summaryrefslogtreecommitdiffstats
path: root/src/gallium/state_trackers
Commit message (Collapse)AuthorAgeFilesLines
* mesa: add AllowGLSLCrossStageInterpolationMismatch workaroundTapani Pälli2017-11-301-0/+2
| | | | | | | | | | | | | This fixes issues seen with certain versions of Unreal Engine 4 editor and games built with that using GLSL 4.30. v2: add driinfo_gallium change (Emil Velikov) Signed-off-by: Tapani Pälli <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97852 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103801 Acked-by: Andres Gomez <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* gallium/dri2: Enable {GLX_ARB,EGL_KHR}_context_flush_controlAdam Jackson2017-11-291-0/+2
| | | | | Reviewed-and-tested-by: Nicolai Hähnle <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* st/dri: replace hard-coded array size with ARRAY_SIZE()Eric Engestrom2017-11-281-1/+1
| | | | | Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* gallium/hud: add HUD sharing within a context share groupMarek Olšák2017-11-251-2/+10
| | | | | | | This is needed for profiling multi-context applications like Chrome. One context can record queries and another context can draw the HUD. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/hud: update the HUD interface for multiple contextsMarek Olšák2017-11-257-13/+14
| | | | | | | This is the boring subset of the following commit. All new parameters are optional. Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/hud: use cso_get_pipe_contextMarek Olšák2017-11-254-4/+4
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* gallium/hud: split hud_draw into 3 separate functionsMarek Olšák2017-11-254-4/+4
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* st/dri: remove dead code and incorrect comment around make_currentMarek Olšák2017-11-251-13/+0
| | | | | | | | | | Core Mesa already handles flushing based on ContextReleaseBehavior, so the comment is wrong. Also, old_st is always NULL, because unbind_context always precedes make_current. Reviewed-by: Nicolai Hähnle <[email protected]>
* st/dri: clean up dri_unbind_contextMarek Olšák2017-11-251-3/+4
| | | | Reviewed-by: Nicolai Hähnle <[email protected]>
* st/va: implement poc typeBoyuan Zhang2017-11-171-0/+1
| | | | | | | | | pic_order_cnt_type is a required variable when encoding both sps and slice header, therefore we need to get this value from st, e.g. vaapi interface, and then pass it to radeon driver for encoding headers. Signed-off-by: Boyuan Zhang <[email protected]> Acked-by: Christian König <[email protected]>
* autotools: change version TINY -> PATCHDylan Baker2017-11-161-1/+1
| | | | | | | | Because patch is more common than tiny for talking about the 3rd element of a version. Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* autotools: set XA versions in configure.ac and configure header fileDylan Baker2017-11-161-3/+3
| | | | | | | | | | | | | | | | | | | | Currently the versions are set in the header, and then sed is used to extract them, so that autotools can use them elsewhere. This is odd. Autotools is perfectly capable of configuring the header with the versions, and then they don't need to be extracted from the the header. This is cleaner and more obvious. Tested with make distcheck. v2: - Split tiny -> patch change - Drop temporary variables - change XA_VERSION_* -> XA_* v3: - Finish splitting the tiny -> patch change Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]> (v2)
* gallium/wgl: fix default pixel format issueFrank Richter2017-11-151-2/+21
| | | | | | | | | | | | When creating a context without SetPixelFormat() don't blindly take the pixel format reported by GDI. Instead, look for our own closest pixel format. Minor clean-ups added by Brian Paul. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103412 Reviewed-by: Brian Paul <[email protected]> Tested-by: Brian Paul <[email protected]>
* meson: don't use build_by_default for specific gallium driversDylan Baker2017-11-131-1/+0
