Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -1/+1 |
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* | Drop GLframebuffer typedef and just use struct gl_framebuffer | Kristian Høgsberg | 2010-10-13 | 1 | -1/+1 |
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* | Rename GLvisual and __GLcontextModes to struct gl_config | Kristian Høgsberg | 2010-10-13 | 10 | -12/+12 |
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* | gl: Remove unused GLcontextModes fields | Kristian Høgsberg | 2010-10-13 | 2 | -7/+7 |
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* | Get rid of GL/internal/glcore.h | Kristian Høgsberg | 2010-10-13 | 3 | -2/+183 |
| | | | | | | | __GLcontextModes is always only used as an implementation internal struct at this point and we shouldn't install glcore.h anymore. Anything that needs __GLcontextModes should just include the struct in its headers files directly. | ||||
* | st/xorg: Fix typo | Thomas Hellstrom | 2010-10-12 | 1 | -1/+1 |
| | | | | | | Pointed out by Jakob Bornecrantz. Signed-off-by: Thomas Hellstrom <[email protected]> | ||||
* | st/xlib: add some comments | Brian Paul | 2010-10-12 | 1 | -0/+8 |
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* | st/xorg: Don't try to remove invalid fbs | Thomas Hellstrom | 2010-10-12 | 1 | -3/+5 |
| | | | | Signed-off-by: Thomas Hellstrom <[email protected]> | ||||
* | st/xorg: Add a customizer option to get rid of annoying cursor update flicker | Thomas Hellstrom | 2010-10-12 | 3 | -1/+12 |
| | | | | Signed-off-by: Thomas Hellstrom <[email protected]> | ||||
* | st/xorg: Don't try to use option values before processing options | Thomas Hellstrom | 2010-10-12 | 1 | -13/+13 |
| | | | | Signed-off-by: Thomas Hellstrom <[email protected]> | ||||
* | st/vega: Fix version check in context creation. | Chia-I Wu | 2010-10-07 | 1 | -1/+1 |
| | | | | This fixes a regression since 4531356817ec8383ac35932903773de67af92e37. | ||||
* | st/egl: Drop context argument from egl_g3d_get_egl_image. | Chia-I Wu | 2010-09-30 | 1 | -1/+0 |
| | | | | Fix a regression since 17eace581d25a626a7d75d9d1205d012cbb14a6e. | ||||
* | gallium/st: remove duplicated includes | Nicolas Kaiser | 2010-09-30 | 2 | -2/+0 |
| | | | | | | Remove duplicated includes. Signed-off-by: Brian Paul <[email protected]> | ||||
* | st/egl: Skip single-buffered configs in EGL. | Chia-I Wu | 2010-09-30 | 2 | -4/+4 |
| | | | | | Let DRI2 report single-buffered configs and skip them in EGL. This is based on the patch by Luca Barbieri. | ||||
* | d3d1x: work around crash in widl | Luca Barbieri | 2010-09-28 | 2 | -2/+12 |
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* | d3d11: fix reference counting so devices get freed | Luca Barbieri | 2010-09-27 | 1 | -0/+2 |
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* | d3d1x: fix Map | Luca Barbieri | 2010-09-27 | 1 | -4/+6 |
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* | d3d1x: rework DXGI for occlusion testing and default width/height | Luca Barbieri | 2010-09-27 | 3 | -29/+174 |
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* | d3d1x: put proper calling convention in headers, fixes 64-bit builds | Luca Barbieri | 2010-09-27 | 2 | -2/+2 |
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* | d3d1x: properly support specifying MipLevels as 0 | Luca Barbieri | 2010-09-27 | 1 | -6/+15 |
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* | d3d1x: support centroid interpolation | Luca Barbieri | 2010-09-27 | 1 | -10/+16 |
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* | d3d1x: link to libdrm for X11 platform too | Luca Barbieri | 2010-09-27 | 1 | -1/+1 |
| | | | | Thanks to Xavier Chantry. | ||||
* | d3d11: ignore StructureByteStride | Luca Barbieri | 2010-09-27 | 1 | -4/+0 |
| | | | | | D3D11 applications are allowed to pass a random value if the buffer is not structured | ||||
* | d3d11: advertise IDXGIDevice1, not just IDXGIDevice | Luca Barbieri | 2010-09-27 | 1 | -1/+1 |
| | | | | Fixes failure to create device in DirectX SDK samples. | ||||
* | d3d1x: link progs with CXXFLAGS | Luca Barbieri | 2010-09-27 | 1 | -4/+4 |
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* | d3d1x: fix progs linking if not all EGL platforms are enabled | Luca Barbieri | 2010-09-27 | 1 | -4/+18 |
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* | d3d1x: add private gitignore file | Luca Barbieri | 2010-09-27 | 1 | -0/+20 |
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* | d3d1x: fix parallel build | Luca Barbieri | 2010-09-27 | 2 | -2/+4 |
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* | st/dri: Remove unnecessary header. | Vinson Lee | 2010-09-25 | 1 | -1/+0 |
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* | d3d1x: CRLF -> LF in progs | Luca Barbieri | 2010-09-24 | 26 | -5300/+5300 |
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* | d3d1x: stop using GLX in demos, just use the default visual | Luca Barbieri | 2010-09-24 | 3 | -25/+7 |
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* | d3d1x: assert if X visual is not among enumerated visuals | Luca Barbieri | 2010-09-24 | 1 | -0/+1 |
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* | d3d1x: don't crash on drivers not supporting vertex or geometry sampling | Luca Barbieri | 2010-09-24 | 3 | -2/+13 |
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* | d3d1x: fix linking of dxbc2tgsi | Luca Barbieri | 2010-09-24 | 1 | -1/+1 |
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* | d3d1x: draw to the correct buffer | Luca Barbieri | 2010-09-24 | 1 | -1/+1 |
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* | d3d1x: fix CheckMultisampleQualityLevels | Luca Barbieri | 2010-09-24 | 1 | -1/+4 |
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* | d3d1x: don't assert on unsupported resource types | Luca Barbieri | 2010-09-24 | 1 | -3/+11 |
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* | d3d1x: add untested support for geometry shader translation | Luca Barbieri | 2010-09-24 | 5 | -31/+75 |
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* | d3d1x: add shader dumping | Luca Barbieri | 2010-09-24 | 2 | -0/+11 |
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* | d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too | Luca Barbieri | 2010-09-23 | 1 | -291/+291 |
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* | d3d1x: add autogenerated files as prerequisites, so make builds them | Luca Barbieri | 2010-09-23 | 1 | -1/+3 |
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* | d3d1x: fix build without system EGL/egl.h | Luca Barbieri | 2010-09-23 | 1 | -1/+1 |
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* | d3d1x: add missing guid.cpp | Luca Barbieri | 2010-09-23 | 1 | -0/+6 |
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* | d3d1x: flush properly | Luca Barbieri | 2010-09-23 | 1 | -1/+1 |
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* | d3d1x: remove another include specstrings.h | Luca Barbieri | 2010-09-23 | 1 | -1/+0 |
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* | d3d1x: flush the pipe context when presenting | Luca Barbieri | 2010-09-23 | 1 | -0/+2 |
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* | d3d1x: remove specstrings.h include | Luca Barbieri | 2010-09-23 | 1 | -3/+0 |
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* | d3d11: obliterate IDL parameter names | Luca Barbieri | 2010-09-23 | 6 | -641/+641 |
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* | d3d1x: rename parameters in dxgi | Luca Barbieri | 2010-09-23 | 3 | -219/+219 |
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* | d3d1x: rename params in misc and objects | Luca Barbieri | 2010-09-23 | 2 | -115/+117 |
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