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Like L4A4.
Reviewed-by: Brian Paul <[email protected]>
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v2: add static asserts
Signed-off-by: Kusanagi Kouichi <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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llvm/Linker.h was moved to llvm/Linker/Linker.h.
Reviewed-by: Tom Stellard <[email protected]>
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Spotted by Michel Dänzer.
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Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75543
Cc: "10.1" <[email protected]>
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Reviewed-by: Christian König <[email protected]>
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omx_component_library_Setup should return all entrypoints the library
implements, independent of what is available on the current hardware.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=74944
Signed-off-by: Christian König <[email protected]>
Reviewed-by: Leo Liu <[email protected]>
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Reviewed-by: Francisco Jerez <[email protected]>
Reviewed-by: Tom Stellard <[email protected]>
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This is just a simple implementation that stores the extra values into the DRIimage
struct and just uses the fd importer. I haven't looked into what is required
to import YUV or deal with the extra parameters.
Signed-off-by: Dave Airlie <[email protected]>
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Before I cut-n-paste this a 3rd time lets consolidate it.
Signed-off-by: Dave Airlie <[email protected]>
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This was accidentally reverted in 9dfd7c5f75c806801b1b4b4d405899236c09ba75
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This reverts commit 1b79582f322d4a89dd6d197c8d4962c788ae7f25, reversing
changes made to 376a98d345dfc3da8d5b0f1e489196f861c4e754.
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The offsets will be stored in the handles parameter. This makes
it possible to use sub-buffers.
v2:
- Style fixes
- Add support for constant sub-buffers
- Store handles in device byte order
v3:
- Use endian helpers
Reviewed-by: Francisco Jerez <[email protected]>
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v2: Rebase on top of vl_winsys_xsp.c removal
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Jakob Bornecrantz <[email protected]> (v1)
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Tested-by: Tom Stellard <[email protected]>
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function.
Tested-by: Tom Stellard <[email protected]>
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smart references.
Tested-by: Tom Stellard <[email protected]>
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element type.
Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Define some additional convenience operators, clean up the
implementation slightly, and rename it to 'intrusive_ptr' for reasons
that will be obvious in the next commit.
Tested-by: Tom Stellard <[email protected]>
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Tested-by: Tom Stellard <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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Required for libdrm 2.4.37 and earlier. Both scons and automake
require version 2.4.38 now so that guard is not longer needed.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Christian König <[email protected]>
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DRM_API_HANDLE_TYPE_SHARED is zero, so doesn't actually fix anything.
But we shouldn't rely on SHARED handle type being zero.
Signed-off-by: Rob Clark <[email protected]>
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This lets multiple gallium drivers use XA.
Signed-off-by: Rob Clark <[email protected]>
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Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Signed-off-by: Christian König <[email protected]>
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Signed-off-by: Christian König <[email protected]>
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v2 (chk): fix eos handling
v3 (leo): implement scaling configuration support
v4 (leo): fix bitrate bug
v5 (chk): add workaround for bug in Bellagio
v6 (chk): fix div by 0 if framerate isn't known,
user separate pipe object for scale and transfer,
always flush the transfer pipe before encoding
v7 (chk): make suggested changes, cleanup a bit more,
only advertise encoder on supported hardware
Signed-off-by: Christian König <[email protected]>
Signed-off-by: Leo Liu <[email protected]>
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Only export __driDriverExtensions by default, and radeon_drm_winsys_create on radeons.
Remove -Bsymbolic which should no longer be needed.
As a side effect, it ought to fix a manifestation of bug 73200 on radeon.
Signed-off-by: Maarten Lankhorst<[email protected]>
Reviewed-by: Christian König <[email protected]>
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Use the c++ visibility flags when building cpp files.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Initial step of cleaning the exported symbols from targets/omx
- Mark omx_component_library_Setup as public
v2: Keep export-symbols-regex
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Christian König <[email protected]> (v1)
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Christian König <[email protected]>
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The function pointer is retrieved via VdpGetProcAddress just
like all the other vdpau functions and should not be exported.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Symbol is internal and was never meant to be exported.
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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Bugzilla (bug needs XBMC changes as well):
https://bugs.freedesktop.org/show_bug.cgi?id=73191
When VL uploads vertex buffers, it uses PIPE_TRANSFER_DONTBLOCK, which always
flushes the context in the winsys if the buffer being mapped is busy. Since
I added handling of DISCARD_RANGE, DONTBLOCK has had no effect when combined
with DISCARD_RANGE and I think the context isn't flushed anywhere else,
so no commands are submitted to the GPU until the IB is full, which takes
a lot of frames.
Using DISCARD_RANGE is not the only way to trigger this bug. The other way
is to reallocate the vertex buffer before every upload.
BTW, I'm not sure if this is the right place for flushing, but it does fix
the bug.
v2 (chk): move the flush to the right place.
Signed-off-by: Christian König <[email protected]>
Tested-by: StrangeNoises ([email protected])
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Reviewed-by: Brian Paul <[email protected]>
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Not blocking for the message thread can lead to accessing freed up memory.
Signed-off-by: Christian König <[email protected]>
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Featuring a full grown MPEG2 and H264 decoder and a couple of hundred bugs.
v2 (Leo): fix an error for pic_order_cnt_type 1
v3 (Leo): implement support for field decoding
Signed-off-by: Christian König <[email protected]>
Signed-off-by: Leo Liu <[email protected]>
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dri2_dup_image was not copying the dri_format field.
This was causing some bugs, for example:
. we create an gbm_bo.
. we get an EGLImage from the gbm_bo.
. Bug: impossible to get again the gbm_bo from the EGLImage by
importing. (gbm dri2 backend)
Signed-off-by: Axel Davy <[email protected]>
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Fixes piglit glx/GLX_ARB_create_context/current with no framebuffer.
