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* va: check null context in vlVaDestroyContextIurie Salomov2016-04-131-0/+4
* st/va: avoid dereference after free in vlVaDestroyImageThomas Hindoe Paaboel Andersen2016-04-081-1/+3
* Revert "clover: Fix build against clang SVN >= r265359"Michel Dänzer2016-04-071-3/+0
* clover: Fix build against clang SVN >= r265359Michel Dänzer2016-04-051-0/+3
* gallium: distinguish between shader IR in get_compute_paramBas Nieuwenhuizen2016-04-021-14/+17
* gallium: add global buffer memory barrier bitBas Nieuwenhuizen2016-04-021-0/+2
* gallium: add compute shader IR typeBas Nieuwenhuizen2016-04-021-0/+1
* st/vdpau: correct null checkThomas Hindoe Paaboel Andersen2016-03-301-4/+4
* st/vdpau: implement the new DMA-buf based interop v2Christian König2016-03-294-3/+116
* st/vdpau: move FormatRGBAToPipe into the interopChristian König2016-03-294-28/+8
* st/vdpau: use linear layout for output surfacesChristian König2016-03-291-1/+2
* st/xa: emit sampler view declarations in shadersBrian Paul2016-03-251-0/+19
* st/omx/dec: Correct the timestampingNishanth Peethambaran2016-03-204-8/+34
* st/omx: Remove trailing spacesNishanth Peethambaran2016-03-203-31/+31
* gallium/winsys/drm: add offset to struct winsys_handleChristian König2016-03-171-0/+2
* clover: Fix pipe_grid_info.indirect not being initialized.Hans de Goede2016-03-141-1/+1
* st/va: add HEVC main 10 profileBoyuan Zhang2016-03-111-1/+4
* gallium: add external usage flags to resource_from(get)_handle (v2)Marek Olšák2016-03-096-12/+30
* st/xlib: Don't destroy screen on XCloseDisplay()George Kyriazis2016-03-041-3/+7
* st/xlib: Hang off screen destructor off main XCloseDisplay() callback.George Kyriazis2016-03-043-35/+27
* st/xlib: Support unlimited number of display connectionsGeorge Kyriazis2016-03-041-19/+103
* st/nine: Fix second Multithreading issue with MANAGED buffersAxel Davy2016-02-291-0/+3
* st/nine: Fix Multithreading issue with MANAGED buffersAxel Davy2016-02-291-2/+6
* st/nine: Handle READONLY for buffer MANAGED poolAxel Davy2016-02-291-7/+10
* st/nine: Use Position input helper for ps3 declared inputsAxel Davy2016-02-291-0/+7
* st/nine: Introduce helper for Position shader inputAxel Davy2016-02-291-16/+15
* st/clover: Add libelf cflags to the buildKoop Mast2016-02-291-0/+1
* st/nine: don't forget to bundle the nine_limits.h fileEmil Velikov2016-02-251-0/+1
* clover: fix build failure since bfd695eSerge Martin2016-02-141-3/+3
* gallium: add a new interface for pipe_context::launch_grid()Samuel Pitoiset2016-02-131-5/+8
* st/nine: Implement Managed vertex/index buffersAxel Davy2016-02-125-9/+121
* st/nine: Align stack for entry pointsAxel Davy2016-02-1253-687/+703
* st/nine: Drop path for ureg_NRM and ureg_CLAMPAxel Davy2016-02-121-24/+4
* st/nine: Remove usage of SQRT in ff codeAxel Davy2016-02-121-1/+3
* st/nine: Fix stateblocks crashes with lightsAxel Davy2016-02-121-8/+32
* st/nine: SCRATCH does support all formatsAxel Davy2016-02-129-22/+35
* st/nine: Add format checks to create_zs_or_rt_surfaceAxel Davy2016-02-121-0/+3
* st/nine: Support ATI1/ATI2 for CubeTextureAxel Davy2016-02-123-7/+4
* st/nine: Clean pSharedHandle Texture ctors checksAxel Davy2016-02-123-18/+21
* st/nine: Move texture creation checksAxel Davy2016-02-124-13/+13
* st/nine: Clean useless code in texture9.cAxel Davy2016-02-121-7/+1
* st/nine: Do not set SHARED flag for shared textures.Axel Davy2016-02-121-3/+0
* st/nine: Do not set resource usage for SYSTEMMEMAxel Davy2016-02-123-13/+4
* st/nine: Use align_free when neededAxel Davy2016-02-044-4/+4
* st/nine: Disallow non-argb8888 cursorsAxel Davy2016-02-041-0/+1
* st/nine: Enforce centroid for color input when multisampling is onAxel Davy2016-02-044-4/+15
* st/nine: Fix centroid flagAxel Davy2016-02-041-1/+4
* st/nine: Use fast clears more often for MRTsAxel Davy2016-02-044-12/+11
* st/nine: Use linear filtering for shadow mappingAxel Davy2016-02-041-2/+3
* st/nine: Respect block alignment on surface lockPatrick Rudolph2016-02-041-1/+1