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* python/retrace: Open bz2 files correctly.José Fonseca2009-08-141-1/+1
* python/retrace: Process the call no passed to --to option inclusively.José Fonseca2009-07-161-1/+1
* python/retrace: Dump the surface copy contents.José Fonseca2009-07-161-0/+10
* python/retrace: Flush stdout before calling the pipe driver.José Fonseca2009-07-161-0/+4
* python: Hack to prevent segmentation faults when python exits.José Fonseca2009-07-161-1/+7
* wgl: Expose pipe_screen/pipe_context via an extension.José Fonseca2009-07-164-1/+133
* python: Obtain pipe_screen/pipe_context from the system's OpenGL driver.José Fonseca2009-07-162-3/+191
* python/retrace: Interpret surface_copy.José Fonseca2009-07-151-0/+4
* python/samples: Use PIPE_FORMAT_Z16_UNORM instead of PIPE_FORMAT_Z32_UNORM.José Fonseca2009-07-151-1/+1
* wgl: Make the stw_framebuffer destructions threadsafe.José Fonseca2009-07-065-82/+186
* wgl: Check for multiple threads before GET_CURRENT_CONTEXT.José Fonseca2009-07-061-2/+8
* wgl: Listen to WM_WINDOWPOSCHANGED instead of WM_SIZE messages.José Fonseca2009-07-061-44/+45
* st/wgl: don't advertise WGL_EXT_swap_interval stringKeith Whitwell2009-07-031-1/+1
* wgl: Lookup framebuffers by HWND whenever possible.José Fonseca2009-07-031-0/+10
* st/wgl: dummy implementation of wgl swapinterval extensionKeith Whitwell2009-07-014-0/+63
* wgl: Optimize wglGetProcAddress.José Fonseca2009-07-011-6/+6
* wgl: Handle flush after a window is destroyed.José Fonseca2009-06-241-20/+21
* wgl: Fix window resizing in multithread applications.José Fonseca2009-06-184-47/+112
* wgl: Move all thread related code together.José Fonseca2009-06-185-58/+33
* st/glx: added null ptr check in Fake_glXCreatePixmap()Brian Paul2009-06-171-1/+1
* wgl: Factor out some repetitive code into inline functions.José Fonseca2009-06-171-29/+28
* python/tests: Add is_depth_stencil_format utility function.José Fonseca2009-06-151-0/+8
* python/tests: Cleanup texture_sample.José Fonseca2009-06-151-18/+32
* dri st: Don't require the PIPE_TEXTURE_USAGE_RENDER_TARGET property for depth...Thomas Hellstrom2009-06-151-2/+0
* python/retrace: Show the contents of the depth/stencil and surfaces before/af...José Fonseca2009-06-111-10/+28
* python/retrace: Interpret is_texture_referenced/is_buffer_referenced.José Fonseca2009-06-111-0/+8
* wgl: Fix prototype.José Fonseca2009-06-111-1/+1
* python/tests: Test sampling from a depth texture.José Fonseca2009-06-111-7/+216
* stw: ignore swapbuffer requests on singlebufferKeith Whitwell2009-06-091-0/+3
* stw: If stfb not set don't call into mesaJakob Bornecrantz2009-06-081-1/+2
* wgl: Destroy the framebuffer when the window is destroyed.José Fonseca2009-06-011-24/+48
* wgl: Cleanup framebuffer destruction logic.José Fonseca2009-05-311-9/+4
* wgl: Ensure we only create framebuffers for HDC associated with a window.José Fonseca2009-05-311-1/+7
* wgl: Use the right pixel format.José Fonseca2009-05-309-202/+301
* wgl: Fix debugging output.José Fonseca2009-05-301-9/+27
* wgl: Rename function.José Fonseca2009-05-301-2/+2
* wgl: Remove unused field.José Fonseca2009-05-302-2/+0
* wgl: Grow the maximum number of pixel formats to cope with the new accum pixe...José Fonseca2009-05-081-1/+1
* wgl: Export pixelformats with accumulation bits.José Fonseca2009-05-081-6/+8
* stw: fix potential uninitialized use of curctxKeith Whitwell2009-05-081-1/+1
* wgl: Enforce a minimum 1x1 framebuffer size.José Fonseca2009-05-081-8/+19
* wgl: Add assertion for missing function.José Fonseca2009-05-081-0/+1
* wgl: Remove unused variable.José Fonseca2009-05-081-1/+0
* wgl: Implement ShareLists.José Fonseca2009-05-084-7/+28
* wgl: Implemente SwapLayerBuffers.José Fonseca2009-05-084-5/+17
* wgl: Include alpha bits in pixel format's cColorBits field.José Fonseca2009-05-081-1/+1
* wgl: UINT_PTR null value is an integral type, so return 0 instead of NULL.José Fonseca2009-05-081-2/+2
* gallium: Add SCons build support for the DRI state tracker.Michel Dänzer2009-04-301-0/+23
* wgl: Store current HDC/HGLRC in stw_context.José Fonseca2009-04-283-25/+44
* gallium dri st: Propagate the drawable info when we bind to new drawables.Thomas Hellstrom2009-04-281-3/+8