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gallium_va_encpackedheader01
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gallium
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state_trackers
Commit message (
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Author
Age
Files
Lines
*
st/nine: Fix stateblocks crashes with lights
Axel Davy
2016-02-12
1
-8
/
+32
*
st/nine: SCRATCH does support all formats
Axel Davy
2016-02-12
9
-22
/
+35
*
st/nine: Add format checks to create_zs_or_rt_surface
Axel Davy
2016-02-12
1
-0
/
+3
*
st/nine: Support ATI1/ATI2 for CubeTexture
Axel Davy
2016-02-12
3
-7
/
+4
*
st/nine: Clean pSharedHandle Texture ctors checks
Axel Davy
2016-02-12
3
-18
/
+21
*
st/nine: Move texture creation checks
Axel Davy
2016-02-12
4
-13
/
+13
*
st/nine: Clean useless code in texture9.c
Axel Davy
2016-02-12
1
-7
/
+1
*
st/nine: Do not set SHARED flag for shared textures.
Axel Davy
2016-02-12
1
-3
/
+0
*
st/nine: Do not set resource usage for SYSTEMMEM
Axel Davy
2016-02-12
3
-13
/
+4
*
st/nine: Use align_free when needed
Axel Davy
2016-02-04
4
-4
/
+4
*
st/nine: Disallow non-argb8888 cursors
Axel Davy
2016-02-04
1
-0
/
+1
*
st/nine: Enforce centroid for color input when multisampling is on
Axel Davy
2016-02-04
4
-4
/
+15
*
st/nine: Fix centroid flag
Axel Davy
2016-02-04
1
-1
/
+4
*
st/nine: Use fast clears more often for MRTs
Axel Davy
2016-02-04
4
-12
/
+11
*
st/nine: Use linear filtering for shadow mapping
Axel Davy
2016-02-04
1
-2
/
+3
*
st/nine: Respect block alignment on surface lock
Patrick Rudolph
2016-02-04
1
-1
/
+1
*
st/nine: Add Render state validation layer
Axel Davy
2016-02-04
5
-13
/
+236
*
st/nine: Implement NineDevice9_GetAvailableTextureMem
Patrick Rudolph
2016-02-04
4
-5
/
+50
*
st/nine: Handle Window Occlusion
Patrick Rudolph
2016-02-04
6
-6
/
+104
*
st/nine: Store minor version num
Patrick Rudolph
2016-02-04
5
-12
/
+24
*
st/nine: Call flush_resource before flush
Axel Davy
2016-02-04
1
-6
/
+4
*
st/nine: Fix remaining swapchain tests
Patrick Rudolph
2016-02-04
2
-1
/
+5
*
st/nine: Fix crash NineDevice9_CreateAdditionalSwapChain
Axel Davy
2016-02-04
1
-0
/
+4
*
st/nine: Fix possible crash on error
Patrick Rudolph
2016-02-04
1
-1
/
+2
*
st/nine: Test more presentation params
Patrick Rudolph
2016-02-04
1
-5
/
+8
*
st/nine: Fix resource9 private data
Patrick Rudolph
2016-02-04
2
-1
/
+3
*
st/nine: Print GUID instead of pointer
Patrick Rudolph
2016-02-04
3
-6
/
+30
*
st/nine: Fix use of uninitialized memory
Patrick Rudolph
2016-02-04
1
-1
/
+1
*
st/nine: Fix clear for multisample mismatch depth-stencil
Patrick Rudolph
2016-02-04
1
-5
/
+7
*
st/nine: Fix Volumetexture9_LockBox
Patrick Rudolph
2016-02-04
1
-0
/
+7
*
st/nine: Fix ATI2 pitch for non-square
Axel Davy
2016-02-04
1
-2
/
+2
*
st/nine: Support D3DFMT_R8G8B8
Patrick Rudolph
2016-02-04
1
-3
/
+3
*
st/nine: Use cso for viewport
Patrick Rudolph
2016-02-04
1
-2
/
+1
*
st/nine: Fix shade mode flat
Patrick Rudolph
2016-02-04
2
-7
/
+8
*
st/nine: Clear rendertarget on creation
Patrick Rudolph
2016-02-04
1
-0
/
+9
*
st/nine: Allow ColorFill on D3DFMT_NULL surfaces
Patrick Rudolph
2016-02-04
1
-0
/
+2
*
st/nine: Introduce STREAMFREQ state
Axel Davy
2016-02-04
3
-21
/
+24
*
st/nine: Catch redundant SetStreamSourceFreq calls
Axel Davy
2016-02-04
1
-0
/
+3
*
st/nine: Squash indexbuffer9 and vertexbuffer9
Patrick Rudolph
2016-02-04
8
-215
/
+305
*
st/nine: Unset vtxbuf on reset
Axel Davy
2016-02-04
1
-1
/
+3
*
st/nine: Use pipe_resource_reference for vtxbuf
Axel Davy
2016-02-04
2
-3
/
+4
*
st/nine: Use ff vertex shader when position_t is used
Axel Davy
2016-02-04
7
-14
/
+35
*
st/nine: Don't increment refcount on VertexDeclaration creation failure
Patrick Rudolph
2016-02-04
1
-12
/
+12
*
st/nine: Change StretchRect check order
Axel Davy
2016-02-04
1
-3
/
+4
*
st/nine: Initialize lights in stateblocks
Axel Davy
2016-02-04
1
-0
/
+4
*
st/nine: Fix fixed-function blendweights
Patrick Rudolph
2016-02-04
1
-4
/
+13
*
st/nine: Always normalize hitDir
Patrick Rudolph
2016-02-04
1
-2
/
+3
*
st/nine: Replace r[0] with tmp
Patrick Rudolph
2016-02-04
1
-14
/
+14
*
st/nine: Fix ff calculation of midVec
Patrick Rudolph
2016-02-04
1
-2
/
+2
*
st/nine: Implement D3DRS_SPECULARENABLE
Patrick Rudolph
2016-02-04
1
-2
/
+11
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