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path: root/src/gallium/state_trackers/vdpau/output.c
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* vdpau: skip vlVdpOutputSurfacePutBitsNative with a zero-area rectangleMarek Olšák2017-02-141-0/+7
* st/vdpau: only send buffers with B8G8R8A8 format to XNayan Deshmukh2017-01-191-0/+7
* st/vdpau: remove the delayed rendering hack(v1.1)Nayan Deshmukh2017-01-171-9/+0
* st/vdpau: use dri3 to directly send the buffer to X(v2)Nayan Deshmukh2017-01-171-1/+1
* vdpau: call texture_get_handle while the mutex is being heldMarek Olšák2017-01-041-2/+5
* st/vdpau: error handlingNayan Deshmukh2017-01-031-3/+11
* Revert "st/vdpau: use linear layout for output surfaces"Dave Airlie2016-11-041-1/+1
* st/vdpau: fix argument type to vlVdpOutputSurfaceDMABufIlia Mirkin2016-09-201-1/+1
* gallium: add a pipe_context parameter to resource_get_handleMarek Olšák2016-08-251-1/+2
* gallium: split transfer_inline_write into buffer and texture callbacksMarek Olšák2016-07-231-10/+10
* vl: Apply luma key filter before CSC conversionNayan Deshmukh2016-06-091-2/+2
* st/vdpau: check for null pointer in get/put bits.Nayan Deshmukh2016-06-021-0/+6
* st/vdpau: implement the new DMA-buf based interop v2Christian König2016-03-291-1/+40
* st/vdpau: move FormatRGBAToPipe into the interopChristian König2016-03-291-1/+1
* st/vdpau: use linear layout for output surfacesChristian König2016-03-291-1/+2
* st/vdpau: fix vlVdpOutputSurfaceRender(Output|Bitmap)SurfaceChristian König2014-08-261-14/+28
* st/vdpau: add device reference countingChristian König2014-08-141-1/+3
* st/vdpau: Add rotation v2Kusanagi Kouichi2014-03-071-0/+6
* vdpau: flush the context before exporting the surface v2Marek Olšák2014-02-061-0/+1
* gallium: remove PIPE_USAGE_STATICMarek Olšák2014-02-061-1/+1
* st/vdpau: s/surface/resource/ to fix compiler warningBrian Paul2014-01-201-1/+1
* st/vdpau: check surface params before creating surfacesIlia Mirkin2014-01-191-0/+7
* st/vdpau: fix bogus error handling in output/bitmap creationIlia Mirkin2014-01-191-25/+18
* s/Tungsten Graphics/VMware/José Fonseca2014-01-171-1/+1
* st/vdpau: resolve delayed rendering for GL interop v2Grigori Goronzy2013-11-061-0/+4
* implement NV_vdpau_interop v7Christian König2013-10-261-0/+11
* st/vdpau: add new formats to OutputSurface renderingGrigori Goronzy2013-10-091-1/+1
* st/vdpau: Include u_surface.h for u_copy_rect.Vinson Lee2013-09-301-0/+1
* vl/compositor: cleanup background clearingChristian König2013-05-011-8/+4
* st/vdpau: fix subtitle related bug v2Christian König2013-04-091-0/+4
* st/vdpau: Fix memory leak in vlVdpOutputSurfaceCreate.Vinson Lee2013-02-221-0/+1
* gallium: remove pipe_surface::usageMarek Olšák2012-12-121-1/+0
* gallium: unify transfer functionsMarek Olšák2012-10-111-10/+2
* st/vdpau: fix two small memory leaksChristian König2012-03-091-0/+4
* st/vdpau: make the interface thread saveChristian König2012-03-051-7/+34
* st/vdpau: implement OutputSurfacePutBitsYCbCrChristian König2012-03-021-1/+82
* st/vdpau: implement OutputSurfaceGetBitsNativeChristian König2012-03-021-1/+36
* st/vdpau: implement OutputSurfacePutBitsNativeChristian König2012-03-021-1/+20
* st/vdpau: fix default swizzle for Output/Bitmap samplersChristian König2012-03-021-2/+1
* st/vdpau: add support for per vertex colorsChristian König2012-03-021-2/+28
* st/vdpau: implement OutputSurfaceRenderBitmapSurfaceChristian König2012-03-021-1/+40
* st/vdpau: avoid an unnessasary copyChristian König2012-03-021-0/+6
* vl/compositor: add support for per layer dst areasChristian König2012-03-021-2/+2
* vl/compositor: add per vertex color suportChristian König2012-03-021-1/+1
* vl/compositor: replace pipe_video_rect with u_rectChristian König2012-03-021-3/+2
* vl/compositor: split shaders and stateChristian König2012-03-021-9/+15
* vl: rework winsys interfaceChristian König2012-02-251-3/+3
* st/vdpau: remove unnecessary tracing and adjust tracing levels a bitChristian König2012-02-211-9/+0
* st/vdpau: some mixer fixesChristian König2011-12-141-0/+2
* g3dvl/compositor: improve dirty area handlingChristian König2011-12-141-1/+1