| Commit message (Collapse) | Author | Age | Files | Lines |
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Prior commit 576161289df68eedade591fbca4013329c9e5ded,
the parameter format was bpp, thus both 24bit and 32bit formats were
requested with format set to 32. Handle 24bit seperately now.
Fixes RGBX formats in wayland platform for egl_dri2 (EGL_ALPHA_SIZE=0).
Note: This is a candidate for the 8.0 branch.
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Fixing a circular build dependency.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Christian König <[email protected]>
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In the following scenario:
- CreateContext C1
- MakeCurrent C1
- DestroyContext C1 (does not actually destroy the first context, postponed
until the next MakeCurrent)
- CreateContext C2
- MakeCurrent C2
MakeCurrent will call flush on a half destroyed context, leading to crashes.
Since the other paths (destroy and makecurrent) already flush the context,
there is no need to flush here, so we remove this useless flush front call.
This fixes GPU crashes with Chrome and gallium drivers.
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The entry point is supposed to validate that the EGLImage is suitable for
the passed in usage flags, but that was never implemented.
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We actually implemented YV21 instead of YV12, so fix the plane ordering.
Signed-off-by: Christian König <[email protected]>
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Recreate the video buffer if the decoder can't handle it.
Signed-off-by: Christian König <[email protected]>
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Recreate the video buffer in PutBitsYCbCr if the format doesn't match.
Signed-off-by: Christian König <[email protected]>
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Create the video buffers in the format the driver preffers.
This temporary creates problems with decoder less VDPAU video playback.
Signed-off-by: Christian König <[email protected]>
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No implementation so far, just the defines for
VDPAUs picture info structure.
Signed-off-by: Christian König <[email protected]>
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Again based on Maartens work, but keep begin_frame
and end_frame functions for now.
Signed-off-by: Christian König <[email protected]>
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Just like in the rest of gallium, this reduces the
number of parameters significantly.
Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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WGL_ARB_extensions_string states that wglGetExtensionsStringARB should
return NULL for invalid HDCs. And some applications rely on it.
Reviewed-By: "Keith Whitwell" <[email protected]>
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This is the same fix as the previous commit, except it's for the gallium
glx/xlib state tracker.
NOTE: This is a candidate for the 7.11 branch.
Reviewed-by: Adam Jackson <[email protected]>
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Conflicts:
src/gallium/auxiliary/tgsi/tgsi_strings.c
src/mesa/state_tracker/st_atom_clip.c
commit d919791f2742e913173d6b335128e7d4c63c0840
Author: Christoph Bumiller <[email protected]>
Date: Fri Jan 6 17:59:22 2012 +0100
d3d1x: adapt to new clip state
commit cfec82bca3fefcdefafca3f4555285ec1d1ae421
Author: Christoph Bumiller <[email protected]>
Date: Fri Jan 6 14:16:51 2012 +0100
gallium/docs: update for clip state changes
commit c02bfeb81ad9f62041a2285ea6373bbbd602912a
Author: Christoph Bumiller <[email protected]>
Date: Fri Jan 6 14:21:43 2012 +0100
tgsi: add TGSI_PROPERTY_PROHIBIT_UCPS
commit d4e0a785a6a23ad2f6819fd72e236acb9750028d
Author: Brian Paul <[email protected]>
Date: Thu Jan 5 08:30:00 2012 -0700
tgsi: consolidate TGSI string arrays in new tgsi_strings.h
There was some duplication between the tgsi_dump.c and tgsi_text.c
files. Also use some static assertions to help catch errors when
adding new TGSI values.
v2: put strings in tgsi_strings.c file instead of the .h file.
Reviewed-by: Dave Airlie <[email protected]>
commit c28584ce0d8c62bd92c8f140729d344f88a0b3cd
Author: Christoph Bumiller <[email protected]>
Date: Fri Jan 6 12:48:09 2012 +0100
gallium: extend user_clip_plane_enable to apply to clip distances
commit f1d5016c07f786229ed057effbe55fbfd160b019
Author: Marek Olšák <[email protected]>
Date: Fri Jan 6 02:39:09 2012 +0100
nvfx: adapt to new clip state
commit 6f6fa1c26bd19f797c1996731708e3569c9bfe24
Author: Marek Olšák <[email protected]>
Date: Fri Jan 6 01:41:39 2012 +0100
st/mesa: fix DrawPixels with GL_DEPTH_CLAMP
commit c86ad730aa1c017788ae88a55f54071bf222be12
Author: Christoph Bumiller <[email protected]>
Date: Tue Jan 3 23:51:30 2012 +0100
nv50: adapt to new clip state
commit 3a8ae6ac243bae5970729dc4057fe02d992543dc
Author: Christoph Bumiller <[email protected]>
Date: Tue Jan 3 23:32:36 2012 +0100
nvc0: adapt to new clip state
commit 6243a8246997f8d2fcc69ab741a2c2dea080ff11
Author: Marek Olšák <[email protected]>
Date: Thu Dec 29 01:32:51 2011 +0100
draw: initalize pt.user.planes in draw_init
This fixes a crash in glean/fpexceptions.
