index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
state_trackers
Commit message (
Expand
)
Author
Age
Files
Lines
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-1
/
+1
*
Drop GLframebuffer typedef and just use struct gl_framebuffer
Kristian Høgsberg
2010-10-13
1
-1
/
+1
*
Rename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg
2010-10-13
10
-12
/
+12
*
gl: Remove unused GLcontextModes fields
Kristian Høgsberg
2010-10-13
2
-7
/
+7
*
Get rid of GL/internal/glcore.h
Kristian Høgsberg
2010-10-13
3
-2
/
+183
*
st/xorg: Fix typo
Thomas Hellstrom
2010-10-12
1
-1
/
+1
*
st/xlib: add some comments
Brian Paul
2010-10-12
1
-0
/
+8
*
st/xorg: Don't try to remove invalid fbs
Thomas Hellstrom
2010-10-12
1
-3
/
+5
*
st/xorg: Add a customizer option to get rid of annoying cursor update flicker
Thomas Hellstrom
2010-10-12
3
-1
/
+12
*
st/xorg: Don't try to use option values before processing options
Thomas Hellstrom
2010-10-12
1
-13
/
+13
*
st/vega: Fix version check in context creation.
Chia-I Wu
2010-10-07
1
-1
/
+1
*
st/egl: Drop context argument from egl_g3d_get_egl_image.
Chia-I Wu
2010-09-30
1
-1
/
+0
*
gallium/st: remove duplicated includes
Nicolas Kaiser
2010-09-30
2
-2
/
+0
*
st/egl: Skip single-buffered configs in EGL.
Chia-I Wu
2010-09-30
2
-4
/
+4
*
d3d1x: work around crash in widl
Luca Barbieri
2010-09-28
2
-2
/
+12
*
d3d11: fix reference counting so devices get freed
Luca Barbieri
2010-09-27
1
-0
/
+2
*
d3d1x: fix Map
Luca Barbieri
2010-09-27
1
-4
/
+6
*
d3d1x: rework DXGI for occlusion testing and default width/height
Luca Barbieri
2010-09-27
3
-29
/
+174
*
d3d1x: put proper calling convention in headers, fixes 64-bit builds
Luca Barbieri
2010-09-27
2
-2
/
+2
*
d3d1x: properly support specifying MipLevels as 0
Luca Barbieri
2010-09-27
1
-6
/
+15
*
d3d1x: support centroid interpolation
Luca Barbieri
2010-09-27
1
-10
/
+16
*
d3d1x: link to libdrm for X11 platform too
Luca Barbieri
2010-09-27
1
-1
/
+1
*
d3d11: ignore StructureByteStride
Luca Barbieri
2010-09-27
1
-4
/
+0
*
d3d11: advertise IDXGIDevice1, not just IDXGIDevice
Luca Barbieri
2010-09-27
1
-1
/
+1
*
d3d1x: link progs with CXXFLAGS
Luca Barbieri
2010-09-27
1
-4
/
+4
*
d3d1x: fix progs linking if not all EGL platforms are enabled
Luca Barbieri
2010-09-27
1
-4
/
+18
*
d3d1x: add private gitignore file
Luca Barbieri
2010-09-27
1
-0
/
+20
*
d3d1x: fix parallel build
Luca Barbieri
2010-09-27
2
-2
/
+4
*
st/dri: Remove unnecessary header.
Vinson Lee
2010-09-25
1
-1
/
+0
*
d3d1x: CRLF -> LF in progs
Luca Barbieri
2010-09-24
26
-5300
/
+5300
*
d3d1x: stop using GLX in demos, just use the default visual
Luca Barbieri
2010-09-24
3
-25
/
+7
*
d3d1x: assert if X visual is not among enumerated visuals
Luca Barbieri
2010-09-24
1
-0
/
+1
*
d3d1x: don't crash on drivers not supporting vertex or geometry sampling
Luca Barbieri
2010-09-24
3
-2
/
+13
*
d3d1x: fix linking of dxbc2tgsi
Luca Barbieri
2010-09-24
1
-1
/
+1
*
d3d1x: draw to the correct buffer
Luca Barbieri
2010-09-24
1
-1
/
+1
*
d3d1x: fix CheckMultisampleQualityLevels
Luca Barbieri
2010-09-24
1
-1
/
+4
*
d3d1x: don't assert on unsupported resource types
Luca Barbieri
2010-09-24
1
-3
/
+11
*
d3d1x: add untested support for geometry shader translation
Luca Barbieri
2010-09-24
5
-31
/
+75
*
d3d1x: add shader dumping
Luca Barbieri
2010-09-24
2
-0
/
+11
*
d3d1x: obliterate IDL parameter names from d3d10.idl from Wine too
Luca Barbieri
2010-09-23
1
-291
/
+291
*
d3d1x: add autogenerated files as prerequisites, so make builds them
Luca Barbieri
2010-09-23
1
-1
/
+3
*
d3d1x: fix build without system EGL/egl.h
Luca Barbieri
2010-09-23
1
-1
/
+1
*
d3d1x: add missing guid.cpp
Luca Barbieri
2010-09-23
1
-0
/
+6
*
d3d1x: flush properly
Luca Barbieri
2010-09-23
1
-1
/
+1
*
d3d1x: remove another include specstrings.h
Luca Barbieri
2010-09-23
1
-1
/
+0
*
d3d1x: flush the pipe context when presenting
Luca Barbieri
2010-09-23
1
-0
/
+2
*
d3d1x: remove specstrings.h include
Luca Barbieri
2010-09-23
1
-3
/
+0
*
d3d11: obliterate IDL parameter names
Luca Barbieri
2010-09-23
6
-641
/
+641
*
d3d1x: rename parameters in dxgi
Luca Barbieri
2010-09-23
3
-219
/
+219
*
d3d1x: rename params in misc and objects
Luca Barbieri
2010-09-23
2
-115
/
+117
[next]