index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
gallium
/
state_trackers
/
nine
Commit message (
Expand
)
Author
Age
Files
Lines
*
st/nine: Remove duplicated code for ps texcoord input declaration
Axel Davy
2015-01-22
1
-8
/
+4
*
st/nine: Fix CND implementation
Axel Davy
2015-01-22
1
-9
/
+13
*
st/nine: Match REP implementation to LOOP
Axel Davy
2015-01-22
1
-19
/
+30
*
st/nine: Rewrite LOOP implementation, and a0 aL handling
Axel Davy
2015-01-22
1
-63
/
+100
*
st/nine: Correct LOG on negative values
Axel Davy
2015-01-22
1
-2
/
+13
*
st/nine: Handle NRM with input of null norm
Axel Davy
2015-01-22
1
-1
/
+3
*
st/nine: Handle RSQ special cases
Axel Davy
2015-01-22
1
-1
/
+12
*
st/nine: Fix POW implementation
Axel Davy
2015-01-22
1
-1
/
+12
*
st/nine: Fix typo for M4x4
Axel Davy
2015-01-22
1
-1
/
+1
*
st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs
Axel Davy
2015-01-22
1
-2
/
+5
*
st/nine: Saturate oFog and oPts vs outputs
Axel Davy
2015-01-22
1
-2
/
+2
*
st/nine: Remove some shader unused code
Axel Davy
2015-01-22
1
-22
/
+1
*
st/nine: Convert integer constants to floats before storing them when cards d...
Axel Davy
2015-01-22
1
-13
/
+52
*
st/nine: Rework of boolean constants
Axel Davy
2015-01-22
3
-35
/
+24
*
st/nine: Add ATI1 and ATI2 support
Axel Davy
2015-01-22
6
-7
/
+34
*
st/nine: Check if srgb format is supported before trying to use it.
Axel Davy
2015-01-22
2
-2
/
+19
*
st/nine: Hack to generate resource if it doesn't exist when getting view
Stanislaw Halik
2015-01-22
1
-0
/
+3
*
st/nine: NineBaseTexture9: update sampler view creation
Axel Davy
2015-01-22
1
-13
/
+32
*
st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of bad format
Axel Davy
2015-01-22
3
-3
/
+26
*
st/nine: Fix crash when deleting non-implicit swapchain
Axel Davy
2015-01-22
1
-1
/
+1
*
st/nine: CubeTexture: fix GetLevelDesc
Axel Davy
2015-01-22
1
-1
/
+1
*
st/nine: NineBaseTexture9: fix setting of last_layer
Axel Davy
2015-01-22
1
-2
/
+2
*
st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS
Axel Davy
2015-01-22
1
-1
/
+3
*
st/nine: Fix D3DRS_POINTSPRITE support
Xavier Bouchoux
2015-01-22
1
-3
/
+3
*
st/nine: Add new texture format strings
Axel Davy
2015-01-22
1
-0
/
+3
*
st/nine: Fix clip state logic
Axel Davy
2015-01-22
1
-1
/
+3
*
st/nine: query: remove unused variable (trivial)
David Heidelberger
2015-01-22
1
-1
/
+0
*
st/nine: fix DBG typo (trivial)
David Heidelberg
2014-12-21
1
-1
/
+1
*
cso: put cso_release_all into cso_destroy_context
Marek Olšák
2014-12-10
1
-1
/
+0
*
Remove useless checks for NULL before freeing
Matt Turner
2014-12-08
6
-19
/
+12
*
st/nine: Fix vertex declarations for non-standard (usage/index)
Axel Davy
2014-12-03
7
-108
/
+89
*
st/nine: sm1_declusage_to_tgsi, do not restrict indices with TGSI_SEMANTIC_GE...
Axel Davy
2014-12-03
1
-60
/
+52
*
st/nine: Queries: Always return D3D_OK when issuing with D3DISSUE_BEGIN
Axel Davy
2014-12-03
1
-1
/
+6
*
st/nine: Queries: always succeed for D3DQUERYTYPE_TIMESTAMP when flushing
Axel Davy
2014-12-03
1
-0
/
+3
*
st/nine: Queries: allow app to call GetData without Issuing first
Axel Davy
2014-12-03
1
-4
/
+9
*
st/nine: Queries: Fix D3DISSUE_END behaviour.
Axel Davy
2014-12-03
1
-4
/
+6
*
st/nine: Queries: return S_FALSE instead of INVALIDCALL when in building quer...
Axel Davy
2014-12-03
1
-1
/
+4
*
st/nine: Queries: Use gallium caps to get if queries are supported. (v2)
Axel Davy
2014-12-03
3
-23
/
+24
*
st/nine: Queries: Remove flush logic
Axel Davy
2014-12-03
2
-9
/
+5
*
st/nine: Queries: remove dummy queries
Axel Davy
2014-12-03
2
-94
/
+12
*
st/nine: fix formatting in query9 (cosmetic)
Axel Davy
2014-11-26
1
-3
/
+3
*
st/nine: Fix setting of the shift modifier in nine_shader
Axel Davy
2014-11-26
1
-2
/
+4
*
st/nine: remove unused pipe_viewport_state::translate[3] and scale[3]
David Heidelberg
2014-11-26
1
-2
/
+0
*
st/nine: fix wrong variable reset
Axel Davy
2014-11-26
1
-1
/
+1
*
st/nine: return GetAvailableTextureMem in bytes as expected (v2)
David Heidelberg
2014-11-26
1
-1
/
+5
*
st/nine: Add pool check to SetTexture (v2)
Axel Davy
2014-11-26
1
-1
/
+9
*
st/nine: propertly declare constants (v2)
Axel Davy
2014-11-26
1
-5
/
+2
*
st/nine: call DBG() at more external entry points
Stanislaw Halik
2014-11-26
17
-0
/
+171
*
st/nine: rework the way D3DPOOL_SYSTEMMEM is handled
Axel Davy
2014-11-26
8
-127
/
+51
*
st/nine: Rework Basetexture9 and Resource9.
Axel Davy
2014-11-26
10
-33
/
+36
[next]