Commit message (Expand) | Author | Age | Files | Lines | |
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* | vega: fix MSVC warning about missing return statement | Brian Paul | 2013-03-21 | 1 | -0/+1 |
* | vega: fix for object handle leak | Andreas Pokorny | 2012-12-17 | 1 | -0/+2 |
* | vega: remove unused variables | Fabio Pedretti | 2012-12-10 | 1 | -3/+1 |
* | vega: memset data array to zero to silence uninitialized var warnings | Brian Paul | 2012-01-31 | 1 | -0/+2 |
* | st/vega: fix vg_context_is_object_valid() | Chia-I Wu | 2011-09-21 | 1 | -2/+2 |
* | st/vega: Move vertex transformation to shader. | Chia-I Wu | 2010-12-03 | 1 | -6/+12 |
* | st/vega: polygon_array requires a deep free. | Chia-I Wu | 2010-12-02 | 1 | -5/+20 |
* | st/vega: Fix paint coordinates transformations. | Chia-I Wu | 2010-12-01 | 1 | -2/+13 |
* | st/vega: Make path_render and path_stroke take a matrix. | Chia-I Wu | 2010-12-01 | 1 | -5/+4 |
* | st/vega: Fix a crash with empty paths. | Chia-I Wu | 2010-11-25 | 1 | -2/+11 |
* | st/vega: s/free/FREE for matching MALLOC/CALLOC | nobled | 2010-06-30 | 1 | -1/+1 |
* | openvg: fix vgTransformPath with relative coords | Zack Rusin | 2009-08-24 | 1 | -1/+1 |
* | OpenVG 1.0 State Tracker | Zack Rusin | 2009-05-01 | 1 | -0/+2034 |