commit e3056524b19b56d473f4faff84ffa0eb41497408
Author: Marek Olšák <[email protected]>
Date: Mon Dec 26 06:26:55 2011 +0100
svga: adapt to new clip state
commit c5bfa8b37d6d489271df457229081d6bbb51b4b7
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 14:11:51 2011 +0100
r600g: adapt to new clip state
commit f11890905362f62627c4a28a8255b76eb7de7df2
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 14:10:26 2011 +0100
r300g: adapt to new clip state
commit e37465327c79a01112f15f6278d9accc5bf3103f
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 12:39:16 2011 +0100
draw: adapt to new clip state
This adds a regression in the LLVM clipping path. Can anybody see anything
wrong with the code? It works for every other case, just glean/fpexceptions
crashes when doing the "Infinite clip plane test".
commit b474d2b18c72d965eefae4e427c269cba5ce6ba2
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 13:14:59 2011 +0100
u_blitter: don't save/set/restore clip state
commit 9dd240ea91f523a677af45e8d0adb9e661e28602
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 13:11:56 2011 +0100
gallium: don't cso_save/set/restore clip state
The enable bits are in the rasterizer state.
commit a4f7031179f5f4ad524b34b394214b984ac950f6
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 12:58:55 2011 +0100
gallium: default depth_clip to 1
depth_clip = !depth_clamp
commit fe21147a00ab90e549d63fe12ee4625c9c2ffcc3
Author: Marek Olšák <[email protected]>
Date: Mon Dec 26 06:14:19 2011 +0100
trace,util: update state logging to new clip state
Also dump the other missing flags.
commit 2a3b96e84ac872dcc5bc1de049fe76bb58d64b23
Author: Marek Olšák <[email protected]>
Date: Sun Dec 25 10:43:43 2011 +0100
st/mesa: adapt to new clip state
commit b7b656a42fca19d7c85267f42649a206a85a2c72
Author: Marek Olšák <[email protected]>
Date: Sat Dec 17 15:45:19 2011 +0100
gallium: move state enable bits from clip_state to rasterizer_state
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Based on patches from Maarten Lankhorst <[email protected]>
Signed-off-by: Christian König <[email protected]>
Acked-by: Maarten Lankhorst <[email protected]>
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This adds support for DRI_DRI2 version 3 to all of the DRI2 drivers.
Signed-off-by: Ian Romanick <[email protected]>
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Fixes https://bugs.freedesktop.org/show_bug.cgi?id=44234
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Submit all bitstreams at once to decode_bitstream.
Signed-off-by: Christian König <[email protected]>
Signed-off-by: Maarten Lankhorst <[email protected]>
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Fixed the build failure, fixed a warning where attributs and error arguments had
been
inverted and fixed another call that was missing an argument.
Signed-off-by: José Fonseca <[email protected]>
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This won't be used in the client-side libGL, but the xserver has to
generate a different protocol error depending on the reason context
creation failed.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Chia-I Wu <[email protected]>
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There seems to have been two different ways to communicate the
profile. There were flags and there were profiles. I've opted to
remove the profile flags and use ST_PROFILE_DEFAULT (compatibility
profile) and ST_PROFILE_OPENGL_CORE (core profile) consistently
instead.
Also change the values of the ST_CONTEXT_FLAG_DEBUG and
ST_CONTEXT_FLAG_FORWARD_COMPATIBLE flags to match the WGL and GLX
values.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Chia-I Wu <[email protected]>
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Signed-off-by: Maarten Lankhorst <[email protected]>
Signed-off-by: Christian König <[email protected]>
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EGL_BAD_PARAMETER should be returned when any of the coordinates is negative.
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Signed-off-by: Fredrik Höglund <[email protected]>
[olv: remove #ifdef checks]
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There is no point in having them when we distribute eglext.h.
