| Commit message (Collapse) | Author | Age | Files | Lines |
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Tested-by: Dieter Nützel <[email protected]>
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This just renames this as we want to add an shm handle which
isn't really drm related.
Originally by: Marc-André Lureau <[email protected]>
(airlied: I used this sed script instead)
This was generated with:
git grep -l 'DRM_API_' | xargs sed -i 's/DRM_API_/WINSYS_/g'
Reviewed-by: Marek Olšák <[email protected]>
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Reviewed-by: Kristian H. Kristensen <[email protected]>
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s/attibute/attribute/
s/suface/surface/
v2: rebased(Leo)
Reviewed-by: Leo Liu <[email protected]>
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VASurfaceAttribExternalBuffers.pitches is indexed by
plane. Current implementation only supports single plane layout.
Reviewed-by: Kristian H. Kristensen <[email protected]>
Reviewed-by: Leo Liu <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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To get some of UVD required parameters.
Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Acked-by: Christian König <[email protected]>
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Fixes: 5a785d51a6d6 ("meson: build gallium va state tracker")
Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Include the Mesa version and detail about the platform.
Signed-off-by: Mark Thompson <[email protected]>
Reviewed-by: Christian König <[email protected]>
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It is present from libva 2.1 (VAAPI 1.1.0 or higher).
Signed-off-by: Mark Thompson <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Implement HEVC encode functions based on VAAPI HEVC encode interface.
Signed-off-by: Boyuan Zhang <[email protected]>
Acked-by: Christian König <[email protected]>
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Add a separate file for HEVC encode functions.
Signed-off-by: Boyuan Zhang <[email protected]>
Acked-by: Christian König <[email protected]>
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Logics that related to dual instances encode should only be done for
H264, not other codecs.
Signed-off-by: Boyuan Zhang <[email protected]>
Acked-by: Christian König <[email protected]>
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Add entrypoint check for HEVC to differentiate decode and encode jobs.
Signed-off-by: Boyuan Zhang <[email protected]>
Acked-by: Christian König <[email protected]>
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Add HEVC picture desc, and add codec check when creating and destroying
context.
Signed-off-by: Boyuan Zhang <[email protected]>
Acked-by: Christian König <[email protected]>
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Move all H264 encode related functions into separate file. Similar to
VAAPI decode side, there will be separate file for each codec on encode
side as well.
Signed-off-by: Boyuan Zhang <[email protected]>
Acked-by: Christian König <[email protected]>
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This adds the meson.build, meson_options.txt, and a few scripts that are
used exclusively by the meson build.
v2: - Remove accidentally included changes needed to test make dist with
LLVM > 3.9
Signed-off-by: Dylan Baker <[email protected]>
Acked-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
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Nothing to do
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Found with the help of following Coccinelle semantic patch:
// <smpl>
@@
expression E;
@@
\(pthread_mutex_lock\|mtx_lock\|simple_mtx_lock\)(E)
...
(
\(pthread_mutex_unlock\|mtx_unlock\|simple_mtx_unlock\)(E);
...
return ...;
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+ maybe need_unlock(E);
return ...;
)
// </smpl>
Signed-off-by: Grazvydas Ignotas <[email protected]>
Reviewed-by: Christian König <[email protected]>
Cc: [email protected]
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This is to fix VA-API issues with GStreamer and MPEG2.
Since gstreamer does not pass quantiser matrices with each frame, invalid
pointers were being passed to the driver. This patch addresses the same.
Signed-off-by: Indrajit Das <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Remove is_idr flag, and use idr_pic_flag provided by vaapi directly
Signed-off-by: Boyuan Zhang <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Dylan Baker <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
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pic_order_cnt_type is a required variable when encoding both sps and
slice header, therefore we need to get this value from st, e.g. vaapi
interface, and then pass it to radeon driver for encoding headers.
Signed-off-by: Boyuan Zhang <[email protected]>
Acked-by: Christian König <[email protected]>
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Previously this would return the largest possible buffer size, which is
much larger than the codecs themselves support. This caused confusion
when client applications attempted to decode 8K video thinking it was
supported when it isn't.
Signed-off-by: Mark Thompson <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Consistently use it as a PIPE_VIDEO_ENTRYPOINT.
v2: Return an error if the entrypoint is not set (Christian).
Signed-off-by: Mark Thompson <[email protected]>
Reviewed-by: Christian König <[email protected]>
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This is not in libva 2.0, so it shouldn't be enabled yet.
Signed-off-by: Mark Thompson <[email protected]>
Acked-by: Christian König <[email protected]>
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This is a new interface in libva2 to support wider use-cases of passing
surfaces to external APIs. In particular, this allows export of NV12 and
P010 surfaces.
v2: Convert surfaces to progressive before exporting them (Christian).
v3: Set destination rectangle to match source when converting (Leo).
Add guards to allow building with libva1.
Signed-off-by: Mark Thompson <[email protected]>
Acked-by: Christian König <[email protected]>
Acked-and-Tested-by: Leo Liu <[email protected]>
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Tested-by: Andy Furniss <[email protected]>
Reviewed-by: Christian König <[email protected]>
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It caused corruption, when vlVaPutImage putting raw data to the fields
v2: add RGB formats since it got uploaded here as well
Cc: [email protected]
Cc: Andy Furniss <[email protected]>
Tested-by: Andy Furniss <[email protected]>
Reviewed-by: Christian König <[email protected]>
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For 1080p video transcode, the height will be scaled to 1088 when deint
to progressive buffer. Set dst rect to make sure no scale.
Fixes: 3ad8687 "st/va: use new vl_compositor_yuv_deint_full() to deint"
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
Acked-by: Andy Furniss <[email protected]>
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The function pipe_buffer_map() is only for linear pipe buffer,
with height as 0, and it's not for any 2D textures.
Signed-off-by: Leo Liu <[email protected]>
Cc: [email protected]
Cc: Mark Thompson <[email protected]>
Reviewed-by: Marek Olšák <[email protected]>
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Acked-by: Christian König <[email protected]>
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Scaling between interlaced buffers, esp. for scale-up, because
blit will scale up top filed and bottom field separately. it'll
result in the weaving for these buffer with lack of accuracy.
So use shader deint for the case.
Acked-by: Christian König <[email protected]>
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Acked-by: Christian König <[email protected]>
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Before it's impossible to transcode an interlaced video, becasue if
in order for encoder to work, we have to force buffer to progessive,
but the deint with buffer from I to P is missing. Now along With
the new YUV deint full function, it works with weave and bob deint.
Also this will benefit transcoding video with scaling parameters.
Acked-by: Christian König <[email protected]>
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We also set src rectangle explicitly just in case of the mismatch
of size between interlaced buffer and progressive buffer
Acked-by: Christian König <[email protected]>
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Otherwise the aligned size will make video scaled
Cc: [email protected]
Reviewed-by: Christian König <[email protected]>
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This reverts commit 10dec2de2d9f568675d66d736b48701fa26f7b50.
The environment variable is no longer needed with the previous change
Reviewed-by: Christian König <[email protected]>
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v2: use deinterlace common function
v3: make sure deinterlace only
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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So that it makes more clear for buffer reallocation based
on buffers layout for both decoder and encoder.
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Since encoder only support de-interlaced buffers.
v2: move to parameter call to tell dec/enc
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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To enable MJPEG HW decode
Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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Signed-off-by: Leo Liu <[email protected]>
Reviewed-by: Christian König <[email protected]>
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