index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
state_trackers
/
vega
Commit message (
Expand
)
Author
Age
Files
Lines
*
st/vega: Disable blending when the paint is opaque.
Chia-I Wu
2011-01-30
8
-5
/
+37
*
st/vega: Remove an invalid sanity check.
Chia-I Wu
2011-01-30
1
-6
/
+0
*
st/vega: s/vg[A-Z]/vega[A-Z]/.
Chia-I Wu
2011-01-30
4
-42
/
+42
*
vega: implement handler/pointer conversion using a hash table
Brian Paul
2011-01-24
9
-9
/
+175
*
vega: remove redundant functions found elsewhere
Brian Paul
2011-01-24
1
-10
/
+0
*
vega: replace casts with pointer/handle conversion functions
Brian Paul
2011-01-24
11
-165
/
+297
*
vega: sort filenames in Makefile, SConscript
Brian Paul
2011-01-23
2
-23
/
+24
*
st/vega: Remove unnecessary headers.
Vinson Lee
2010-12-22
6
-12
/
+0
*
mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.
Chia-I Wu
2010-12-06
5
-21
/
+20
*
st/vega: Fix pipe blend state for various blend modes.
Chia-I Wu
2010-12-04
3
-60
/
+76
*
st/vega: Add blend shaders for all blend modes.
Chia-I Wu
2010-12-04
4
-72
/
+145
*
st/vega: Fix VG_BLEND_MULTIPLY.
Chia-I Wu
2010-12-04
1
-1
/
+1
*
st/vega: Silence uninitialized variable warning.
Vinson Lee
2010-12-04
1
-0
/
+1
*
st/vega: Blending should use premultiplied alpha.
Chia-I Wu
2010-12-04
1
-8
/
+72
*
st/vega: Add support for per-channel alpha.
Chia-I Wu
2010-12-04
4
-41
/
+140
*
st/vega: Move masking after blending.
Chia-I Wu
2010-12-04
4
-58
/
+58
*
st/vega: Refactor blend shaders.
Chia-I Wu
2010-12-04
1
-62
/
+112
*
st/vega: Add some comments to pipeline shaders.
Chia-I Wu
2010-12-04
1
-2
/
+11
*
st/vega: Add a missing break.
Chia-I Wu
2010-12-03
1
-0
/
+1
*
st/vega: Move vertex transformation to shader.
Chia-I Wu
2010-12-03
8
-54
/
+116
*
st/vega: Set pipe_resource::array_size to 1.
Chia-I Wu
2010-12-03
1
-0
/
+1
*
st/vega: polygon_array requires a deep free.
Chia-I Wu
2010-12-02
1
-5
/
+20
*
st/vega: Destroy the pipe context with vg_context.
Chia-I Wu
2010-12-02
1
-0
/
+3
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
8
-76
/
+90
*
vega: Remove extraneous ;
José Fonseca
2010-12-01
1
-1
/
+1
*
st/vega: Avoid unnecessary constant bufer upload.
Chia-I Wu
2010-12-01
1
-30
/
+48
*
st/vega: Initialize pipe states with renderer.
Chia-I Wu
2010-12-01
3
-26
/
+28
*
st/vega: Create drawing surface mask as needed.
Chia-I Wu
2010-12-01
3
-35
/
+38
*
st/vega: Delay blend texture creation until needed.
Chia-I Wu
2010-12-01
4
-57
/
+32
*
st/vega: Remove st_inlines.h.
Chia-I Wu
2010-12-01
5
-127
/
+1
*
st/vega: Simplify radial gradient.
Chia-I Wu
2010-12-01
1
-73
/
+46
*
st/vega: Fix degenerate paints.
Chia-I Wu
2010-12-01
6
-9
/
+80
*
st/vega: Fix negated logic in image_draw.
Chia-I Wu
2010-12-01
1
-4
/
+4
*
st/vega: Fix paint coordinates transformations.
Chia-I Wu
2010-12-01
9
-39
/
+94
*
st/vega: Bump version to 1.1.
Chia-I Wu
2010-12-01
1
-2
/
+2
*
st/vega: Add color transformation support.
Chia-I Wu
2010-12-01
7
-50
/
+123
*
st/vega: More flexible shader selection.
Chia-I Wu
2010-12-01
3
-107
/
+130
*
st/vega: Revive mask layer support.
Chia-I Wu
2010-12-01
5
-47
/
+64
*
st/vega: Add primitive text support.
Chia-I Wu
2010-12-01
5
-80
/
+353
*
st/vega: Make image_draw take a matrix.
Chia-I Wu
2010-12-01
3
-6
/
+4
*
st/vega: Make path_render and path_stroke take a matrix.
Chia-I Wu
2010-12-01
4
-10
/
+10
*
st/vega: Fix image sampler views for alpha-only formats.
Chia-I Wu
2010-12-01
1
-0
/
+7
*
st/vega: Update to latest headers.
Chia-I Wu
2010-12-01
2
-9
/
+10
*
st/vega: Get rid of renderer_copy_texture.
Chia-I Wu
2010-12-01
4
-78
/
+29
*
st/vega: vg_copy_texture and vg_copy_surface should share code.
Chia-I Wu
2010-12-01
1
-44
/
+31
*
st/vega: Clean up renderer fields and functions.
Chia-I Wu
2010-12-01
2
-108
/
+46
*
st/vega: Clean up vg_context fields and functions.
Chia-I Wu
2010-12-01
4
-163
/
+9
*
st/vega: vg_manager should care about only the color buffer.
Chia-I Wu
2010-12-01
2
-182
/
+184
*
st/vega: Make shader_bind call into the renderer.
Chia-I Wu
2010-12-01
3
-31
/
+45
*
st/vega: Move g3d states to renderer.
Chia-I Wu
2010-12-01
4
-200
/
+230
[next]