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* st/nine: Implement fallback behaviour when rts and ds don't matchAxel Davy2015-02-061-18/+28
* st/nine: Fix present_buffers allocationAxel Davy2015-02-061-6/+9
* st/nine: Check for aligned offset in each vertex elementPatrick Rudolph2015-02-061-1/+3
* st/nine: Fix bufferoverflow in {Get|Set}PixelShaderConstantFPatrick Rudolph2015-02-061-5/+5
* st/nine: Set [out] argument to NULL for some functionsPatrick Rudolph2015-02-061-0/+6
* st/nine: Remove duplicated debug messagePatrick Rudolph2015-02-061-3/+0
* st/nine: Return E_FAIL for unused vertexdeclaration typePatrick Rudolph2015-02-061-3/+4
* st/nine: Missing sanity check for CALLOC return E_OUTOFMEMORY if allocation o...Patrick Rudolph2015-02-061-1/+1
* st/nine: Implement ATOC hackAxel Davy2015-02-062-0/+12
* st/nine: Implement AMD alpha to coverageAxel Davy2015-02-064-5/+20
* st/nine: Add D3DFMT_DF16 supportAxel Davy2015-02-062-4/+14
* st/nine: Change the value of some advertised capsAxel Davy2015-02-061-3/+3
* st/nine: NineDevice9_SetClipPlane: pPlane must be non-NULLAxel Davy2015-02-061-3/+5
* st/nine: Implement fallback for D3DFMT_D24S8, D3DFMT_D24X8 and D3DFMT_INTZAxel Davy2015-02-061-1/+20
* st/nine: Refactor format d3d9 to pipe conversionAxel Davy2015-02-0611-77/+136
* st/nine: Refactor nine_d3d9_to_pipe_format_mapAxel Davy2015-02-061-79/+44
* st/nine: Improve CheckDeviceFormat debug outputAxel Davy2015-02-061-9/+3
* st/nine: Implement RESZ hackAxel Davy2015-02-063-0/+64
* st/nine: fix early basetexture destructionAxel Davy2015-02-061-1/+2
* st/nine: Do not leak private data in volume9.Patrick Rudolph2015-02-061-0/+3
* st/nine: Check block alignment for compressed textures in NineSurface9_CopySu...Patrick Rudolph2015-02-061-0/+24
* st/nine: Commit sampler views again if srgb state changed.Axel Davy2015-02-063-2/+7
* st/nine: Fix use of D3DSP_NOSWIZZLEAxel Davy2015-02-061-1/+1
* st/nine: Check for the correct number of constants.Axel Davy2015-02-062-4/+5
* st/nine: Introduce failure handling for shader parsing.Axel Davy2015-02-061-8/+30
* st/nine: Print warnings for r500 when shader is likely to go wrongAxel Davy2015-02-061-0/+6
* st/nine: Declare constants only up to the maximum needed.Axel Davy2015-02-061-27/+11
* st/nine: Refactor how user constbufs sizes are calculatedAxel Davy2015-02-065-23/+24
* st/nine: Explicit nine requirementsAxel Davy2015-02-062-49/+66
* st/osmesa: Fix osbuffer->textures indexingPark, Jeongmin2015-02-031-1/+1
* clover/llvm: Dump the OpenCL C code earlier.EdB2015-01-281-3/+3
* clover/llvm: Move CLOVER_DEBUG stuff into anonymous namespace.EdB2015-01-281-13/+20
* st/clover: Pass target instead of target.begin() to std::string()Michel Dänzer2015-01-271-3/+3
* clover: Fix build with llvm after r226981Jan Vesely2015-01-261-0/+4
* st/nine: Correctly handle when ff vs should have no texture coord input/outputAxel Davy2015-01-221-11/+20
* st/nine: Change comment relating to vertex shader inputs not matching declara...Axel Davy2015-01-221-5/+6
* st/nine: Allocate vs constbuf buffer for indirect addressing once.Axel Davy2015-01-223-5/+6
* st/nine: Allocate the correct size for the user constant bufferAxel Davy2015-01-223-7/+8
* st/nine: Add variables containing the size of the constant buffersAxel Davy2015-01-223-6/+10
* st/nine: Fix sm3 relative addressing for non-debug buildAxel Davy2015-01-221-4/+0
* st/nine: Remove unused code for psAxel Davy2015-01-223-40/+15
* st/nine: Correct rules for relative adressing and constants.Axel Davy2015-01-221-6/+8
* st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGBAxel Davy2015-01-221-3/+36
* st/nine: Implement TEXDP3TEXAxel Davy2015-01-221-1/+19
* st/nine: Implement TEXDP3Axel Davy2015-01-221-1/+11
* st/nine: Implement TEXDEPTHAxel Davy2015-01-221-1/+22
* st/nine: Implement TEXM3x3SPECAxel Davy2015-01-221-1/+38
* st/nine: Implement TEXM3x2TEXAxel Davy2015-01-221-1/+19
* st/nine: implement TEXM3x2DEPTHAxel Davy2015-01-221-1/+26
* st/nine: Fix TEXM3x3 and implement TEXM3x3VSPECAxel Davy2015-01-221-17/+36