| Commit message (Collapse) | Author | Age | Files | Lines |
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Tested-by: Dieter Nützel <[email protected]>
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Tested-by: Dieter Nützel <[email protected]>
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Trigger waiter condition variable.
Passes 'events' CTS on carrizo and turks.
v2: reduce to 0
Cc: [email protected]
Signed-off-by: Jan Vesely <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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It's OK to pass them in memory, which is what kernel invocation needs.
Fixes regressions since llvm r337535 ("Reapply "AMDGPU: Fix handling of alignment padding in DAG argument lowering"):
scalar-arithmetic-char
scalar-arithmetic-uchar
scalar-arithemtic-short
scalar-arithmetic-ushort
scalar-comparison-char
scalar-comparison-uchar
scalar-comparison-short
scalar-comparison-ushort
Cc: [email protected]
Signed-off-by: Jan Vesely <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Nothing in EGL_KHR_gl_image.txt seems to let us deny creation based on
formats, and doing so causes many failures in
dEQP-EGL.functional.image.api.*
The NONE value we were protecting from only gets looked at in the
__DRI_IMAGE_ATTRIB_FORMAT and __DRI_IMAGE_ATTRIB_FOURCC queries, which are
used from wayland and gbm (which throw an error cleanly on unknown format)
and DMABUF export.
Reviewed-by: Marek Olšák <[email protected]>
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CC: <[email protected]>
Signed-off-by: Jan Vesely <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Abort all dependent events.
v2: Abort the current event as well.
CC: <[email protected]>
Signed-off-by: Jan Vesely <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Just a nice hint for both peoples and compilers.
Signed-off-by: Konstantin Kharlamov <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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Just a nice hint for both peoples and compilers.
Signed-off-by: Konstantin Kharlamov <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
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These are not unit tests, as they rely on the host's XVMC and some user
configuration. Switch them over to being general installed tools, to fix
unit testing.
Fixes: 22a817af8a89 ("meson: build gallium xvmc state tracker")
Reviewed-by: Dylan Baker <[email protected]>
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Java2d opengl pipeline passes NULL piAttribList to
wglCreatePbufferARB(). So skip parsing the attribute list
if it is NULL.
Reviewed-by: Brian Paul <[email protected]>
Reviewed-by: Neha Bhende <[email protected]>
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Ported from i965 including the comment.
This fixes:
dEQP-EGL.functional.reusable_sync.valid.wait_server
Cc: 18.1 <[email protected]>
Reviewed-by: Michel Dänzer <[email protected]>
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As the function says - only the visual is changed.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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This relaxes a number of ES shader restrictions allowing shaders
to follow more desktop GLSL like rules.
This initial implementation relaxes the following:
- allows linking ES shaders with desktop shaders
- allows mismatching precision qualifiers
- always enables standard derivative builtins
These relaxations allow Google Earth VR shaders to compile.
Reviewed-by: Dave Airlie <[email protected]>
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Google Earth VR shaders uses builtins in constant expressions with
GLSL 1.10. That feature wasn't allowed until GLSL 1.20.
Reviewed-by: Dave Airlie <[email protected]>
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Cc: Emil Velikov <[email protected]>
Cc: Daniel Stone <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Signed-off-by: Eric Engestrom <[email protected]>
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Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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If the DRIswrastLoaderExtension implements putImageShm, bind it to
drisw_loader_funcs.
Reviewed-by: Dave Airlie <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
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This just renames this as we want to add an shm handle which
isn't really drm related.
Originally by: Marc-André Lureau <[email protected]>
(airlied: I used this sed script instead)
This was generated with:
git grep -l 'DRM_API_' | xargs sed -i 's/DRM_API_/WINSYS_/g'
Reviewed-by: Marek Olšák <[email protected]>
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Signed-off-by: Jan Vesely <[email protected]>
Reviewed-By: Aaron Watry <[email protected]>
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v2: fix whitespace and indentation
r332881 added an extra parameter to the emit function.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106619
Signed-off-by: Jan Vesely <[email protected]>
Reviewed-By: Aaron Watry <[email protected]>
Tested-By: Aaron Watry <[email protected]>
Tested-by: Kai Wasserbäch <[email protected]>
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Bump xa minor to signal that the underlying mesa version is suitable for dri3.
