008-07-225-14/+73
* | g3dvl: Fix some memory leaks in the winsys.Younes Manton2008-07-201-2/+0
* | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-07-149-0/+1445
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| * python: New state tracker which exposes the pipe driver to python scripts.José Fonseca2008-07-139-0/+1445
* | g3dvl: IDCT part 1.Younes Manton2008-07-063-8/+379
* | g3dvl: Round surfaces up to POT, use src rect when outputting surfaces.Younes Manton2008-07-067-18/+93
* | g3dvl: Use block and stride instead of cpp and pitch.Younes Manton2008-06-303-26/+28
* | g3dvl: Simplify shader code.Younes Manton2008-06-304-2345/+889
* | g3dvl: Support for field and frame based MC for progressive pictures.Younes Manton2008-06-308-228/+1946
* | g3dvl: Work around SP tex cache bug, specify resource usage flags.Younes Manton2008-06-302-6/+9
* | g3dvl: Get rid of some Valgrind errors.Younes Manton2008-06-302-1/+24
* | g3dvl: Reduce number of input vert streams by copying, reusing in shaders.Younes Manton2008-06-085-128/+66
* | Initial commit for g3dvl.Younes Manton2008-06-0816-0/+3990
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* Code reorganization: placeholder for state-trackers.José Fonseca2008-02-151-0/+2