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path: root/src/gallium/state_trackers/nine
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* st/nine: Remove duplicated code for ps texcoord input declarationAxel Davy2015-01-221-8/+4
* st/nine: Fix CND implementationAxel Davy2015-01-221-9/+13
* st/nine: Match REP implementation to LOOPAxel Davy2015-01-221-19/+30
* st/nine: Rewrite LOOP implementation, and a0 aL handlingAxel Davy2015-01-221-63/+100
* st/nine: Correct LOG on negative valuesAxel Davy2015-01-221-2/+13
* st/nine: Handle NRM with input of null normAxel Davy2015-01-221-1/+3
* st/nine: Handle RSQ special casesAxel Davy2015-01-221-1/+12
* st/nine: Fix POW implementationAxel Davy2015-01-221-1/+12
* st/nine: Fix typo for M4x4Axel Davy2015-01-221-1/+1
* st/nine: Correctly declare NineTranslateInstruction_Mkxn inputsAxel Davy2015-01-221-2/+5
* st/nine: Saturate oFog and oPts vs outputsAxel Davy2015-01-221-2/+2
* st/nine: Remove some shader unused codeAxel Davy2015-01-221-22/+1
* st/nine: Convert integer constants to floats before storing them when cards d...Axel Davy2015-01-221-13/+52
* st/nine: Rework of boolean constantsAxel Davy2015-01-223-35/+24
* st/nine: Add ATI1 and ATI2 supportAxel Davy2015-01-226-7/+34
* st/nine: Check if srgb format is supported before trying to use it.Axel Davy2015-01-222-2/+19
* st/nine: Hack to generate resource if it doesn't exist when getting viewStanislaw Halik2015-01-221-0/+3
* st/nine: NineBaseTexture9: update sampler view creationAxel Davy2015-01-221-13/+32
* st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad formatAxel Davy2015-01-223-3/+26
* st/nine: Fix crash when deleting non-implicit swapchainAxel Davy2015-01-221-1/+1
* st/nine: CubeTexture: fix GetLevelDescAxel Davy2015-01-221-1/+1
* st/nine: NineBaseTexture9: fix setting of last_layerAxel Davy2015-01-221-2/+2
* st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTSAxel Davy2015-01-221-1/+3
* st/nine: Fix D3DRS_POINTSPRITE supportXavier Bouchoux2015-01-221-3/+3
* st/nine: Add new texture format stringsAxel Davy2015-01-221-0/+3
* st/nine: Fix clip state logicAxel Davy2015-01-221-1/+3
* st/nine: query: remove unused variable (trivial)David Heidelberger2015-01-221-1/+0
* st/nine: fix DBG typo (trivial)David Heidelberg2014-12-211-1/+1
* cso: put cso_release_all into cso_destroy_contextMarek Olšák2014-12-101-1/+0
* Remove useless checks for NULL before freeingMatt Turner2014-12-086-19/+12
* st/nine: Fix vertex declarations for non-standard (usage/index)Axel Davy2014-12-037-108/+89
* st/nine: sm1_declusage_to_tgsi, do not restrict indices with TGSI_SEMANTIC_GE...Axel Davy2014-12-031-60/+52
* st/nine: Queries: Always return D3D_OK when issuing with D3DISSUE_BEGINAxel Davy2014-12-031-1/+6
* st/nine: Queries: always succeed for D3DQUERYTYPE_TIMESTAMP when flushingAxel Davy2014-12-031-0/+3
* st/nine: Queries: allow app to call GetData without Issuing firstAxel Davy2014-12-031-4/+9
* st/nine: Queries: Fix D3DISSUE_END behaviour.Axel Davy2014-12-031-4/+6
* st/nine: Queries: return S_FALSE instead of INVALIDCALL when in building quer...Axel Davy2014-12-031-1/+4
* st/nine: Queries: Use gallium caps to get if queries are supported. (v2)Axel Davy2014-12-033-23/+24
* st/nine: Queries: Remove flush logicAxel Davy2014-12-032-9/+5
* st/nine: Queries: remove dummy queriesAxel Davy2014-12-032-94/+12
* st/nine: fix formatting in query9 (cosmetic)Axel Davy2014-11-261-3/+3
* st/nine: Fix setting of the shift modifier in nine_shaderAxel Davy2014-11-261-2/+4
* st/nine: remove unused pipe_viewport_state::translate[3] and scale[3]David Heidelberg2014-11-261-2/+0
* st/nine: fix wrong variable resetAxel Davy2014-11-261-1/+1
* st/nine: return GetAvailableTextureMem in bytes as expected (v2)David Heidelberg2014-11-261-1/+5
* st/nine: Add pool check to SetTexture (v2)Axel Davy2014-11-261-1/+9
* st/nine: propertly declare constants (v2)Axel Davy2014-11-261-5/+2
* st/nine: call DBG() at more external entry pointsStanislaw Halik2014-11-2617-0/+171
* st/nine: rework the way D3DPOOL_SYSTEMMEM is handledAxel Davy2014-11-268-127/+51
* st/nine: Rework Basetexture9 and Resource9.Axel Davy2014-11-2610-33/+36