This is a bit ugly since it doesn't relate to a specific xa interface change.
Recently there has been a number of fixes in mesa that helps enabling dri3
without any significant regressions in automated testing and common desktop
usage latency. However, the xf86-video-vmware driver has no other way to tell
but inspecting the xa version.
Signed-off-by: Thomas Hellstrom <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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It is needed to destroy the v vector in scalar_argument
Fixes memory leaks on parameter set/bind.
v2: Drop redundant sclara_argument destructor
Signed-off-by: Jan Vesely <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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Reviewed-by: Kristian H. Kristensen <[email protected]>
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The blit here involves scaling since it's copying from I8 format to R8G8 format.
Half of source will be filtered out with PIPE_TEX_FILTER_NEAREST instruction, it
looks that GPU always uses the second half as source. Currently we use "1" as
the start point of x for R, then causing 1 source pixel of U component shift to
right. So "-1" should be the start point for U component.
Cc: 18.0 18.1 <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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s/attibute/attribute/
s/suface/surface/
v2: rebased(Leo)
Reviewed-by: Leo Liu <[email protected]>
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VASurfaceAttribExternalBuffers.pitches is indexed by
plane. Current implementation only supports single plane layout.
Reviewed-by: Kristian H. Kristensen <[email protected]>
Reviewed-by: Leo Liu <[email protected]>
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This reverts commit dab02dea3411d325a5aee6cda5b581e61396ecc6.
It causes crashes of qtcreator and firefox.
Fixes: dab02de "st/dri: Fix dangling pointer to a destroyed dri_drawable"
Cc: 18.0 18.1 <[email protected]>
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If an EGLSurface is created, made current and destroyed, and then a second
EGLSurface is created. Then the second malloc in driCreateNewDrawable may
return the same pointer address the first surface's drawable had.
Consequently, when dri_make_current later tries to determine if it should
update the texture_stamp it compares the surface's drawable pointer against
the drawable in the last call to dri_make_current and assumes it's the same
surface (which it isn't).
When texture_stamp is left unset, then dri_st_framebuffer_validate thinks
it has already called update_drawable_info for that drawable, leaving it
unvalidated and this is when bad things starts to happen. In my case it
manifested itself by the width and height of the surface being unset.
This is fixed this by setting the pointer to NULL before freeing the
surface.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106126
Signed-off-by: Johan Klokkhammer Helsing <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Cc: 18.0 18.1 <[email protected]>
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From CL 1.2 Section 5.2.1:
CL_INVALID_VALUE if buffer was created with CL_MEM_HOST_WRITE_ONLY and
flags specify CL_MEM_HOST_READ_ONLY , or if buffer was created with
CL_MEM_HOST_READ_ONLY and flags specify CL_MEM_HOST_WRITE_ONLY , or if
buffer was created with CL_MEM_HOST_NO_ACCESS and flags specify
CL_MEM_HOST_READ_ONLY or CL_MEM_HOST_WRITE_ONLY .
Fixes CL 1.2 CTS test/api get_buffer_info
v2: Correct host_access_flags check (Francisco)
Signed-off-by: Aaron Watry <[email protected]>
Reviewed-by: Francisco Jerez <[email protected]>
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which also simplifies the build scripts.
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- remove mtypes.h from most header files
- add main/menums.h for often used definitions
- remove main/core.h
v2: fix radv build
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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To get some of UVD required parameters.
Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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Scratch registers are reused every instructions.
Since vFace is reused, a new temporary register
should be used.
