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* wgl: Remove unused member.José Fonseca2009-04-092-2/+0
* wgl: Use more stw_* names.José Fonseca2009-04-092-8/+8
* wgl: Use hooks instead of subclassing the window.José Fonseca2009-04-094-30/+83
* wgl: Catch the attempt of releasing a context which is not current.José Fonseca2009-04-091-1/+8
* wgl: Move the framebuffer list to the device. Avoid recursive locking.José Fonseca2009-04-094-66/+62
* wgl: More symbol naming normalization.José Fonseca2009-04-095-25/+25
* stw: Use wglext.h's defines and prototypes.José Fonseca2009-04-095-162/+28
* stw: Normalize symbols prefix.José Fonseca2009-04-0910-89/+90
* wgl: Add const qualifier to global constant data.José Fonseca2009-04-092-5/+5
* python/retrace: Try to cope with failures creating textures.José Fonseca2009-04-081-0/+10
* python: Don't try to finish a null fence.José Fonseca2009-04-081-3/+5
* python/retrace: Use colors on windows console.José Fonseca2009-04-081-0/+70
* python/retrace: Allow to specify the range of calls of interest.José Fonseca2009-04-081-0/+7
* python/retrace: Handle recent traces.José Fonseca2009-04-081-30/+85
* python: Fix method renaming.José Fonseca2009-04-081-2/+2
* python: Cope with null surfaces.José Fonseca2009-04-081-6/+10
* wgl: Integrate the trace driver on debug builds.José Fonseca2009-04-084-13/+72
* stw: Choose a color buffer format that matches the visual.José Fonseca2009-04-061-5/+37
* python/regress: Clean up driver clear() interface.Michal Krol2009-04-041-1/+6
* gallium: Clean up driver clear() interface.Michel Dänzer2009-04-047-46/+31
* python/regress: Remove trailing whitespace.Michal Krol2009-04-042-2/+2
* python/regress: Initial fragment shader test suite.Michal Krol2009-04-0427-0/+499
* python/regress: Use X8R8G8B8 rendertarget in vertex shader test.Michal Krol2009-04-041-1/+1
* python/regress: Use A8R8G8B8 rendertarget format.Michal Krol2009-04-031-1/+1
* python/regress: vertex shader srcmod swz test does not use TEMP[0].Michal Krol2009-04-031-1/+0
* python/regress: vertex shader FRC test does not use IN[1].Michal Krol2009-04-031-1/+0
* python/regress: Add relative addressing tests.Michal Krol2009-04-034-0/+72
* python/regress: Add vertex shader source modifier tests.Michal Krol2009-04-035-0/+59
* python/regress: Do not generate HTML summary for vertex shader test.Michal Krol2009-04-021-15/+0
* python/regress: Do not create zbuf for vertex shader test.Michal Krol2009-04-021-8/+1
* python/regress: Add more vertex shader test cases.Michal Krol2009-04-0210-0/+146
* python/regress: Add vertex shader LRP test.Michal Krol2009-04-012-0/+15
* python/regress: Add vertex shader FRC test.Michal Krol2009-04-012-0/+17
* python/regress: Add vertex shader EX2 test.Michal Krol2009-04-012-0/+19
* python/regress: Add vertex shader DST test.Michal Krol2009-04-012-0/+12
* python/regress: Fix vertex shader XPD test.Michal Krol2009-04-011-2/+2
* python/regress: Indent.Michal Krol2009-04-018-0/+30
* python/regress: Add vertex shader test for XPD.Michal Krol2009-04-012-0/+9
* python/regress: Rename test files from *.txt to *.sh -- won't be .gitignored.Michal Krol2009-04-018-1/+1
* python/regress: Add more vertex shader tests.Michal Krol2009-04-014-0/+33
* python/regress: Initial commit for vertex shader regression tests.Michal Krol2009-04-015-0/+280
* python/test: New test for surface copies.José Fonseca2009-03-311-0/+199
* python/test: Ignore test output files.José Fonseca2009-03-311-0/+3
* python/test: Cleanup.José Fonseca2009-03-311-25/+38
* python/test: Dump classification tree to text file too.José Fonseca2009-03-312-0/+4
* python/test: Set executable permission bit.José Fonseca2009-03-314-0/+0
* python/test: New test for rendering into textures.José Fonseca2009-03-311-0/+315
* python/test: Limit tree depth.José Fonseca2009-03-311-1/+1
* python/test: Infer type (continuous/discrete) from object type.José Fonseca2009-03-311-15/+27
* python/test: Flush stdout to keep in sync with debug info on stderr.José Fonseca2009-03-311-5/+10