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gallium
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state_trackers
Commit message (
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Author
Age
Files
Lines
*
dri: Drop driLegacyExtension
Kristian Høgsberg
2011-11-02
1
-1
/
+0
*
st/dri/sw: add get_image inline helper similar to put_image
George Sapountzis
2011-11-02
1
-4
/
+16
*
st/dri/sw: Fix incorrect cast
Benjamin Franzke
2011-11-02
1
-1
/
+1
*
st/dri/sw: Implement texture_from_pixmap
Benjamin Franzke
2011-11-02
4
-5
/
+60
*
Revert "Duplicate state_tracker/dri/sw/dri_drawable.c"
Benjamin Franzke
2011-11-02
1
-269
/
+1
*
Revert "state_trackers/dri/sw: Implement texture_from_pixmap."
Benjamin Franzke
2011-11-02
1
-43
/
+7
*
st/xa: Add a scanout flag for surfaces
Thomas Hellstrom
2011-11-01
2
-1
/
+14
*
st/xa: Plug a pipe context leak.
Thomas Hellstrom
2011-10-31
1
-0
/
+2
*
implement WGL_ARB_create_context
Morgan Armand
2011-10-28
5
-7
/
+166
*
st/glx: fix mixed declarations and code, remove unused var
Brian Paul
2011-10-26
1
-7
/
+7
*
st/glx: Implement texture_from_pixmap without DRI.
Stéphane Marchesin
2011-10-25
3
-9
/
+136
*
d3d1x: set primitive restart in the correct draw calls
Christoph Bumiller
2011-10-21
1
-9
/
+9
*
d3d1x: fix/improve OMSetRenderTargets
Christoph Bumiller
2011-10-21
1
-19
/
+26
*
d3d1x: avoid translating invalid blend, depth or stencil state
Christoph Bumiller
2011-10-21
2
-32
/
+56
*
d3d1x: add support for buffer views
Christoph Bumiller
2011-10-21
1
-0
/
+6
*
d3d1x: improve CreateInputLayout
Christoph Bumiller
2011-10-21
1
-13
/
+50
*
d3d1x/context: fix IASetVertexBuffers stride comparison
Christoph Bumiller
2011-10-21
1
-1
/
+1
*
d3d1x: use ZS formats for TYPELESS resources with DS binding
Christoph Bumiller
2011-10-21
1
-0
/
+10
*
d3d1x: use resource format if view format is UNKNOWN
Christoph Bumiller
2011-10-21
1
-6
/
+9
*
d3d1x: fix shadow comparison to gallium enum off by one
Christoph Bumiller
2011-10-21
1
-1
/
+1
*
d3d1x: improve CheckFormatSupport
Christoph Bumiller
2011-10-21
1
-18
/
+48
*
d3d1x: update format mapping table
Christoph Bumiller
2011-10-21
2
-37
/
+55
*
d3d1x: fix translation of subresource to layer
Christoph Bumiller
2011-10-21
1
-16
/
+15
*
d3d1x: fix initial data upload for 3D textures
Christoph Bumiller
2011-10-21
1
-1
/
+1
*
d3d1x: MipLevels -1 in resource view desc means all
Christoph Bumiller
2011-10-21
1
-1
/
+5
*
d3d1x/dxgi: fix initialization of pipe_box for Present copy
Christoph Bumiller
2011-10-21
1
-2
/
+2
*
d3d1x: implement array textures
Christoph Bumiller
2011-10-21
3
-18
/
+70
*
d3d1x: fix refcounting of GalliumD3D11DeviceChild objects
Christoph Bumiller
2011-10-21
1
-2
/
+6
*
d3d1x/sm4: save CUSTOMDATA
Christoph Bumiller
2011-10-21
1
-0
/
+11
*
d3d1x: add FORK/JOIN phase opcodes to declarations
Christoph Bumiller
2011-10-21
1
-0
/
+9
*
d3d1x: add shader signature to sm4_program
Christoph Bumiller
2011-10-21
5
-7
/
+52
*
d3d1x: attempt to detect D3D10 feature level
Christoph Bumiller
2011-10-21
1
-13
/
+31
*
d3d1x: switch to TGSI SAMPLE opcodes
Christoph Bumiller
2011-10-21
6
-222
/
+61
*
d3d1x: make use of new query types
Christoph Bumiller
2011-10-20
2
-17
/
+18
*
st/dri: Hook up throttling based on the drm driver_descriptor configuration
Thomas Hellstrom
2011-10-14
3
-2
/
+27
*
st/dri: Implement the new dri2 throttling extension
Thomas Hellstrom
2011-10-14
2
-2
/
+136
*
st/wgl: Release stw_framebuffer::mutex after pbuffer creation.
Mathias Froehlich
2011-10-13
1
-0
/
+2
*
d3d1x: fix check for PIPE_CAP_CONDITIONAL_RENDER
Christoph Bumiller
2011-10-13
2
-3
/
+1
*
gallium: rename ZS stencil type to UINT (v2)
Dave Airlie
2011-10-11
8
-22
/
+22
*
st/glx/xlib: Advertise GLX_ARB_create_context(_profile)
José Fonseca
2011-10-09
1
-0
/
+2
*
st/glx: remove the duplicated Drawable member.
Stéphane Marchesin
2011-10-05
3
-7
/
+6
*
egl: restore missing \ in Makefile
Brian Paul
2011-10-04
1
-1
/
+1
*
configure: replace pkg-config calls with $(PKG_CONFIG) in the makefiles.
Stéphane Marchesin
2011-10-04
6
-11
/
+11
*
st/glx: Set the drawable attribute on xmesa_buffer creation.
Stephen White
2011-10-04
1
-1
/
+1
*
gallium: add PIPE_CAP_CONDITIONAL_RENDER
Marek Olšák
2011-09-30
1
-1
/
+1
*
gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS
Marek Olšák
2011-09-30
1
-1
/
+1
*
st/xa: Don't call fence_reference with an unitialized fence handle as dst
Thomas Hellstrom
2011-09-29
1
-1
/
+1
*
st/xa: surfaces and sampler views are per context
Thomas Hellstrom
2011-09-29
5
-63
/
+65
*
d3d1x: propagate DepthBiasClamp to rasterizer cso
Christoph Bumiller
2011-09-28
1
-2
/
+1
*
d3d1x: fix uninitialized const color union black
Christoph Bumiller
2011-09-28
1
-1
/
+1
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