| | | | | | | | | | | | | | | | | | | Using build_by_default : false is convenient for dependencies that can be pulled in by various diverse components of the build system, the gallium hardware/software drivers and state trackers do not fit that description. Instead, these should be guarded using the variable that tracks whether that driver should be enabled. This leaves a few helper libraries: trace, rbug, etc, and the generic winsys bits as `build_by_default : false` because there are a large number of gallium components that pull them in. v2: - remove build_by_default from winsys convenience libs as well. v3: - Always put drivers before winsys for consistency Signed-off-by: Dylan Baker <[email protected]> Tested-by: Lionel Landwerlin <[email protected]> (v1) Reviewed-by: Eric Anholt <[email protected]>
* st/dri: fix deadlock when waiting on android fencesMarek Olšák2017-11-111-2/+1
| | | | | | | Android fences can't be deferred, because st/dri calls fence_finish with ctx = NULL, so the driver can't flush u_threaded_context. Reviewed-by: Nicolai Hähnle <[email protected]>
* meson: build gallium-xlib based glxDylan Baker2017-11-101-0/+27
| | | | | Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* st/dri: fix android fence regressionMarek Olšák2017-11-101-1/+1
| | | | | | | | | | | | | Fixes piglit - egl_khr_fence_sync/android_native tests. Broken by 884a0b2a9e55d4c1ca39475b50d9af598d7d7280. Introduce state-tracker flush flags, analogous to the pipe ones. Use the former when with stapi->flush(). Fixes: 884a0b2a9e5 ("st/dri: use stapi flush instead of pipe flush when creating fences") Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* st/dri: use stapi flush instead of pipe flush when creating fencesNicolai Hähnle2017-11-091-5/+6
| | | | | | | | | There may be pending operations (e.g. vertices) that need to be flushed by the state tracker. Found by inspection. Reviewed-by: Marek Olšák <[email protected]>
* util: move os_time.[ch] to src/utilNicolai Hähnle2017-11-091-1/+1
| | | | Reviewed-by: Marek Olšák <[email protected]>
* mesa: use simple mtx in core mesaTimothy Arceri2017-11-091-11/+11
| | | | | | | | | Results from x11perf -copywinwin10 on Eric's SKL: 4.33338% ± 0.905054% (n=40) Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Tested-by: Yogesh Marathe <[email protected]>
* clover: use the unified check for c++11 instead of the gcc version numberGert Wollny2017-11-081-3/+3
| | | | | | | | So far clover based its test for compiler support on the version of gcc, while in reality support for c++11 is required. This patch replaces the version check by the check unified for all modules that require c++11. Reviewed-by: Emil Velikov <[email protected]>
* drisw: Enable flush control for llvmpipe and softpipeAdam Jackson2017-11-061-0/+1
| | | | | | | | | | | | | | | | Hilariously this is a fairly big win. Neil's multi-context-test improves from ~24 to ~36 fps with llvmpipe on a Core i5-3317U. softpipe also improves, from about 2.25 to 3.09 fps (when it's that slow, you're allowed to be that precise). I'd have added it to swrast classic, but the testcase wants GL 3.0 and shaders, and that's not a thing classic has, so I figured making it work on softpipe was crime enough. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* gallium: Wire up flush controlAdam Jackson2017-11-061-1/+5
| | | | | | | Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Adam Jackson <[email protected]>
* dri: Change __DriverApiRec::CreateContext to take a struct for attribsNeil Roberts2017-11-062-28/+24
| | | | | | | | | | | | | | | | | | | | Previously the CreateContext method of __DriverApiRec took a set of arguments to describe the attribute values from the window system API's CreateContextAttribs function. As more attributes get added this could quickly get unworkable and every new attribute needs a modification for every driver. To fix that, pass the attribute values in a struct instead. The struct has a bitmask to specify which members are used. The first three members (two for the GL version and one for the flags) are always set. If the bit is not set in the attribute mask then it can be assumed the attribute has the default value. Drivers will error if unknown bits in the mask are set. Reviewed-by: Adam Jackson <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Signed-off-by: Neil Roberts <[email protected]>