As for unofficial extensions, there is a chance that we might remove some of
them evetually. Keeping the #ifdef's for now should make that easier.
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Sets rgba layer as zeroth layer if a custom background_surface is specified.
Signed-off-by: Maarten Lankhorst <[email protected]>
Signed-off-by: Christian König <[email protected]>
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It's harmless to add support for attributes we don't support,
since they require a feature enabled for them to affect
something. As long as they aren't enabled, nothing happens.
This enables support for custom colorspaces and background colors.
Signed-off-by: Maarten Lankhorst <[email protected]>
Signed-off-by: Christian König <[email protected]>
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Currently only validating, since nothing else can be done with it yet
Signed-off-by: Maarten Lankhorst <[email protected]>
v2: removed check_video_surface
Signed-off-by: Christian König <[email protected]>
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Namely:
- EXT_transform_feedback
- ARB_transform_feedback2
- ARB_transform_feedback_instanced
The old interface was not useful for OpenGL and had to be reworked.
This interface was originally designed for OpenGL, but additional
changes have been made in order to make st/d3d1x support easier.
The most notable change is the stream-out info must be linked
with a vertex or geometry shader and cannot be set independently.
This is due to limitations of existing hardware (special shader
instructions must be used to write into stream-out buffers),
and it's also how OpenGL works (stream outputs must be specified
prior to linking shaders).
Other than that, each stream output buffer has a "view" into it that
internally maintains the number of bytes which have been written
into it. (one buffer can be bound in several different transform
feedback objects in OpenGL, so we must be able to have several views
around) The set_stream_output_targets function contains a parameter
saying whether new data should be appended or not.
Also, the view can optionally be used to provide the vertex
count for draw_vbo. Note that the count is supposed to be stored
in device memory and the CPU never gets to know its value.
OpenGL way | Gallium way
------------------------------------
BeginTF = set_so_targets(append_bitmask = 0)
PauseTF = set_so_targets(num_targets = 0)
ResumeTF = set_so_targets(append_bitmask = ~0)
EndTF = set_so_targets(num_targets = 0)
DrawTF = use pipe_draw_info::count_from_stream_output
v2: * removed the reset_stream_output_targets function
* added a parameter append_bitmask to set_stream_output_targets,
each bit specifies whether new data should be appended to each
buffer or not.
v3: * added PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME for ARB_tfb2,
note that the draw-auto subset is always required (for d3d10),
only the pause/resume functionality is limited if the CAP is not
advertised
v4: * update gallium/docs
v5: * compactified struct pipe_stream_output_info, updated dump/trace
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Xa doesn't support it yet. Trying to do that would cause a segfault.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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When doing format conversion copies between a format without an
alpha channel and a format with an alpha channel, make sure the
destination alpha is set to 1.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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Component alpha only affects mask pictures.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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One is about casting a pointer to integer and the other is about an unused
function when HAVE_WAYLAND_BACKEND is not defined.
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v2: inline x11_drawable_copy_buffers().
Signed-off-by: Fredrik Höglund <[email protected]>
[olv: s/inline/INLINE/]
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Backends indicate that they support this extension by returning
EGL_TRUE when native_display::get_param() is called with
NATIVE_PARAM_PRESENT_REGION and NATIVE_PARAM_PRESERVE_BUFFER.
native_present_control is extended to include the region that should
be presented. When native_present_control::num_rects is zero,
the whole surface is to be presented.
Signed-off-by: Fredrik Höglund <[email protected]>
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vlVdpPresentationQueueDisplay shouldn't scale, so
use size of destination surface as source rectangle.
Based on work of Maarten Lankhorst <[email protected]>
Signed-off-by: Christian König <[email protected]>
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Correctly use destination_rect and destination_video_rect
in the mixer, and also use a dirty area tracking for output surfaces.
Based on work of Maarten Lankhorst <[email protected]>
Signed-off-by: Christian König <[email protected]>
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Take viewport and scissors into account and make
the dirty area a parameter instead of a member.
Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Maarten Lankhorst <[email protected]>
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Change and document the interpretation of the color conversion matrix
in order to make the function more versatile and to simplify the
generated shader.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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Some hardware can't reinterpret the format of hardware buffers and thus
the X server needs to know the format when the buffer is created.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Michel Daenzer <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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Signed-off-by: Brian Paul <[email protected]>
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Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]>
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Also fix up Makefiles to use the default mesa compilation flags.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Jakob Bornecrants <[email protected]>
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