Fixes: https://github.com/iXit/Mesa-3D/issues/311
Signed-off-by: Axel Davy <[email protected]>
CC: "17.3 18.0" <[email protected]>
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The lighting constants were not declared previously,
but were accessed with indirect addressing, which is
illegal.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=105442
Signed-off-by: Axel Davy <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
CC: "17.3 18.0" <[email protected]>
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When allocating a buffer for DRI2, set the modifier to INVALID to inform
the backend that we have no supplied modifiers and it should do its own
thing. The missed initialisation forced linear, even if the
implementation had made other decisions.
This resulted in VC4 DRI2 clients failing with:
Modifier 0x0 vs. tiling (0x700000000000001) mismatch
Signed-off-by: Daniel Stone <[email protected]>
Reported-by: Andreas Müller <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Fixes: 3f8513172ff6 ("gallium/winsys/drm: introduce modifier field to winsys_handle")
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This allows the WGL_SWAP_INTERVAL env var to override any application
calls to wglSwapIntervalEXT(). Useful for debugging, or to set the
interval to zero to effectively disable the swap interval.
Note: we also rename the previous instance of SVGA_SWAP_INTERVAL to
WGL_SWAP_INTERVAL since this is a WGL feature and not related to the
svga driver.
Reviewed-by: Charmaine Lee <[email protected]>
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The opencl 1.0 langstandard was renamed in 5.0+
v2: Move preprocessor check into compat.hpp
Reviewed-by: Francisco Jerez <[email protected]>
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Use get_language_version to calculate default cl standard based on
device capabilities and -cl-std specified in build options.
v5; move dev_clc_version declaration from an earlier patch
v4: Squash the __OPENCL_VERSION__ and CLC language version patches
v3: (Jan) Allow device_version up to 2.2 while device_clc_version
only goes to 2.0
Use get_cl_version to calculate version instead
v2: Split out from the previous patch (Pierre)
Signed-off-by: Aaron Watry <[email protected]>
Reviewed-by: Pierre Moreau <[email protected]>
CC: Jan Vesely <[email protected]>
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Used to calculate the default CLC language version based on the --cl-std in build args
and the device capabilities.
According to section 5.8.4.5 of the 2.0 spec, the CL C version is chosen by:
1) If you have -cl-std=CL1.1+ use the version specified
2) If not, use the highest 1.x version that the device supports
Curiously, there is no valid value for -cl-std=CL1.0
Validates requested cl-std against device_clc_version
Signed-off-by: Aaron Watry <[email protected]>
Reviewed-by: Pierre Moreau <[email protected]>
v7: (Pierre) Split cl/clc versions into separate lists and
make more references const.
v6: (Pierre) Add more const and fix some whitespace
v5: (Aaron) Use a collection of cl versions instead of switch cases
Consolidates the string, numeric version, and clc langstandard::kind
v4: (Pierre) Split get_language_version addition and use into separate patches
Squash patches that add the helpers and validate the language standard
v3: Change device_version to device_clc_version
v2: (Pierre) Move create_compiler_instance changes to correct patch
to prevent temporary build breakage.
Convert version_str into unsigned and use it to find language version
Add build_error for unknown language version string
Whitespace fixes
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There was a missing absolute value when
checking if the determinant was big enough.
Fixes: https://github.com/iXit/Mesa-3D/issues/292
Signed-off-by: Axel Davy <[email protected]>
Reviewed-by: Patrick Rudolph <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
CC: "17.3 18.0" <[email protected]>
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Makes the conversion explicit.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=102542
Signed-off-by: Axel Davy <[email protected]>
Reviewed-by: Patrick Rudolph <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
CC: "17.3 18.0" <[email protected]>
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Stateblocks with NINESBT_ALL should track all textures.
For better performance they have a faster path which
copies all the required.
This path was only tracking ps textures.
Fixes: https://github.com/iXit/Mesa-3D/issues/303
Signed-off-by: Axel Davy <[email protected]>
Reviewed-by: Patrick Rudolph <[email protected]>
Tested-by: Dieter Nützel <[email protected]>
CC: "17.3 18.0" <[email protected]>
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