| Commit message (Collapse) | Author | Age | Files | Lines |
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Call to handle_table_get in vlVaDestroySurfaces can
return NULL on failure.
CID: 1243522
Signed-off-by: Gurkirpal Singh <[email protected]>
Reviewed-by: Julien Isorce <[email protected]>
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offset_units_unscaled enables proper support
for depth bias for gallium nine. Use it
if available.
Solves issues with some games using depth bias.
For example:
https://github.com/iXit/Mesa-3D/issues/220
Signed-off-by: Axel Davy <[email protected]>
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Clean up misrepetitions ('if if', 'the the' etc) found throughout the
comments. This has been done manually, after grepping
case-insensitively for duplicate if, is, the, then, do, for, an,
plus a few other typos corrected in fly-by
v2:
* proper commit message and non-joke title;
* replace two 'as is' followed by 'is' to 'as-is'.
v3:
* 'a integer' => 'an integer' and similar (originally spotted by
Jason Ekstrand, I fixed a few other similar ones while at it)
Signed-off-by: Giuseppe Bilotta <[email protected]>
Reviewed-by: Chad Versace <[email protected]>
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setLangDefaults() now requires PreprocessorOptions as an argument.
Reviewed-and-Tested-by: Michel Dänzer <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Nayan Deshmukh <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This makes sure that dri_set_tex_buffer2 -> dri_drawable_validate_att
will re-create the front left attachment buffer after the drawable got
invalidated.
Fixes window contents not updating until the window is resized when
using DRI2 PRIME.
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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In order to do zero-copy between two different devices
the memory should not be tiled.
Tested with GStreamer on a laptop that has 2 GPUs:
1- gstvaapidecode:
HW decoding and dmabuf export with nouveau driver on Nvidia GPU.
2- glimagesink:
EGLImage imports dmabuf on Intel GPU.
TEST: DRI_PRIME=1 gst-launch vaapidecodebin ! glimagesink
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Christian König <[email protected]>
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git_sha1.c is generated in $(top_builddir)/src.
Fixes out-of-tree builds since 4825264f75c83576.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96516
Signed-off-by: Aaron Watry <[email protected]>
Reviewed-and-Tested-by: Michel Dänzer <[email protected]>
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Change MESA into Mesa in CL_PLATFORM_VERSION and CL_DEVICE_VERSION. For
both, always append git version suffix from git_sha1.h.
v5: move semicolon to same line as MESA_GIT_SHA1.
v4: drop #ifdef guards.
v3: add missing include.
v2: change CL_DEVICE_VERSION as well.
Cc: <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Fix warnings like these due to HAVE_LIBDRM being inconsistently defined:
external/libdrm/include/drm/drm.h:839:30: warning: redefinition of typedef 'drm_clip_rect_t' is a C11 feature [-Wtypedef-redefinition]
typedef struct drm_clip_rect drm_clip_rect_t;
HAVE_LIBDRM needs to be set project wide to fix this. This change also
harmlessly links libdrm with everything, but simplifies the makefiles a
bit.
Signed-off-by: Rob Herring <[email protected]>
Acked-by: Emil Velikov <[email protected]>
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Instead of changing the format on the existing template
which makes error handling not nice and confuses coverity.
CoverityID: 1337953
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Christian König <[email protected]>
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pipe_resource_reference(&res, NULL) will decrement reference counting,
i.e. p_atomic_dec(res->count). But the va surface still has the initial
reference since it has created the resource. So calling vaDestroyImage
on a derived image calls VaDestroyBuffer but the decrementation won't
reach 0. It is just wrong for vlVaDestroyBuffer to rely on the
export_refcount flag. Finally the vaapi intel driver has the same logic.
Signed-off-by: Julien Isorce <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Nayan Deshmukh <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Apply the luma key filter to the YCbCr values during the CSC conversion
in video buffer shader. The initial values of max and min luma are set
to opposite values to disable the filter initially and will be set when
enabling it.
Add extra parmeters min and max luma for the luma key filter in
vl_compositor_set_csc_matrix in va, xvmc. Setting them
to opposite value 1.f and 0.f respectively won't effect the CSC
conversion
v2: -Squash 1,2 and 3 into one patch to avoid breaking build of
other components. (Christian)
-use ureg_swizzle. (Christian)
-change name of the variables. (Christian)
v3: -Squash all patches in one to avoid breaking of build. (Emil)
-wrap functions properly. (Emil)
-use 0.0f and 1.0f instead of 0.f and 1.f respectively. (Emil)
v4: -Divide it in two patches one which introduces the functionality
and assigs dummy values to the changed functions and second which
implements the lumakey filter. (Christian)
-use ureg_scalar instead ureg_swizzle. (Christian)
Signed-off-by: Nayan Deshmukh <[email protected]>
Reviewed-by: Christian König <[email protected]>
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These two lines have been here since the file was created.
I'm guessing the second one was just for testing during dev, so it's the
one that's going away.
CoverityID: 1296205
Signed-off-by: Eric Engestrom <[email protected]>
Cc: [email protected]
Reviewed-by: Brian Paul <[email protected]>
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Check for null pointer before accessing arrays in get/put bits
native/YCbCr/Indexed in VdpOutputSurface and VdpVideoSurface.
