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* st/va: use drm render node for wayland display typeLeo Liu2016-05-191-1/+1
* st/nine: Minor change to support musl libcWang He2016-05-182-8/+9
* st/nine: Enable D3DPMISCCAPS_PERSTAGECONSTANTPatrick Rudolph2016-05-181-1/+1
* st/nine: Fix usage of rasterizer multisample bit.Axel Davy2016-05-184-10/+32
* st/nine: ATOC has effect only with ALPHATESTENABLEAxel Davy2016-05-183-2/+13
* st/nine: Add debug string for ATOCAxel Davy2016-05-181-0/+1
* st/nine: Add asserts for output/input packingAxel Davy2016-05-181-0/+2
* st/nine: Use correct PIPE_HANDLE_USAGE flag for frontbuffer copyAxel Davy2016-05-181-5/+8
* st/nine: Fix output shift calculationAxel Davy2016-05-181-2/+2
* st/nine: Fix CheckDeviceFormat advertising for surfacesAxel Davy2016-05-181-0/+12
* st/nine: Improve buffer placementAxel Davy2016-05-181-4/+30
* st/nine: Fix buffer bind flagsAxel Davy2016-05-181-3/+3
* st/nine: Fix buffer locking flags handlingAxel Davy2016-05-182-29/+22
* st/nine: Improve loggingPatrick Rudolph2016-05-186-0/+12
* st/nine: Use WINE thread for threadpoolPatrick Rudolph2016-05-184-12/+52
* st/nine: Don't present if window is occludedPatrick Rudolph2016-05-181-5/+6
* st/nine: Use new function to query for resolution mismatchPatrick Rudolph2016-05-183-1/+18
* st/nine: Implement BumpEnvMap for ffAxel Davy2016-05-181-24/+54
* st/nine: Format conversion for volumes in UpdateTextureAxel Davy2016-05-181-8/+0
* st/nine: Remove one useless function outputAxel Davy2016-05-182-4/+4
* st/nine: Add support for X8L8V8U8Axel Davy2016-05-182-3/+13
* st/nine: Add format fallback with conversion to volumesAxel Davy2016-05-182-9/+110
* st/nine: Add format fallback with conversion to surfacesAxel Davy2016-05-182-1/+72
* st/nine: Fix Pointsize in programmable shaderAxel Davy2016-05-188-68/+48
* st/nine: Fix ff pointscale computationAxel Davy2016-05-181-9/+18
* st/nine: Fix header of GetIndicesAxel Davy2016-05-181-2/+1
* st/nine: Increase minor d3dadapter9drm ABIAxel Davy2016-05-182-1/+4
* st/nine: Fix leak after ctor failuresAxel Davy2016-05-181-0/+2
* st/nine: Add ColorFill test for compressed texturesAxel Davy2016-05-181-0/+8
* st/nine: PositionT and Tessfactor are forbidden as PS inputAxel Davy2016-05-181-3/+5
* st/nine: Fix some shader failures not triggering errorAxel Davy2016-05-181-2/+5
* st/nine: Forbid POSITION0 for PS3.0Axel Davy2016-05-181-0/+5
* st/nine: Rework UpdateTexture ChecksAxel Davy2016-05-182-35/+68
* st/nine: Use bufs instead of Flags for ClearAxel Davy2016-05-181-2/+2
* Treewide: Remove Elements() macroJan Vesely2016-05-1712-63/+63
* st/vdpau: add dri3 supportLeo Liu2016-05-161-1/+5
* st/va: add dri3 supportLeo Liu2016-05-161-1/+5
* clover: grid_offset should be padded with 0 not 1Jan Vesely2016-05-161-1/+1
* clover: Handle PIPE_SHADER_IR_NIR in switchJan Vesely2016-05-151-1/+2
* st/omx/enc: fix incorrect reference picture order for B framesLeo Liu2016-05-051-7/+12
* st/omx: don't return early in vid_enc_EncodeFrame()Emil Velikov2016-04-291-1/+2
* clover: Fix build against clang SVN >= r267772Michel Dänzer2016-04-281-0/+3
* st/omx: Fix resource leak on OMX_ErrorNoneRobert Foss2016-04-251-0/+1
* Revert "st/dri: add 32-bit RGBX/RGBA formats"Marek Olšák2016-04-242-10/+0
* gallium: remove helpers converting to/from TGSI_PROCESSOR_*Marek Olšák2016-04-221-12/+1
* gallium: use PIPE_SHADER_* everywhere, remove TGSI_PROCESSOR_*Marek Olšák2016-04-223-13/+13
* gallium: merge PIPE_SWIZZLE_* and UTIL_FORMAT_SWIZZLE_*Marek Olšák2016-04-224-35/+35
* st/dri: add 32-bit RGBX/RGBA formatsRob Herring2016-04-212-0/+10
* st/dri: implement the GL interop DRI extension (v2.2)Marek Olšák2016-04-201-0/+258
* st/dri: Fix RGB565 EGLImage creationNicolas Dufresne2016-04-201-20/+24