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* st/vega: Create drawing surface mask as needed.Chia-I Wu2010-12-013-35/+38
* st/vega: Delay blend texture creation until needed.Chia-I Wu2010-12-014-57/+32
* st/vega: Remove st_inlines.h.Chia-I Wu2010-12-015-127/+1
* st/vega: Simplify radial gradient.Chia-I Wu2010-12-011-73/+46
* st/vega: Fix degenerate paints.Chia-I Wu2010-12-016-9/+80
* st/vega: Fix negated logic in image_draw.Chia-I Wu2010-12-011-4/+4
* st/vega: Fix paint coordinates transformations.Chia-I Wu2010-12-019-39/+94
* st/vega: Bump version to 1.1.Chia-I Wu2010-12-011-2/+2
* st/vega: Add color transformation support.Chia-I Wu2010-12-017-50/+123
* st/vega: More flexible shader selection.Chia-I Wu2010-12-013-107/+130
* st/vega: Revive mask layer support.Chia-I Wu2010-12-015-47/+64
* st/vega: Add primitive text support.Chia-I Wu2010-12-015-80/+353
* st/vega: Make image_draw take a matrix.Chia-I Wu2010-12-013-6/+4
* st/vega: Make path_render and path_stroke take a matrix.Chia-I Wu2010-12-014-10/+10
* st/vega: Fix image sampler views for alpha-only formats.Chia-I Wu2010-12-011-0/+7
* st/vega: Update to latest headers.Chia-I Wu2010-12-012-9/+10
* st/vega: Get rid of renderer_copy_texture.Chia-I Wu2010-12-014-78/+29
* st/vega: vg_copy_texture and vg_copy_surface should share code.Chia-I Wu2010-12-011-44/+31
* st/vega: Clean up renderer fields and functions.Chia-I Wu2010-12-012-108/+46
* st/vega: Clean up vg_context fields and functions.Chia-I Wu2010-12-014-163/+9
* st/vega: vg_manager should care about only the color buffer.Chia-I Wu2010-12-012-182/+184
* st/vega: Make shader_bind call into the renderer.Chia-I Wu2010-12-013-31/+45
* st/vega: Move g3d states to renderer.Chia-I Wu2010-12-014-200/+230
* st/vega: Use st_framebuffer for fb width/height.Chia-I Wu2010-12-014-30/+27
* st/vega: Delay fb state update to vg_validate_state.Chia-I Wu2010-12-013-64/+73
* st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.Chia-I Wu2010-12-013-240/+277
* st/vega: Use the renderer for vgMask.Chia-I Wu2010-12-011-189/+44
* st/vega: Add FILTER renderer state for image filtering.Chia-I Wu2010-12-013-176/+227
* st/vega: Add CLEAR renderer state for vgClear.Chia-I Wu2010-12-013-113/+68
* st/vega: Add SCISSOR renderer state.Chia-I Wu2010-12-013-49/+126
* st/vega: Add DRAWTEX renderer state.Chia-I Wu2010-12-012-116/+103
* st/vega: Overhaul renderer with renderer states.Chia-I Wu2010-12-012-254/+496
* wgl: More complete WGL_ARB_pbuffer support.José Fonseca2010-11-304-11/+169
* wgl: Stub WGL_ARB_pbuffer support.José Fonseca2010-11-304-0/+89
* st/vega: Fix a typo in EXTENDED_BLENDER_OVER_FUNC.Chia-I Wu2010-11-251-1/+1
* st/vega: No flipping in vg_prepare_blend_surface.Chia-I Wu2010-11-251-3/+2
* st/vega: Masks and surfaces should share orientation.Chia-I Wu2010-11-251-15/+0
* st/vega: Fix a crash with empty paths.Chia-I Wu2010-11-251-2/+11
* st/xorg: Add a function to flush pending rendering and damageThomas Hellstrom2010-11-242-30/+37
* st/vega: Fix vgReadPixels with a subrectangle.Chia-I Wu2010-11-211-4/+12
* st/vega: Set wrap_r for mask and blend samplers.Chia-I Wu2010-11-211-0/+2
* st/vega: vegaLookupSingle should validate the state.Chia-I Wu2010-11-211-0/+2
* st/glx: Replace MESA_VERSION_STRING by xmesa_get_name.Chia-I Wu2010-11-183-6/+16
* st/wgl: Use st_context_iface::share for DrvShareLists.Chia-I Wu2010-11-181-11/+4
* gallium: Add st_api::name.Chia-I Wu2010-11-183-0/+7
* st/vega: Do not wait NULL fences.Chia-I Wu2010-11-181-3/+4
* st/dri: Add support for surfaceless current contexts.Chia-I Wu2010-11-103-2/+7
* st/egl: Fix build for include files in nonstandard placesThomas Hellstrom2010-11-092-1/+2
* scons: Unify state tracker SConscriptsJakob Bornecrantz2010-11-054-22/+31
* scons: Move dependancy checks to the main gallium scons fileJakob Bornecrantz2010-11-056-70/+56