Signed-off-by: Nayan Deshmukh <[email protected]>
Reviewed-by: Christian König <[email protected]>
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As is there are two places that do the typedefs - dri_interface.h and
this header. As we cannot include the former in here, just drop the
typedefs and use the struct directly (as needed).
This is required because typedef redefinition is C11 feature which is
not supported on all the versions of GCC used to build mesa.
v2: Kill the typedef alltogether, as per Marek.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96236
Cc: Vinson Lee <[email protected]>
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Push offset down to drivers when importing dmabuf. This is needed
to more fully support EGL_EXT_image_dma_buf_import when a non-zero
offset is specified.
Tesing has been done for freedreno, and compile tested following
gallium drivers:
nouveau,svga,virgl,r600,r300,radeonsi,swrast,i915,ilo
Signed-off-by: Stanimir Varbanov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Stanimir Varbanov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This helps to import dmabuf buffers from DRM_FORMAT_R8 and
DRM_FORMAT_GR88 used for example by GStreamer for YUV to RGB
conversion using shaders.
Signed-off-by: Stanimir Varbanov <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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This text transformation was done automatically via the following shell
command:
$ find -name SCons\* -exec sed -i s/\\s\\+$// '{}' \;
Signed-off-by: Giuseppe Bilotta <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This allows clear and easy communication between the two.
Caller: Requesting information (struct vN)
Callee: I know how to deal with older version (vN-1) only. Here is your
data and the version I support.
Caller: Older version ? Sure I'll cap all access to the fields provided
by the older version (vN-1)
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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One cannot use a single version to control both export_in and export_out
versions. Using this forces us to always extend/bump both structs at the
same time.
An alternative scheme is coming with next patch.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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... and make them more explicit.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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Be more explicit what it actually does.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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OCD polish for consistency with other mesa interfaces.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
Tested-by: Tom Stellard <[email protected]>
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Analogous to previous commit.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Leo Liu <[email protected]>
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Add separate labels and jump to the correct one as needed.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Leo Liu <[email protected]>
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Implement support for mapImage/unmapImage functions in version 12 of the
DRIimage extension.
Signed-off-by: Rob Herring <[email protected]>
[Emil Velikov: align/indent the map/unmap vfuncs]
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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With xwayland, vainfo use VA_DISPLAY_WAYLAND as default and it fails
and fails when specify display with `vainfo --display wayland`.
In fact wayland support for libva uses drm path to connect device,
and should use drm pipe loader to create screen.
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Alex Deucher <[email protected]>
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A few changes to support musl libc as well.
In particular fpu_control.h is glibc specific.
fenv.h doesn't enable to do exactly what we want either,
so instead use assembly directly.
Signed-off-by: Wang He <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
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Nine already supports the feature.
There are no failing WINE tests for per stage constants.
Enabling D3DPMISCCAPS_PERSTAGECONSTANT as it fixes
https://github.com/iXit/Mesa-3D/issues/205
Signed-off-by: Patrick Rudolph <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
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pipe_rasterizer multisample bit should be enabled only when really
wanting to do multisampling, thus we should disable when not having
msaa render target.
This fixes some depth calculation precision issues on radeon.
Also disable it when depth and stencil tests are disabled, since in that
case multisampling is same as not multisampled.
Signed-off-by: Axel Davy <[email protected]>
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ATOC extension does something only when alpha test is enabled.
Use a second bit to encode the difference with ATIATOC.
Signed-off-by: Axel Davy <[email protected]>
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We were missing a debug string for this format.
Signed-off-by: Axel Davy <[email protected]>
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Nine doesn't support vs output/ps input packing.
We haven't found any application requiring that,
and implementing it properly is complex.
Add asserts for now.
Signed-off-by: Axel Davy <[email protected]>
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When taking screenshots we do a copy from the frontbuffer
to an allocated buffer (which we then copy to a ram buffer).
Signed-off-by: Axel Davy <[email protected]>
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We were getting it wrong for negative values.
Signed-off-by: Axel Davy <[email protected]>
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Signed-off-by: Axel Davy <[email protected]>
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Signed-off-by: Axel Davy <[email protected]>
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Signed-off-by: Axel Davy <[email protected]>
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Our behaviour was not entirely similar to what
the docs and our tests describe.
Drop d3dlock_buffer_to_pipe_transfer_usage.
Signed-off-by: Axel Davy <[email protected]>
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Add missing DBG calls in dtors.
Signed-off-by: Patrick Rudolph <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
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Use present interface 1.2 function ID3DPresent_CreateThread
to create the thread for threadpool.
Creating the thread with WINE prevents some rarely occuring crashes.
Signed-off-by: Patrick Rudolph <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
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The problem is that if one d3d present call fails,
because of our occlusion check in present method,
the next presentation call will send the same pixmap to the Xserver again,
without waiting it is released, which is wrong.
Move the present call after occlusion check to return and prevent
Xpixmaps errors.
Signed-off-by: Patrick Rudolph <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
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Any third party app might change the current screen resolution.
Poll for resolution mismatch to force a device reset.
Required for non ex devices only.
Signed-off-by: Patrick Rudolph <[email protected]>
Reviewed-by: Axel Davy <[email protected]>
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Signed-off-by: Axel Davy <[email protected]>
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We were doing the conversion for surfaces, but not yet
volumes. Now that volumes can do conversion, use it.
Signed-off-by: Axel Davy <[email protected]>
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