* meson: build gallium based osmesaDylan Baker2017-10-271-0/+28
| | | | | | | | | | This has been tested with the osdemo from mesa-demos v2: - Add SELinux dependency - fix typo GALLIUM_LLVM -> GALLIUM_LLVMPIPE Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
* clover: Fix compilation after clang r315871Jan Vesely2017-10-252-5/+12
| | | | | | | | | | v2: use a more generic compat function v3: rename and formatting cleanup Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=103388 Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Francisco Jerez <[email protected]> CC: <[email protected]>
* egl,dri: Propagate context priority hint to driver->CreateContextChris Wilson2017-10-202-0/+2
| | | | | | | | | | | | | | | | | | | | Jump through the layers of abstraction between egl and dri in order to feed the context priority attribute through to the backend. This requires us to read the value from the base _egl_context, convert it to a DRI attribute, parse it again in the generic context creator before passing it to the driver as a function parameter. In order to not require us to pass back the actual value of the context priority after creation, we impose that drivers should report the available set of priorities during screen setup (and then they may chose to fail if given an invalid value as that should have been checked at the user boundary.) Signed-off-by: Chris Wilson <[email protected]> Acked-by: Ben Widawsky <[email protected]> # i915/i965 Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* st/osmesa: include u_inlines.h for pipe_resource_referenceMichel Dänzer2017-10-181-0/+1
| | | | | | | | | Fixes build failure due to unresolved symbol. Fixes: 7561da367bae "st/mesa: Initialize textures array in st_framebuffer_validate" Trivial.
* st/mesa: Initialize textures array in st_framebuffer_validateMichel Dänzer2017-10-185-12/+5
| | | | | | | | | | | | | | | | And just reference pipe_resources to it in the validate callbacks. Avoids pipe_resource leaks when st_framebuffer_validate ends up calling the validate callback multiple times, e.g. when a window is resized. v2: * Use generic stable tag instead of Fixes: tag, since the problem could already happen before the commit referenced in v1 (Thomas Hellstrom) * Use memset to initialize the array on the stack instead of allocating the array with os_calloc. Cc: [email protected] Reviewed-by: Thomas Hellstrom <[email protected]>
* st/va: Return correct width and height for encode/decode supportMark Thompson2017-10-171-10/+30
| | | | | | | | | | Previously this would return the largest possible buffer size, which is much larger than the codecs themselves support. This caused confusion when client applications attempted to decode 8K video thinking it was supported when it isn't. Signed-off-by: Mark Thompson <[email protected]> Reviewed-by: Christian König <[email protected]>
* st/va: Fix config entrypoint handlingMark Thompson2017-10-171-6/+12
| | | | | | | | | Consistently use it as a PIPE_VIDEO_ENTRYPOINT. v2: Return an error if the entrypoint is not set (Christian). Signed-off-by: Mark Thompson <[email protected]> Reviewed-by: Christian König <[email protected]>
* st/va: Disable vaExportSurfaceHandle()Mark Thompson2017-10-172-2/+2
| | | | | | | This is not in libva 2.0, so it shouldn't be enabled yet. Signed-off-by: Mark Thompson <[email protected]> Acked-by: Christian König <[email protected]>
* meson: Build gallium dri state trackerDylan Baker2017-10-161-0/+57
| | | | | Signed-off-by: Dylan Baker <[email protected]> Reviewed-by: Eric Anholt <eric at anholt.net>
* st/dri: Add definitions to allow importing 16-bit surfacesMark Thompson2017-10-131-0/+14
| | | | | | | Necessary to support P010/P016 surfaces for video. Signed-off-by: Mark Thompson <[email protected]> Acked-by: Leo Liu <[email protected]>
* st/dri: implement __DRIimageExtension::validateUsage properlyMarek Olšák2017-10-121-8/+22
| | | | | Reviewed-by: Daniel Stone <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
* st/dri: implement createImageFromRenderbuffer(2)Nicolai Hähnle2017-10-103-7/+71
