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path: root/src/gallium/state_trackers/vega/renderer.c
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* st/vega: fix drawing images with alpha channelChia-I Wu2011-09-211-6/+2
* gallium: remove the geom_flags param from is_format_supportedMarek Olšák2011-03-111-4/+4
* gallium: add usage parameter to pipe_buffer_createMarek Olšák2011-02-151-1/+3
* gallium: always save and restore vertex buffers using cso_cacheMarek Olšák2011-02-141-2/+2
* st/vega: Disable blending when the paint is opaque.Chia-I Wu2011-01-301-1/+6
* st/vega: Remove unnecessary headers.Vinson Lee2010-12-221-1/+0
* st/vega: Fix pipe blend state for various blend modes.Chia-I Wu2010-12-041-60/+65
* st/vega: Move vertex transformation to shader.Chia-I Wu2010-12-031-37/+81
* gallium: support for array textures and related changesRoland Scheidegger2010-12-021-11/+10
* vega: Remove extraneous ;José Fonseca2010-12-011-1/+1
* st/vega: Avoid unnecessary constant bufer upload.Chia-I Wu2010-12-011-30/+48
* st/vega: Initialize pipe states with renderer.Chia-I Wu2010-12-011-17/+20
* st/vega: Revive mask layer support.Chia-I Wu2010-12-011-0/+38
* st/vega: Get rid of renderer_copy_texture.Chia-I Wu2010-12-011-49/+0
* st/vega: Clean up renderer fields and functions.Chia-I Wu2010-12-011-98/+46
* st/vega: Clean up vg_context fields and functions.Chia-I Wu2010-12-011-1/+9
* st/vega: Make shader_bind call into the renderer.Chia-I Wu2010-12-011-0/+16
* st/vega: Move g3d states to renderer.Chia-I Wu2010-12-011-4/+220
* st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.Chia-I Wu2010-12-011-0/+195
* st/vega: Add FILTER renderer state for image filtering.Chia-I Wu2010-12-011-0/+159
* st/vega: Add CLEAR renderer state for vgClear.Chia-I Wu2010-12-011-0/+55
* st/vega: Add SCISSOR renderer state.Chia-I Wu2010-12-011-0/+93
* st/vega: Add DRAWTEX renderer state.Chia-I Wu2010-12-011-116/+94
* st/vega: Overhaul renderer with renderer states.Chia-I Wu2010-12-011-254/+484
* st/vega: Remove unnecessary headers.Vinson Lee2010-11-021-3/+0
* st/vega: s/free/FREE for matching MALLOC/CALLOCnobled2010-06-301-1/+1
* gallium: add interpolation parameter to simple shader functionsBrian Paul2010-06-031-1/+2
* st/vega: adapt to interface changesRoland Scheidegger2010-05-171-22/+14
* gallium: move surface utility functions into u_surface.cBrian Paul2010-05-031-0/+1
* Squashed commit of the following:Keith Whitwell2010-04-101-29/+32
* st/vega: fix up vega state tracker to use cso changesRoland Scheidegger2010-03-191-13/+24
* vega: adapt to new vertex element csoRoland Scheidegger2010-03-011-0/+5
* gallium: pipe/p_inlines.h -> util/u_inlines.hJosé Fonseca2010-02-021-1/+1
* vega: adapt to blend changesRoland Scheidegger2010-01-251-10/+10
* vega: Add missing actual argument.Michal Krol2009-12-211-1/+1
* Merge branch 'master' into pipe-format-simplifyMichal Krol2009-12-171-1/+0
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| * fixups for interface changes (mostly state trackers)Roland Scheidegger2009-11-301-1/+0
* | Move pf_get_block() to u_format auxiliary module.Michal Krol2009-12-031-1/+2
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* gallium: fix more statetrackers/drivers for not using texture width/height/de...Roland Scheidegger2009-11-261-23/+23
* gallium: Permit surface_copy and surface_fill to be NULL.Corbin Simpson2009-10-171-4/+12
* OpenVG 1.0 State TrackerZack Rusin2009-05-011-0/+592