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* Merge commit 'origin/gallium-0.1' into gallium-0.2Keith Whitwell2008-11-196-92/+325
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| * python/retrace: Dump constants.José Fonseca2008-11-201-2/+15
| * python: Allow to read from buffers.José Fonseca2008-11-202-1/+31
| * python/retrace: Fix formatting of shaders.José Fonseca2008-11-191-5/+11
| * python/retrace: Ignore irrelevant calls.José Fonseca2008-11-191-0/+10
| * python/retrace: Highlight the trace dump to help to visualize.José Fonseca2008-11-194-35/+185
| * python/retrace: Use the usual BSD-style license.José Fonseca2008-11-193-54/+78
* | g3dvl: Get rid of state tracker unit tests, stale and not useful atm.Younes Manton2008-10-178-890/+0
* | g3dvl: Ignore client flush requests unless entire frame is buffered.Younes Manton2008-10-042-0/+11
* | g3dvl: Bad semantic index in shader decl.Younes Manton2008-10-041-3/+3
* | g3dvl: Fix field coded block copy.Younes Manton2008-09-131-14/+4
* | g3dvl: Implement surface sync functions.Younes Manton2008-09-124-19/+97
* | g3dvl: Fullscreen fixes. Respect src & dst coords during scaling, clear FB.Younes Manton2008-09-123-36/+53
* | g3dvl: Update softlinks to nouveau winsys files, related fixes.Younes Manton2008-09-121-1/+1
* | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-09-1117-93/+1135
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| * python: Cleanup tri example.José Fonseca2008-09-051-2/+1
| * python: Use pipe_buffer_* inlines as much as possible.José Fonseca2008-09-044-16/+16
| * gallium: Have pipe_buffer_* receive a pipe_screen instead of a pipe_context.José Fonseca2008-09-033-3/+3
| * gallium: refactor/replace p_util.h with util/u_memory.h and util/u_math.hBrian Paul2008-08-244-5/+8
| * python/retrace: Interpret texture/surfaces destructions.José Fonseca2008-08-221-2/+8
| * python/retrace: Process the trace call-by-call (instead of reading everything...José Fonseca2008-08-222-27/+23
| * python/retrace: Support gziped traces.José Fonseca2008-08-212-3/+14
| * python/retrace: Retrace draw_elements and draw_range_elements.José Fonseca2008-08-201-0/+6
| * python: bindings for draw_range_elements.José Fonseca2008-08-201-0/+10
| * python/retrace: Add several missing functions.José Fonseca2008-08-191-9/+48
| * python: Handle null state.José Fonseca2008-08-191-0/+10
| * python/retrace: Trim null chars.José Fonseca2008-08-191-0/+1
| * python/retrace: Update frame when PIPE_FLUSH_FRAME spotted.José Fonseca2008-08-151-1/+2
| * pyhon/retrace: Retrace surface contents.José Fonseca2008-08-151-9/+26
| * python/retrace: Keep addresses as strings.José Fonseca2008-08-152-3/+1
| * python: Fix put/get_tile_raw bindings.José Fonseca2008-08-151-2/+2
| * python/retrace: Commit unsaved changes to the doc.José Fonseca2008-08-151-3/+2
| * python: Update status.José Fonseca2008-08-141-3/+4
| * python/retrace: Application capable of replaying gallium traces.José Fonseca2008-08-144-0/+919
| * python: Allow to use trace pipe driver with python.José Fonseca2008-08-143-8/+33
| * python: Fix typo in buffer::write.José Fonseca2008-08-141-1/+13
| * python: Remove unused var.José Fonseca2008-08-141-1/+1
| * python: Simplify st_winsys.José Fonseca2008-08-144-44/+9
| * python: Bindings fixes.José Fonseca2008-08-144-10/+34
* | g3dvl: Zero-block optimization.Younes Manton2008-09-071-38/+54
* | g3dvl: Define texcoords seperately for luma, Cb, Cr textures.Younes Manton2008-09-071-223/+343
* | g3dvl: Define block texcoords for each vertex instead of reusing pos.Younes Manton2008-09-071-113/+130
* | g3dvl: Use consistent variable names.Younes Manton2008-09-012-25/+25
* | g3dvl: Use one VB for all MBs, sort MBs at flush to determine placement.Younes Manton2008-09-011-112/+166
* | g3dvl: Some clean ups.Younes Manton2008-09-012-12/+19
* | g3dvl: Inline hint for relatively small, frequently called functions.Younes Manton2008-09-011-7/+7
* | g3dvl: Re-enable buffer rotation, disable high quality 420->444 conversion.Younes Manton2008-09-011-234/+4
* | g3dvl: Buffer the entire frame before rendering.Younes Manton2008-08-288-21/+2400
* | g3dvl: Use rotating buffers to avoid waiting for map().Younes Manton2008-08-184-119/+34
* | g3dvl: Modularized rendering, refactored to accommodate VAAPI, other APIs.Younes Manton2008-08-1623-3065/+3794