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* gallium: Handle non-NULL data pointer in EXA ModifyPixmapHeader hook.Michel Dänzer2009-04-231-0/+14
* gallium: Always include xorg-server.h before other X server headers.Michel Dänzer2009-04-232-0/+2
* gallium: Fix up xorg state tracker build.Michel Dänzer2009-04-232-3/+0
* wgl: Don't implement broken gl_dispatch_stub_xxx.José Fonseca2009-04-202-117/+0
* softpipe: Simplify softpipe_create's prototype.José Fonseca2009-04-181-1/+1
* wgl: Put commas in the right places.José Fonseca2009-04-171-3/+3
* wgl: Flip the pixel format order.José Fonseca2009-04-171-6/+6
* python/retrace: Rename module as it conflicts with a builtin module.José Fonseca2009-04-173-360/+394
* wgl: Protect the framebuffer with a lock.José Fonseca2009-04-103-22/+41
* wgl: Note down the gallium pixel formats, instead of re-guessing them.José Fonseca2009-04-106-84/+34
* wgl: Query the screen for supported formats.José Fonseca2009-04-101-9/+52
* wgl: Walk through the pixel formats combinations.José Fonseca2009-04-103-68/+94
* wgl: Keep copies of the PIXELFORMATDESCRIPTOR structures.José Fonseca2009-04-104-133/+139
* wgl: Slightly simplify pixelformat creation.José Fonseca2009-04-101-52/+44
* wgl: Move pixel format information into device structure.José Fonseca2009-04-103-18/+25
* wgl: Combine alpha pixelformat info in color.José Fonseca2009-04-104-26/+12
* stw: Reorder the pixelformats, so that no alpha pixelformats get chosen befor...José Fonseca2009-04-101-9/+9
* stw: Don't make assumptions about integer size.José Fonseca2009-04-101-1/+1
* stw: Free the mesa framebuffer.José Fonseca2009-04-101-0/+2
* python: Fix bad pointer.José Fonseca2009-04-091-1/+1
* wgl: Remove unused member.José Fonseca2009-04-092-2/+0
* wgl: Use more stw_* names.José Fonseca2009-04-092-8/+8
* wgl: Use hooks instead of subclassing the window.José Fonseca2009-04-094-30/+83
* wgl: Catch the attempt of releasing a context which is not current.José Fonseca2009-04-091-1/+8
* wgl: Move the framebuffer list to the device. Avoid recursive locking.José Fonseca2009-04-094-66/+62
* wgl: More symbol naming normalization.José Fonseca2009-04-095-25/+25
* stw: Use wglext.h's defines and prototypes.José Fonseca2009-04-095-162/+28
* stw: Normalize symbols prefix.José Fonseca2009-04-0910-89/+90
* wgl: Add const qualifier to global constant data.José Fonseca2009-04-092-5/+5
* python/retrace: Try to cope with failures creating textures.José Fonseca2009-04-081-0/+10
* python: Don't try to finish a null fence.José Fonseca2009-04-081-3/+5
* python/retrace: Use colors on windows console.José Fonseca2009-04-081-0/+70
* python/retrace: Allow to specify the range of calls of interest.José Fonseca2009-04-081-0/+7
* python/retrace: Handle recent traces.José Fonseca2009-04-081-30/+85
* python: Fix method renaming.José Fonseca2009-04-081-2/+2
* python: Cope with null surfaces.José Fonseca2009-04-081-6/+10
* wgl: Integrate the trace driver on debug builds.José Fonseca2009-04-084-13/+72
* stw: Choose a color buffer format that matches the visual.José Fonseca2009-04-061-5/+37
* python/regress: Clean up driver clear() interface.Michal Krol2009-04-041-1/+6
* gallium: Clean up driver clear() interface.Michel Dänzer2009-04-047-46/+31
* python/regress: Remove trailing whitespace.Michal Krol2009-04-042-2/+2
* python/regress: Initial fragment shader test suite.Michal Krol2009-04-0427-0/+499
* python/regress: Use X8R8G8B8 rendertarget in vertex shader test.Michal Krol2009-04-041-1/+1
* python/regress: Use A8R8G8B8 rendertarget format.Michal Krol2009-04-031-1/+1
* python/regress: vertex shader srcmod swz test does not use TEMP[0].Michal Krol2009-04-031-1/+0
* python/regress: vertex shader FRC test does not use IN[1].Michal Krol2009-04-031-1/+0
* python/regress: Add relative addressing tests.Michal Krol2009-04-034-0/+72
* python/regress: Add vertex shader source modifier tests.Michal Krol2009-04-035-0/+59
* python/regress: Do not generate HTML summary for vertex shader test.Michal Krol2009-04-021-15/+0
* python/regress: Do not create zbuf for vertex shader test.Michal Krol2009-04-021-8/+1