index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
state_trackers
Commit message (
Expand
)
Author
Age
Files
Lines
*
st/egl: Add wayland platform
Benjamin Franzke
2011-02-07
5
-0
/
+715
*
st/egl: drm_image: Check for MESA_drm_image
Benjamin Franzke
2011-02-07
1
-2
/
+2
*
st/egl: native_helper: Add resource_surface_import_resource
Benjamin Franzke
2011-02-07
2
-0
/
+13
*
st/dri: Implement dri2::{Allocate,Release}Buffer
Benjamin Franzke
2011-02-07
2
-0
/
+111
*
st/vega: Disable blending when the paint is opaque.
Chia-I Wu
2011-01-30
8
-5
/
+37
*
st/vega: Remove an invalid sanity check.
Chia-I Wu
2011-01-30
1
-6
/
+0
*
st/vega: s/vg[A-Z]/vega[A-Z]/.
Chia-I Wu
2011-01-30
4
-42
/
+42
*
st/egl: Downgrade warning to debug when we can't create a drm screen
Kristian Høgsberg
2011-01-26
2
-2
/
+2
*
vega: implement handler/pointer conversion using a hash table
Brian Paul
2011-01-24
9
-9
/
+175
*
vega: remove redundant functions found elsewhere
Brian Paul
2011-01-24
1
-10
/
+0
*
vega: replace casts with pointer/handle conversion functions
Brian Paul
2011-01-24
11
-165
/
+297
*
st/xorg: Fix build failure against xserver with XF86_CRTC_VERSION < 3.
Michel Dänzer
2011-01-24
1
-4
/
+2
*
vega: sort filenames in Makefile, SConscript
Brian Paul
2011-01-23
2
-23
/
+24
*
scons: Add support for GLES.
Chia-I Wu
2011-01-22
2
-0
/
+6
*
st/dri: Fix warning
Jakob Bornecrantz
2011-01-21
1
-0
/
+1
*
Remove executables from source tree.
José Fonseca
2011-01-18
5
-0
/
+0
*
d3d1x: Fix broken build.
Chia-I Wu
2011-01-16
1
-1
/
+6
*
egl: Improve driver selection.
Chia-I Wu
2011-01-13
6
-63
/
+96
*
egl: Simplify driver matching.
Chia-I Wu
2011-01-13
1
-8
/
+3
*
egl: Cleanup _EGLDisplay initialization.
Chia-I Wu
2011-01-13
1
-9
/
+8
*
scons: Updates for targets/egl-static.
Chia-I Wu
2011-01-12
1
-11
/
+27
*
st/egl: Fix a void pointer arithmetic warning.
Chia-I Wu
2011-01-10
1
-1
/
+1
*
st/xorg: Flesh out colour map support and support depth 8.
Michel Dänzer
2011-01-05
3
-1
/
+80
*
st/egl: Fix eglChooseConfig when configs is NULL.
Chia-I Wu
2010-12-26
1
-4
/
+4
*
st/egl: Remove unnecessary header.
Vinson Lee
2010-12-23
1
-1
/
+0
*
st/vega: Remove unnecessary headers.
Vinson Lee
2010-12-22
6
-12
/
+0
*
st/egl: Assorted fixes for dri2_display_get_configs.
Chia-I Wu
2010-12-22
1
-4
/
+36
*
st/egl: Fix eglCopyBuffers.
Chia-I Wu
2010-12-22
1
-6
/
+5
*
st/egl: Plug pbuffer leaks.
Chia-I Wu
2010-12-22
1
-8
/
+2
*
st/egl: Allow single-buffered pixmaps.
Chia-I Wu
2010-12-22
2
-26
/
+17
*
st/egl: Remove native_config::samples.
Chia-I Wu
2010-12-22
3
-5
/
+1
*
st/egl: Remove native_config::slow_config.
Chia-I Wu
2010-12-22
5
-9
/
+0
*
st/egl: Remove unnecessary egl_g3d_find_pixmap_config.
Chia-I Wu
2010-12-22
3
-36
/
+2
*
st/egl: Make config optional for create_pixmap_surface.
Chia-I Wu
2010-12-22
3
-46
/
+79
*
st/python: remove unused 'buf' parameter in pipe_buffer_unmap
Vinson Lee
2010-12-20
1
-1
/
+1
*
mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.
Chia-I Wu
2010-12-06
5
-21
/
+20
*
egl: _eglFilterArray should not allocate.
Chia-I Wu
2010-12-06
1
-2
/
+13
*
r300g: cleanup winsys
Marek Olšák
2010-12-05
1
-1
/
+1
*
st/vega: Fix pipe blend state for various blend modes.
Chia-I Wu
2010-12-04
3
-60
/
+76
*
st/vega: Add blend shaders for all blend modes.
Chia-I Wu
2010-12-04
4
-72
/
+145
*
st/vega: Fix VG_BLEND_MULTIPLY.
Chia-I Wu
2010-12-04
1
-1
/
+1
*
st/vega: Silence uninitialized variable warning.
Vinson Lee
2010-12-04
1
-0
/
+1
*
st/vega: Blending should use premultiplied alpha.
Chia-I Wu
2010-12-04
1
-8
/
+72
*
st/vega: Add support for per-channel alpha.
Chia-I Wu
2010-12-04
4
-41
/
+140
*
st/vega: Move masking after blending.
Chia-I Wu
2010-12-04
4
-58
/
+58
*
st/vega: Refactor blend shaders.
Chia-I Wu
2010-12-04
1
-62
/
+112
*
st/vega: Add some comments to pipeline shaders.
Chia-I Wu
2010-12-04
1
-2
/
+11
*
st/vega: Add a missing break.
Chia-I Wu
2010-12-03
1
-0
/
+1
*
st/vega: Move vertex transformation to shader.
Chia-I Wu
2010-12-03
8
-54
/
+116
*
st/vega: Set pipe_resource::array_size to 1.
Chia-I Wu
2010-12-03
1
-0
/
+1
[next]