Reviewed-by: Marek Olšák <[email protected]>
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Enables OpenGL 3.3 piglit tests.
Reviewed-by: Marek Olšák <[email protected]>
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Conversion of Type P formats as follows (w/related comment fixes):
s/MESA_FORMAT_RGB565\b/MESA_FORMAT_B5G6R5_UNORM/g
s/MESA_FORMAT_RGB565_REV\b/MESA_FORMAT_R5G6B5_UNORM/g
s/MESA_FORMAT_ARGB4444\b/MESA_FORMAT_B4G4R4A4_UNORM/g
s/MESA_FORMAT_ARGB4444_REV\b/MESA_FORMAT_A4R4G4B4_UNORM/g
s/MESA_FORMAT_RGBA5551\b/MESA_FORMAT_A1B5G5R5_UNORM/g
s/MESA_FORMAT_XBGR8888_SNORM\b/MESA_FORMAT_R8G8B8X8_SNORM/g
s/MESA_FORMAT_XBGR8888_SRGB\b/MESA_FORMAT_R8G8B8X8_SRGB/g
s/MESA_FORMAT_ARGB1555\b/MESA_FORMAT_B5G5R5A1_UNORM/g
s/MESA_FORMAT_ARGB1555_REV\b/MESA_FORMAT_A1R5G5B5_UNORM/g
s/MESA_FORMAT_AL44\b/MESA_FORMAT_L4A4_UNORM/g
s/MESA_FORMAT_RGB332\b/MESA_FORMAT_B2G3R3_UNORM/g
s/MESA_FORMAT_ARGB2101010\b/MESA_FORMAT_B10G10R10A2_UNORM/g
s/MESA_FORMAT_Z24_S8\b/MESA_FORMAT_S8_UINT_Z24_UNORM/g
s/MESA_FORMAT_S8_Z24\b/MESA_FORMAT_Z24_UNORM_S8_UINT/g
s/MESA_FORMAT_X8_Z24\b/MESA_FORMAT_Z24_UNORM_X8_UINT/g
s/MESA_FORMAT_Z24_X8\b/MESA_FORMAT_X8Z24_UNORM/g
s/MESA_FORMAT_RGB9_E5_FLOAT\b/MESA_FORMAT_R9G9B9E5_FLOAT/g
s/MESA_FORMAT_R11_G11_B10_FLOAT\b/MESA_FORMAT_R11G11B10_FLOAT/g
s/MESA_FORMAT_Z32_FLOAT_X24S8\b/MESA_FORMAT_Z32_FLOAT_S8X24_UINT/g
s/MESA_FORMAT_ABGR2101010_UINT\b/MESA_FORMAT_R10G10B10A2_UINT/g
s/MESA_FORMAT_XRGB4444_UNORM\b/MESA_FORMAT_B4G4R4X4_UNORM/g
s/MESA_FORMAT_XRGB1555_UNORM\b/MESA_FORMAT_B5G5R5X1_UNORM/g
s/MESA_FORMAT_XRGB2101010_UNORM\b/MESA_FORMAT_B10G10R10X2_UNORM/g
s/MESA_FORMAT_AL88\b/MESA_FORMAT_L8A8_UNORM/g
s/MESA_FORMAT_AL88_REV\b/MESA_FORMAT_A8L8_UNORM/g
s/MESA_FORMAT_AL1616\b/MESA_FORMAT_L16A16_UNORM/g
s/MESA_FORMAT_AL1616_REV\b/MESA_FORMAT_A16L16_UNORM/g
s/MESA_FORMAT_RG88\b/MESA_FORMAT_G8R8_UNORM/g
s/MESA_FORMAT_GR88\b/MESA_FORMAT_R8G8_UNORM/g
s/MESA_FORMAT_GR1616\b/MESA_FORMAT_R16G16_UNORM/g
s/MESA_FORMAT_RG1616\b/MESA_FORMAT_G16R16_UNORM/g
s/MESA_FORMAT_SRGBA8\b/MESA_FORMAT_A8B8G8R8_SRGB/g
s/MESA_FORMAT_SARGB8\b/MESA_FORMAT_B8G8R8A8_SRGB/g
s/MESA_FORMAT_SLA8\b/MESA_FORMAT_L8A8_SRGB/g
Conflicts:
src/mesa/drivers/dri/i965/brw_surface_formats.c
src/mesa/main/format_pack.c
src/mesa/main/format_unpack.c
src/mesa/main/formats.c
src/mesa/main/texformat.c
src/mesa/main/texstore.c
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Change all 4 color component unsigned byte formats to meet spec for P
Type formats:
s/MESA_FORMAT_RGBA8888\b/MESA_FORMAT_A8B8G8R8_UNORM/g
s/MESA_FORMAT_RGBA8888_REV\b/MESA_FORMAT_R8G8B8A8_UNORM/g
s/MESA_FORMAT_ARGB8888\b/MESA_FORMAT_B8G8R8A8_UNORM/g
s/MESA_FORMAT_ARGB8888_REV\b/MESA_FORMAT_A8R8G8B8_UNORM/g
s/MESA_FORMAT_RGBX8888\b/MESA_FORMAT_X8B8G8R8_UNORM/g
s/MESA_FORMAT_RGBX8888_REV\b/MESA_FORMAT_R8G8B8X8_UNORM/g
s/MESA_FORMAT_XRGB8888\b/MESA_FORMAT_B8G8R8X8_UNORM/g
s/MESA_FORMAT_XRGB8888_REV\b/MESA_FORMAT_X8R8G8B8_UNORM/g
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s/\bgl_format\b/mesa_format/g. Use better name for Mesa Formats enum
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