| | | | | | Tested with dEQP-EGL.functional.image.*renderbuffer* tests. Reviewed-by: Eric Anholt <[email protected]>
* st/va: Implement vaExportSurfaceHandle()Mark Thompson2017-10-073-1/+153
| | | | | | | | | | | | | | | This is a new interface in libva2 to support wider use-cases of passing surfaces to external APIs. In particular, this allows export of NV12 and P010 surfaces. v2: Convert surfaces to progressive before exporting them (Christian). v3: Set destination rectangle to match source when converting (Leo). Add guards to allow building with libva1. Signed-off-by: Mark Thompson <[email protected]> Acked-by: Christian König <[email protected]> Acked-and-Tested-by: Leo Liu <[email protected]>
* st/va: add RGB support to vlVaPutSurfaceLeo Liu2017-10-041-1/+13
| | | | | Tested-by: Andy Furniss <[email protected]> Reviewed-by: Christian König <[email protected]>
* st/va: don't re-allocate interlaced buffer with pakced formatLeo Liu2017-10-041-4/+6
| | | | | | | | | | | It caused corruption, when vlVaPutImage putting raw data to the fields v2: add RGB formats since it got uploaded here as well Cc: [email protected] Cc: Andy Furniss <[email protected]> Tested-by: Andy Furniss <[email protected]> Reviewed-by: Christian König <[email protected]>
* st/vdpau: don't re-allocate interlaced buffer with packed YUV formatLeo Liu2017-10-041-0/+2
| | | | | | | | | It caused corruption, when vlVdpVideoSurfacePutBitsYCbCr putting YUV to the fields Cc: [email protected] Cc: Andy Furniss <[email protected]> Tested-by: Andy Furniss <[email protected]> Reviewed-by: Christian König <[email protected]>
* mesa: Remove force_s3tc_enable driconf variableMatt Turner2017-10-022-3/+0
| | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* gallium: Remove util_format_s3tc_enabledMatt Turner2017-10-021-13/+0
| | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
* st/va: add dst rect to avoid scale on deintLeo Liu2017-09-291-6/+6
| | | | | | | | | | | For 1080p video transcode, the height will be scaled to 1088 when deint to progressive buffer. Set dst rect to make sure no scale. Fixes: 3ad8687 "st/va: use new vl_compositor_yuv_deint_full() to deint" Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Christian König <[email protected]> Acked-by: Andy Furniss <[email protected]>
* st/va: use pipe transfer_map to map upload bufferLeo Liu2017-09-281-3/+9
| | | | | | | | | | The function pipe_buffer_map() is only for linear pipe buffer, with height as 0, and it's not for any 2D textures. Signed-off-by: Leo Liu <[email protected]> Cc: [email protected] Cc: Mark Thompson <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* st/dri: don't expose modifiers in EGL if the driver doesn't implement themMarek Olšák2017-09-271-3/+5
| | | | | | | | This unbreaks waffle/gbm (piglit/gbm) which fails initialization. v2: also don't set queryDmaBufFormats Reviewed-by: Daniel Stone <[email protected]>
* clover: Query and export int64 atomicsJan Vesely2017-09-273-2/+11
| | | | | Signed-off-by: Jan Vesely <[email protected]> Reviewed-by: Francisco Jerez <[email protected]>
* st/va/postproc: implement the DRM prime grabberLeo Liu2017-09-251-2/+16
| | | | Acked-by: Christian König <[email protected]>
* st/va/postproc: use progressive target buffer for scalingLeo Liu2017-09-251-0/+18
| | | | | | | | | Scaling between interlaced buffers, esp. for scale-up, because blit will scale up top filed and bottom field separately. it'll result in the weaving for these buffer with lack of accuracy. So use shader deint for the case. Acked-by: Christian König <[email protected]>
* st/va: make internal func vlVaHandleSurfaceAllocate() call simplerLeo Liu2017-09-253-7/+4
| | | | Acked-by: Christian König <[email protected]>
* st/va/postproc: add a full NV12 deint support from buffer I to PLeo Liu2017-09-251-1/+21
| | | | | | | | | | | Before it's impossible to transcode an interlaced video, becasue if in order for encoder to work, we have to force buffer to progessive, but the deint with buffer from I to P is missing. Now along With the new YUV deint full function, it works with weave and bob deint. Also this will benefit transcoding video with scaling parameters. Acked-by: Christian König <[email protected]>