| Commit message (Collapse) | Author | Age | Files | Lines |
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wglUseFontBitmaps is currently a noop.
This patch implements this function for Windows.
Misc code clean-ups by Brian.
Signed-off-by: Olivier Lauffenburger <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This adds the wglMakeContextCurrentARB() and wglGetCurrentReadDCARB()
functions.
Signed-off-by: Brian Paul <[email protected]>
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dispatch.
- Use GetModuleHandle instead of LoadLibrary to avoid incrementing the
opengl32.dll reference count (otherwise the opengl32.dll will linger
in memory forever.)
- Ensure we use our fake wglCreateContext/wglDeleteContext when using
Mesa as a drop-in replacement for opengl32.dll
Untested. Just noticed by accident.
Reviewed-by: Brian Paul <[email protected]>
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Tungsten Graphics Inc. was acquired by VMware Inc. in 2008. Leaving the
old copyright name is creating unnecessary confusion, hence this change.
This was the sed script I used:
$ cat tg2vmw.sed
# Run as:
#
# git reset --hard HEAD && find include scons src -type f -not -name 'sed*' -print0 | xargs -0 sed -i -f tg2vmw.sed
#
# Rename copyrights
s/Tungsten Gra\(ph\|hp\)ics,\? [iI]nc\.\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./g
/Copyright/s/Tungsten Graphics\(,\? [iI]nc\.\)\?\(, Cedar Park\)\?\(, Austin\)\?\(, \(Texas\|TX\)\)\?\.\?/VMware, Inc./
s/TUNGSTEN GRAPHICS/VMWARE/g
# Rename emails
s/[email protected]/[email protected]/
s/[email protected]/[email protected]/g
s/jrfonseca-at-tungstengraphics-dot-com/jfonseca-at-vmware-dot-com/
s/jrfonseca\[email protected]/[email protected]/g
s/keithw\[email protected]/[email protected]/g
s/[email protected]/[email protected]/g
s/thomas-at-tungstengraphics-dot-com/thellstom-at-vmware-dot-com/
s/[email protected]/[email protected]/
# Remove dead links
s@Tungsten Graphics (http://www.tungstengraphics.com)@Tungsten Graphics@g
# C string src/gallium/state_trackers/vega/api_misc.c
s/"Tungsten Graphics, Inc"/"VMware, Inc"/
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: José Fonseca <[email protected]>
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While the WGL API has been stale for decades now, the ICD interface has
been updated with new Windows versions, so it is much easier to define
everything in terms of the ICD interfaces, which is pretty much what
Microsoft's opengl32.dll does anyway.
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It is easier to have the WGL API on top of the ICD callbacks as
Microsoft's own implementation does, than to have a seperate shared
entity. This source reorganization is in antecipation of that.
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